KitBash3D released the free "Mission to Minerva" assets pack to allow artists and game designers to use them in a contest or for free use in projects. I experimented with the different assets as well as some custom stars and moon lighting from a Custom Unreal Engine plugin, to create "my ideal space colony.
This was created in unreal Engine 5.1.
My first indie project is "Don't Turn Back", a first-person horror game that was originally meant to be a book, but my friend who wrote it and I both agreed it would be much better as a game. So we made it one, and its become bigger and greater than we could have ever imagined.
This was created in Unreal Engine 5.1 and has since been updated to Unreal Engine 5.5.5.