Elisa Vilinskis
eav1582@rit.edu | +1(845) 372-7838 |Github 

OBJECTIVE

To secure an internship in game design, software engineering, or a related industry;
to gain hands-on industry experience; and to further build my portfolio of skills.

SKILLS

Languages: C++, C#, Java, Python, HTML, CSS, Javascript

Programs: Unity, Unreal Engine, Maya, Photoshop, Git, Visual Studio, MonoGame, OpenGL

Soft skills: Curious, eager to learn, detail-oriented, good at problem solving, creative, good listener

EDUCATION

Rochester Institute of Technology, Rochester, NY (expected graduation May 2025)
Bachelor of Science, Game Design and Development,
Dean’s List: Spring 2023, Fall 2023, Spring 2024

ACT: 35

Relevant Courses: Game Design and Algorithmic Problem Solving I & II; Interactive Media Development; 2D Animation and Asset Production; 3D Animation and Asset Production; Intro to Game Web Tech; Experience Design for Games & Media; Math of Graphical Simulation I; Data Structures and Algorithms for Games & Simulations I & II; Game Design and Development I & II, Rich Media Web App Development I. 

PROJECTS

The Scarlet Courts (class project)
Worked in a team of four to create a multiplayer competitive strategy game based on the Dresden Files universe

September-December 2023

Tower of Babel (class project)

Led a team of five people to design, prototype, and develop a board game

February-May 2023

Unseen (class project)
Created a short game in MonoGame as a five-person team
January-May 2022

EXPERIENCE

Xana Adhoc Developer
May–August 2023

RIT Dining Student worker

September–December 2021, September 2023 - current

Stewart’s Shops Partner
Summer 2022, Summer 2023


HOBBIES AND INTERESTS

Gaming; reading; playing the flute; learning new languages: I am currently learning to speak Hindi, in addition to being fluent in French.