I'm following a tutorial to create a text write-on effect using a shape moving along a path. The echo is placed on the shape and is supposed to leave echos behind as the shape moves along the path. However, my echos are already laid out at the start of the timeline and disappear as the shape moves along the path. I'm following all of the steps in the tutorial, but I'm getting the reverse effect. Any clue what's going wrong?


Here's the tutorial for clarification.

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That is a perfect example of a tutorial prepared by an enthusiast that poorly explains a very inefficient workflow for creating a write-on effect. I would give it a D. The reason you are having problems with the Echo parameters is that the explanation was not only inaccurate and misleading, but it left out critical information. Just changing the time offset to a negative number will change the direction of the echo from in front of the movement to behind it. You need to vet the folks presenting tutorials. This one is pretty awful.


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There are a lot more efficient ways to more accurately animate a write-on effect using the trim paths animator on a shape layer and a couple of masks with animated opacity. If you insist on trying the echo effect then the way to accurately see through the track matte is to change the blend mode to set to Overlay or Screen.

Hi! I'm rendering out a short looping animation in After Effects that uses the Echo effect, and I keep getting digital glitching in the last two seconds of the video ( ). The video is made up of three pieces of animation drawn in Photoshop, each about 25 frames. The glitching looks like large blocks of horizontal lines that flash in and out. Any ideas how I might be able to fix this? Thanks!

the problems with the echo effect is that is looking for frames around the current position of every frame to generate the effect. I'm sure you will solve your problems doing this. It has no sense that this problem occurs in the latest frames of your movie

Try, instead of echoing one single sound track, create a second copy and apply extreme echo to that. Use the envelope tools (two white arrows and bent blue line) to fade back and forth between the clean and echo tracks. That part of the track sounds like it could be half and half.

Thank you so much guys for the input. I will try an extreme echo approach suggested by koz and combine it with time stretch suggested by Trebor. I will probably get started later tonight or tomorrow. If I manage to get something going I will post the end result in this thread. Thanks again and more feedback and/or attempts are always welcome.

Maztr's free online Audio File Echoer is a quick and easy tool you can use right in your browser, without downloading any software, to add various echo effects to your audio files.No account or login is required to use it.

The Audio File Echoer is designed for users who want an audio echo effect tool they can use quickly, on the fly. It can enhance many music tracks,making it sound like you have a lot more instruments playing, or give that "concert hall" sound. Echo effects can also add a richer sound to some voicetracks and podcasts.

I have a cutout of a picture that I made in Photoshop with a transparent background. The psd was imported into AE as a composition. The 3D switch is on and it is animated to move from the foreground into the frame however the effect never occurs!

So here the question: The layer has a box around it and I would expect it would be treated like a moving object and show the streaks of the echo effect. It's not doing that. The actual effect im trying to achieve is to have the titles I cut out in PS to have the individual letter show the effects like in the tutorial. How can I go about it correctly?

Pitch Shift and Mod Delay both have delay / feedback controls that can give more of an echo feel - start with delay at 800mx and feedback at 25% with the plug in set to fully wet and see how you get on

This effect adds echoes of the original signal. By pressing ON you start adding echoes. When you disable the ON button (so turn it off), you stop adding echoes to the sound, but the echoes that were already added have not suddenly disappeared by stopping the process of adding, but still added to the output sound.

Delays are separatecopies of an original signal that reoccur within milliseconds ofeach other. Echoes are sounds that are delayed farenough in time so that you hear each as a distinct copy of the originalsound. When reverb or chorus might muddy the mix, both delays andechoes are a great way to add ambience to a track.

TheDelay And Echo > Analog Delay effect simulates the sonicwarmth of vintage hardware delay units. Unique options apply characteristicdistortion and adjust the stereo spread. To create discrete echoes,specify delay times of 35 milliseconds or more; to create more subtleeffects, specify shorter times.

