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  • Research
    • Immersive Learning
    • Hands-free-Interaction
    • Telepresence
    • Immersive video streaming
    • Quality of Experience
    • Recommendation
    • Web Virtual Reality (WebVR)
  • News
  • Members
  • Publications
  • Invited Talks
  • Resources
  • More
    • Research
      • Immersive Learning
      • Hands-free-Interaction
      • Telepresence
      • Immersive video streaming
      • Quality of Experience
      • Recommendation
      • Web Virtual Reality (WebVR)
    • News
    • Members
    • Publications
    • Invited Talks
    • Resources
  • 2026.10.28: Iwai-san (M2) presents his work on immersive learning at the 15th IEEE Global Conference on Consumer Electronics. (Tohtech news)

  • 2026.10.24: Dr. Nguyen serves as a reviewer for IEEE ICASSP 2027.

  • 2026.10.22: Dr. Nguyen's paper on short video streaming QoE is accepted to the 2026 International Symposium on Multimedia.

  • 2026.10.13: Dr. Nguyen serves as a Technical Program Committee (TPC) member of ACM MMSys'27.

  • 2026.10.14: Dr. Nguyen presents his work on 3D Model Rendering on WebVR at the 31st International Conference on 3D Web Technology

  • 2026.9.29: Six undergrad students joined our lab

  • 2026.9.27: Iwai-san (M2) attended IEEE Student Branch Leadership Training Workshop 2026 at Tokushima University

  • 2026.9.24: Dr. Nguyen's paper is accepted to ACM VRST 2026's poster track.

  • 2026.9.3: Two undergrad students from HUST joined our group.

  • 2026.9.4: Dr. Nguyen gave an invited talk at the IEICE CS group's September meeting. (slides)

  • 2026.8.21: Phong's paper is submitted to ACM Multimedia Asia 2026.

  • 2026.8.12: Iwai-san's paper is accepted to IEEE GCCE 2026.

  • 2026.8.1: Dr. Nguyen's paper is submitted to IEEE ISM 2026.

  • 2026.7.26: Ly's paper is accepted to ACM Web3D 2026.

  • 2026.7.13: Lab introduction to third-year students. 

  • 2026.6.27: Our group shows a VR-based learning demo at Tohtech's Open Campus

  • 2026.6.24: Dr.Nguyen's paper is submitted to VRST 2026.

  • 2026.5.15: Yen's paper is accepted to IEEE ICCE 2026.

  • 2026.4.7: Dr. Nguyen's paper is accepted for publication in the Special Session on Picture Coding and Image Media Processing, IEICE Trans. on Info. Syst. 

  • 2026.3.4: We received 3-year Kakenhi funding to develop a VR-based immersive learning system.

  • 2026.1.5: Dr. Nguyen serves as a reviewer for IEEE ICME 2026.

  • 2025.12.31: Dr. Nguyen's paper is submitted to IEEE ICME 2026.

  • 2025.11.3: Our lab demos a VR-based chemistry learning application at the 2025 Yagiyama Festival

  • 2025.10.28: Our group paper "Quality Assessment of Dynamic 3D Model in Virtual Reality: Effects of Level of Detail and Viewing Distance" has been accepted to IEEE ISM 2025.

  • 2025.8.5: Dr. Nguyen conducts VR Training for high school teachers (https://nvduc.github.io/2025Kensyu/)

  • 2025.7.31: Our group paper entitled "Tackling Re-buffering in Adaptive Video Streaming over Dynamic Networks: A Generative AI Approach " is accepted for presentation at IEEE MMSP 2025.

  • 2025.7.7: Lab introduction to third-year students

  • 2025.6.12: Two papers are accepted for presentation at the IEEE ICUFN 2026 conference.

  • 2025.1.29: Our paper "NAVA: A Network-adaptive View-aware Volumetric Video Streaming Framework" is accepted for publication in IEEE Acess journal.

  • 2024.12.15: Our paper "Modeling User Quality of Experience in Adaptive Point Cloud Video Streaming" received the Best Paper Award at IEEE ISM 2024.

  • 2024.10.20: Two papers are accepted to IEEE ISM 2024.

  • 2024.07.31: Our paper "A Networked Virtual Reality System for Real-Time Immersive Learning" has been accepted for presentation at IEEE GCCE 2024.

  • 2024.06.07: Our paper: "A Subjective Quality Evaluation of 3D Mesh with Dynamic Level of Detail in Virtual Reality" has been accepted for presentation at IEEE ICIP 2024. 

  • 2024.03.29: Dr. Nguyen serves as a TPC member of ACM ICMR 2024.

