Shielded Cargo 2: Player strikes back
Shielded Cargo 2: Player strikes back
A Shoot Em Up game with complex attack patterns and a unique phase dodge. We focused on providing the player with clear feedback and satisfying game feel.
On this project I was one of two developers, together with NatashaAmyAstra, and worked with several talented game artists: YenGameArt, Eden0617, JorritdefFlits
This was our first group project where I learned a lot about collaboration in a team, working agile, and coming to a shared vision.
Read about my design contribution on this page: