There are many ways and tools can be used to make Windows 10 bootable USB installer on Mac, like rufus, WonderISO or Unetbootin. But for me, I used to installed windows 10 in a VM (vmware i think is what I used) on Mac and then created the USB drive from there. I wish that you had known about this method.

If you want to create windows 10 bootable USB on Mac without bootcamp, you can try using a different tool called Etcher. Etcher is a free and open-source tool that allows you to create bootable USB drives from ISO files. Here are the steps to create a Windows 10 bootable USB on Mac using Etcher:


Download Windows 7 For Bootcamp Free


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I've tried using both my Windows 7 ISO to create a bootable drive, and also attempted using a disc burnt using disc utility, but I keep encountering the following message with Bootcamp. My Windows 7 install disc is a mixed x32 and x64 (I would obviously choose x64 bit when running windows install later) But is displaying the following image?

Go to the Control Panel app and go to Hardware and Sound -> Power Options. Now find the power option that you're currently using, then click the Change plan settings button next to that power option. In the windows that appear, click on Change advanced power settings. Now in the small windows find sleep, Hibernate after option (you needs to expand them). Now change both value to 0 and it will turn to never. Finally click Apply to save changes and you're done.

I have the latest macbook pro 16, and am considering uploading windows 10 through boot camp. Can anyone tell me if there are any implications with this when working with autoCAD and 3Ds Max etc. Will they run as efficiently as through a PC? Thanks

Thanks for getting back in contact again. As I was still within the 30 days of purchasing my Mac I have successfully managed to return it. I didn't want to risk playing around with splitting the disks and loading windows if i were going to try and return it. So back to the drawing board with which computer or laptop to buy. Its a tricky one as I am only just getting started in this field, and am wanting to change career path into kitchen/interior design. I have been a joiner for many years but am wanting to move more into the design side. I would like to take the time to learn 3D packages. Having grasped the basics of autoCAD, I have since learnt that 3DS MAX would be better for modelling and rendering interior spaces, is that correct? I eventually want to learn to create photo realistic images of my designs. Its hard to know what computer to buy as I would like something that will give me some future proofing in case I do end up needing to do quite heavy rendering. But without going too wild as I may not. Going into this a bit blind, not knowing what job I may end up getting or what packages the companies will use is hard. For now I would just like to learn the packages for personal use, and start building up a portfolio.

Im i fighting a lost battle trying to make windows packages run on a mac. I just much prefer mac to pc, as i find them much smoother and things like their tracker pad are amazingly accurate and have lots of useful additional features making workflow faster. Its also simple things like icloud that i also like am have used for years. its hard to think about transitioning to a pc, but feel it might be a better bet if i am going to start getting seriously into 3D modelling and rendering for my designs.

However, if you're also like me, you may have finished up a programming bootcamp where it was made clear that MacOS is the preferred OS environment for web development, and that using Windows would lead to a world of headaches and compatibility issues.

Previously, I had Creo 7.0 installed on a Bootcamp partition of Windows 10. It ran perfectly with no issues in viewing a large assembly of parts or single parts. Recently, I readjusted the bootcamp partition size to be smaller, reinstalled Windows 10, and all associated software I previously had.

Now, you need to ensure that virtualisation is enabled from the macOS side. Open up system settings then go to Start Up disk. Now just looking at the current setting may show that your windows partition is set as the start up disk. You need to explicitly go in and set it to windows, so unlock the padlock and click on your windows partition. The act of doing so activates other settings including enabling virtualisation. When I first encountered this issue, I could already see that my windows partition was visibile in the list of disks to selected as the startup disk and I probably thought no more of it, not realising you have to set it to windows explicitly.

After I did this then rebooted into windows, then open "Programs and Features" (run appwiz.cpl), then select "Turn windows features on or off", look at the options and ensure that "Hyper V" is not a disabled greyed out option. Select "Hyper V", then enable "Windows subsystem for linux". You should now be able to proceed with WSL2 without seeing errors pertaining to virtualisation not being enabled.

in my case, after enable virtualization in BIOS (F2 button push during starting the computer) and turn on windows subsystem linux in Window Feature, it still doesn't help and has the error 0x80370102. I reopen the Window Feature again, and check in the Virtual Machine Platform. then the error is fixed and the ubuntu is installed successfully in wsl environment in my computer.enter image description here

I ha a similar issue and got two responses from Apple after emailing Tim Cook. They are below, hopefully they will be useful. I did things slightly differently, basically boot into recovery mode, the open disk utility, thus should allow you to remove the boot partition or bootcamp. It goes without say BACKUP BACKUP BACKUP before trying this as you may have to format both partitions/containers and then delete one and resize the on the disk utility lets you. However, the official method from Apple is as below

When I try opening the Enscape plugin in my Revit (running through bootcamp on my 2018 Macbook Pro), I get an error message saying that my graphics card is outdated.

The graphics card software is up to date and it is not an old model so I don't really get why it is not possible for me to run Enscape.


Is there a solution so that I can start using Enscape again? It used to work perfectly previously (about a year ago was the last time it worked)

I have a Macbook PRO Retina early 2015. I have installed bootcamp 6 and windows 10. I have an issue with the Iris 6100 driver (currently 15.40.0.64.4240) which is installed (with error 43). The consequence is that I cannot change the screen resolution (only 2560x1600 is possible) and therefore I cannot drive external projectors or monitors which I often use. This issue was present also in windows 8.1 (but not in windows before updating to windows 10. I have tried to install the latest intel drivers for windows 10 but it did not work. Any idea on what to try? By the way, also the Bluetooth USB Host controller driver is not working. This was ok in Windows 8.1.

I am decrypting the machne now. I will follow these steps once I can resolve any issues with the bootcamp partition. As of this morning I was unable to log into the Windows side. Windows went right into repair mode. I am afraid I ran to much of the setup process in Windows before booting over to the OS X and starting the encryption. I had already created a Key in wondows prior to running the installatin on OS X.

Hi guys, yesterday I decided to install [ upgrade ] new windows 10 on my Mac through bootcamp. Well, Some time ago I read that Windows 10 would allow to fix the issue of small icons in Grasshopper Ribbon tab, once it allows a resolution of 2880X1800, however the problem of small icons continues. Anyone here have this problem ?! If i adjust the resolution to 1920X1020 the icons remain normal but I lost the maximum resolution of retina display. 0852c4b9a8

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