  • 2024.01.03: Fourth-year students Shibasaki and Yaginuma present their work at 東北地区若手研究者研究発表会 

  • 2024.02.26: Six undergraduate students successfully defended their graduation thesis.

  • 2024.02.13: Dr. Nguyen receives a 2-year research fund on the topic "Point Cloud Video Streaming Quality Assessment and Modelling" from the Telecom Advancement Foundation.

  • 2023.10.27: Our journal paper on short video streaming is accepted for publication in IEEE Access.

  • 2023.10.16: Our paper on 3D model quality assessment is accepted to the 2023 RIVF conference's main track.

  • 2023.10.1: Our paper on point cloud video streaming is accepted to 2023 ACM Multimedia Asia's regular track.

  • 2023.9.27: Dr. Nguyen receives publication support funds from Research Foundation for the Electrotechnology of Chubu. 

  • 2023.9.14: Our paper on 3D mesh quality assessment is accepted for publication in IEICE Transactions on Information and Systems special session on Enrich Media.

  • 2023.9.13: Iwai-san and Oorui-san present their research at The 28th Annual Conference of the Virtual Reality Society of Japan.

  • 2023.9.7: Shibasaki-san and Yaginuma-san present their research at 2023 Tohoku-Section Joint Convention of Institutes of Electrical and Information Engineers 

  • 2023.7.1: Dr. Nguyen serves as a reviewer for IEEE GLOBECOM 2023.

  • 2023.6.13: Our manuscript is submitted to ISMAR 2023.

  • 2023.6.11: Dr. Nguyen serves as a TPC member of IEICE ICETC 2023.

  • 2023.5.31: A paper is submitted to ITE Transactions on Media Technology and Applications (MTA) 

  • 2023.4.9: Aizawa-san and Sakurai-san's paper is accepted for presentation at MMsys 2023's MMVE workshop. [paper link]

  • 2023.4.5: Three third-year students join our lab. They will be working on VR/AR systems for collaborative tasks.

  • 2022.3.18: Shibasaki-san and Yaginuma-san's paper is accepted for presentation at IEEE BMSB 2023.

  • 2023.3.17: Quang's paper is accepted for publication in IEICE Communication Express [link]

  • 2023.3.1: Aizawa-san and Sakurai-san present their research at 令和5年若手研究者研究発表会 

  • 2023.2.28: Our manuscript is submitted to IEICE Transactions on Information and Systems, Special Session on Enrich Media

  • 2023.2.24: Eight undergraduate students presented their graduation thesis. 

  • 2022.12.25~31: Dr. Duc Nguyen visited HUST and VinUni and had a seminar on 360 video communications. 

  • 2022.12.19 : Our paper on short video streaming, co-written with HUST students is submitted to IEEE ICME 2023.

  • 2022.12.16: Our lab's introduction video is available on YouTube (link).

  • [Oct. 2022] A work-in-progress paper is accepted to IEEE CCNC 2023

  • [Aug. 2022] A conference paper is accepted for presentation at IEEE MMSP 2022

  • [Apr. 2022] A conference paper is accepted for presentation at IEEE ISCC 2022.

  • [Apr. 2022] A conference paper is accepted for presentation at ICBIR2022 

  • [Apr. 2022] A journal paper is accepted for publication in IEEE Access 

  • [Apr. 2022] Two 3rd-year undergraduate students joined my lab

  • [Mar. 2022] Received 1-year funding from the Telecom Advancement Foundation

  • [Nov. 2021] Another paper is accepted for presentation at IEEE ICCE 2022. The paper's topic is 360 video streaming to multiple users.

  • [Oct. 2021] My paper on telepresence for remote learning is accepted for presentation at IEEE ICCE 2022.

  • [Oct. 2021] Eight undergraduate students join my lab.

  • [Aug. 2021] I and my colleagues at KDDI Research are organizing the First Workshop on Ubiquitous and Multi-domain User Modeling (UMUM2021) in conjunction with EAI MobiQuitous 2021. (Call for Paper)

  • [Aug. 2021]  Our paper on a deep learning-based model for Video Quality Assessment is published in  IEEE Transactions on Circuits and Systems for Video Technology (link)

  • [June 2021] Received 1-year funding to develop new transport systems for Virtual Reality contents from Tohtech. (details)

  • [May. 2021] A workshop paper is accepted by IEEE ICME 2021 Challenge on Quality Assessment of Compressed UGC Videos

  • [Jan. 2021]  The conference paper on HTTP2-based Throughput Control is presented at IEEE ICCE 2020.

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