This lesson includes:
Creating base, boss, and cut features from sketches
Adding fillets to smooth edges
Creating a circular pattern
Adding drawing views
Adding centerlines, center marks, and dimensions to the drawing
This part taught us how to assemble parts.
Fillet Features
This lesson describes how to use different types of fillets.
In this lesson, you modify this knob part by:
Adding different fillet types:
Face
Constant radius
Variable radius
Using mirroring to assure symmetry
Applying a library feature
In this lesson, you create the candlestick shown below. This lesson demonstrates:
Creating a revolve feature
Creating a sweep feature
Creating an extruded cut feature with a draft angle
Creating a revolve feature
Creating a sweep feature
Creating an extruded cut feature with a draft angle
Adding different fillet types (take a detailed screenshot of each one made):
Face
Constant radius
Variable radius
Using mirroring to assure symmetry
Applying a library feature
Creating planes
Sketching, copying, and pasting the profiles
Creating a solid by connecting the profiles (lofting)
Adding a flex feature to bend the model
Criteria
Grading Scale
Base Construction
Must have a 1" deep pocket with a .25" wall thickness. Diameter of hole is 1.4"
25
Dimensions are correct
20
Dimensions are not correct
10
Dimensions are slightly off
0
Not completed
Object is within required dimensions
3"x5", 4"x4", 5"x 3" volume
25
Within spec.
0
Not within spec.
Objectives
3 or more objectives covered from 3 or more tutorials
25
3 or more objectives shown
20
1 objective shown
10
2 objectives shown
0
No objectives shown
Creativity
Use of creativity when modeling the object
25
Excellent
20
Satisfactory
10
Good
0
Needs Improvement