Elisa Vilinskis
eav1582@rit.edu | +1(845) 372-7838 |Github
OBJECTIVE
To secure an internship in game design, software engineering, or a related industry;
to gain hands-on industry experience; and to further build my portfolio of skills.
SKILLS
Languages: C++, C#, Java, Python, HTML, CSS, Javascript
Programs: Unity, Unreal Engine, Maya, Photoshop, Git, Visual Studio, MonoGame, OpenGL
Soft skills: Curious, eager to learn, detail-oriented, good at problem solving, creative, good listener
EDUCATION
Rochester Institute of Technology, Rochester, NY (expected graduation May 2025)
Bachelor of Science, Game Design and Development,
Dean’s List: Spring 2023, Fall 2023, Spring 2024
ACT: 35
Relevant Courses: Game Design and Algorithmic Problem Solving I & II; Interactive Media Development; 2D Animation and Asset Production; 3D Animation and Asset Production; Intro to Game Web Tech; Experience Design for Games & Media; Math of Graphical Simulation I; Data Structures and Algorithms for Games & Simulations I & II; Game Design and Development I & II, Rich Media Web App Development I.
PROJECTS
The Scarlet Courts (class project)
Worked in a team of four to create a multiplayer competitive strategy game based on the Dresden Files universe
September-December 2023
Created 2D art assets including character portraits and UI indicators
Coded and designed main menu, character select menu, and tutorial screen
Tower of Babel (class project)
Led a team of five people to design, prototype, and develop a board game
February-May 2023
Created original pitch for game and was given a team to help design it with
Led team to design, playtest, iterate on, and finish game
Set up meetings between group and giving out tasks to complete
Unseen (class project)
Created a short game in MonoGame as a five-person team
January-May 2022
Utilized MonoGame engine and Windows Forms with C#
Collaborated as a group to ensure the game was completed on time and in the
best state possibleRoles included asset creation, level design, bug fixing, enemy behavior, and mechanics
EXPERIENCE
Xana Adhoc — Developer
May–August 2023
Worked with a team of other students to develop a level of narrative mystery VR game, Changeling
Collaborated with team members to concept, prototype, and develop a section of the game
Designed and prototyped level concepts and mechanics
Worked in Unreal Engine with Blueprints
RIT Dining — Student worker
September–December 2021, September 2023 - current
Prepare food for customers
Responsible for opening and closing of the restaurant
Coach new employees
Stewart’s Shops — Partner
Summer 2022, Summer 2023
Balanced multiple duties, such as preparing food, keeping workspace clean,
and assisting customers with transactionsManaged incoming deliveries
Kept the store organized, stocked and sanitized
HOBBIES AND INTERESTS
Gaming; reading; playing the flute; learning new languages: I am currently learning to speak Hindi, in addition to being fluent in French.