Creates repeating echoes by resending delayed audio throughthe delay line. For example, a setting of 20% sends delayed audioat one-fifth of its original volume, creating echoes that gentlyfade away. A setting of 200% sends delayed audio at double its originalvolume, creating echoes that quickly grow in intensity.

Make sure the audio file is long enough for the echo to end.If the echo is cut off abruptly before it fully decays, undo theEcho effect, add several seconds of silence by choosing Generate >Silence, and then reapply the effect.

Determines the falloff ratio of an echo. Each successiveecho tails off at a certain percentage less than the previous one.A decay setting of 0% results in no echo at all, while a decay of100% produces an echo that never gets quieter.

Makes the echoes bounce back and forth between the left and rightchannels. If you want to create one echo that bounces back and forth,select an initial echo volume of 100% for one channel and 0% forthe other. Otherwise, the settings for each channel will bounceto the other, creating two sets of echoes on each channel.

Searching the net for a Delay plugin with "freeze" effect I came across this Traktor 12 DJ Effects in your DAW page and playing the Demo Tracks on this page, at around the 1.17 spot I can hear the snare beats repeating so I am thinking this might work.

We propose to use the mechanism of an echo effect previously observed in hadron accelerators for up-frequency conversion of density modulation in an electron beam. We show that, for generation of high harmonics, this method is much more efficient in comparison with the currently used approach. A one-dimensional model of the effect is developed which allows us to optimize the amplitude of the modulation for a given harmonic number.

At Soundtoys we are more than a little obsessed with delay effects, and EchoBoy is the ultimate realization of that obsession. It wraps decades of echo device history and new forward-thinking features into one versatile effect that will find its way into every corner of your mixes.

You can add taps to the Rhythm Editor graph, control their timing and sculpt their loudness curve using the Shape control. Rhythm Echo mode is a unique take on delay effects that might just become your new secret weapon in the studio.

Seven iconic analog echo emulations in one easy-to-use plug-in. Get the same warm studio tape sound for vocals, gritty vintage hardware echo models, and new classics straight from EchoBoy. Learn More.

Can you add an echo effect where you can adjust the delay time, feedback and send signal? I'm not talking about the echo preset in reverb, and also make it so you can enable 2 effects at the same time(I like having both reverb and echo on) and also add BPM detection as this helps the echo effect sound correctly.

Can you add an echo effect where you can adjust the delay time, feedback and send signal? I'm not talking about the echo preset in reverb, and also make it so you can enable 2 effects at the same time

Why not the existing reverb ? Because you need two effects ? Or because it cannot do what you want it to do ? So to put it the other way round : if Poweramp would allow for multiple reverb presets being simultaneously activated, implemented as a chain of effects, would that suit your needs ?

I think it's just one of those things that people enjoy playing with. It's not a technical need, or any kind of technical quality enhancement, just something fun. A bit like all those silly add-on effects that photo and video apps seem to offer for superimposing animal ears and noses onto people's faces, etc.

I'm playing with the webkit Audio API and I'm trying to create an Echo effect, to accomplish that I've connected a DelayNode with a GainNode in a loop (The output of one is the input of the other, and viceversa).

Oskar's solution should do the trick, but I want to point out that it will require you to connect to your EchoNode in a nonstandard way (using EchoNode.input rather than simply connecting to the EchoNode itself). For simple effects such as feedback delay, this can be avoided by creating the EchoNode via a factory function that returns a native DelayNode mixed with some extra properties. Here's an example from SynthJS:

As we all know, delays are the linchpin of all manner of effects, from subtle vocal treatments to creative experimentation. But until now, Reason users haven't had a terribly broad range of options to call on. There are, of course, several good delay algorithms lurking in the RV7000 reverb (which I covered in detail back in the February 2010 Reason Technique column), but otherwise we've been stuck with the rather limited half-rack DDL1, or having to do some nifty patchwork to run audio through Thor's Delay section. 006ab0faaa

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