Unity Open Projects is a collaborative initiative where Unity and the developer community come together to create small open source games. Contribute to a project or follow its progress, and get real experience of what a development project is like.

The roadmap gives you an overview of the project and all of its tasks, and lets you track what has been released. This is a great place to start if you want to take part in the development and are looking for some inspiration.


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The Unity Forums are the central location where we coordinate work on the Open Projects. Here, you can propose new features, provide feedback to other users, and vote on important decisions for the project.

Project Unity is a yearlong collaborative effort of programming and events hosted in partnership with segments of our community, including faith, business, civic, philanthropic, grassroots and government entities.

To divert people from shelter wherever there is opportunity; to stabilize participants in their moment of crisis by meeting their basic needs; to engage participants in their own process toward housing and stability, and; to utilize every available community resource to prevent or to end the experience of homelessness for those in our care.

Organizations like Destination Tomorrow, Queens Pride House, Pride Center of Staten Island, LGBT Community Center, InterACT, and HEAT offer peer support groups, community programming and events, and professional support.

All LGBTQ young people deserve the opportunity to live healthy and happy lives. In NYC, LGBTQ people have the right to health care free of discrimination, mistreatment, and harassment. That includes access to affirming mental health services, physical health services, sexual health services, and services that address the unique needs of transgender and gender non-conforming people.

I was wondering, how big are your Unity projects? I'm interested in number of assets in the Project window (or files in the Assets folder on disk, excluding .meta files) and also number of game objects in the scene (Hierarchy window), both at design time and at runtime.

I've recently gone through the motions of upgrading from unity 2019 LTS to Unity 2020 LTS. Unlike various other project upgrades, this wasn't quite so simple. This is the approach that I found worked best in my case and I hope it will be of use to you.

Backup your Unity Project (If you never do this you are just asking for trouble). Whenever I backup my Unity Projects I include all folders except the Library Folder, as this gets autogenerated by Unity and can get quite large depending on your project size (i.e. multiple GB's!)

With a little luck and care, you should now have your project fully upgraded and working without any issues. If you are unlucky, I won't be able to help as I'm only covering my experience to benefit others. Though do comment below with how your upgrade process turned out and how you fixed any unexpected issues I didn't encounter during the upgrade process.

Embracing unity is like exercise: A great and noble idea, but difficult and all too easy to forego. Yet the history of American democracy has proven that in extraordinary moments of unity, Americans can accomplish extraordinary things.

Vanderbilt University is committed to principles of equal opportunity and affirmative action. Vanderbilt University does not discriminate against individuals on the basis of their race, sex, sexual orientation, gender identity, religion, color, national or ethnic origin, age, disability, military service, or genetic information in its administration of educational policies, programs, or activities; admissions policies; scholarship and loan programs; athletic or other University-administered programs; or employment. Accessibility information. Vanderbilt, Vanderbilt University and the Vanderbilt logos are trademarks of The Vanderbilt University. Site Development: Digital Strategies (Communications and Marketing.)  2024

I want to change the name of a Unity project to something else such that Unity Editor shows the new name at the top or when I open a script using Visual Studio, it shows the new name at the top of VS. How to do that?

Partially! Step1 (Renaming the project folder name & deleting the .csproj & .sln files) still works, However Step2 (Edit > Project Settings > Player > Product Name) does not retain changes to Product Name or Company name for some reason (most likely a bug)

take notice that there is a "product name" and a "project name". Either way, changing project name and product name did not change the name displayed in the services window (or project dashboard in unity id webpage)

For windows 11 If you're using the unity hub you right click on a project and hit show in explorer you find the file with your project name and you right click on that you click on show more options And then at the bottom it should say rename This varies depending on your version of Windows as of the different File Explorer architectures

If your project is in any way using Unity services (cloud things), then rename the project via its Unity (web-based) dashboard.Quickest way is using the three dots inside the Unity launcher, next to every cloud-services-enabled project.

The answer, of course, is that it is going to vary depending on the project. Regarding Unity, I happen to have on my laptop all of the projects from the 5 sections of the Complete Unity Developer course and they weigh in at 410mb for myself. They are all fairly low on assets, e.g. simple sprites, small audio files - as the size of your assets grow, the size of your project will grow.

A list of all Unity projects detected on your computer is displayed. If your project is not automatically detected by the Launcher, select Refresh or Browse for project in the Recent Unity Projects menu.

A light blue message indicates that Wwise plug-ins installed with the selected version of the SDK will be copied to your Unity project. If you want to add more plug-ins to your Unity project, click Add Plug-in to Wwise.

Specify the Unity Installation location for the selected Unity version. It must match the Unity version used by the Unity project. If you want to use another version, you should migrate your Unity project to the desired Unity version before integrating Wwise into your project.

By default Create temporary directory is enabled. This installs files into a copy of the Unity project directory, then applies the changes if successful. This ensures that the Unity project directory is unaffected by any problems that occur during the integration.

We recommend you only disable this option in certain scenarios. For example, if you have a very large project, are integrating Wwise in the late stages of development, or think it is unnecessary to have a full copy of your project. If you disable this option, we strongly recommend that Unity project files are managed by a source control system such as Git, Subversion, or Perforce that can undo any problematic changes.

Click Integrate to apply the operation to your project. (Or click Cancel if for some reason, such as the indicated Total download size being too great, you do not want to proceed with the Wwise integration into your Unity project.)

A progress bar is displayed. The Launcher will take several minutes to download the necessary packages and integrate Wwise into your Unity project. When the operation is complete, "Operation completed successfully" is displayed in green.

On the Unity page, below the project name, there is a gray label indicating the Unity version for the project. After Wwise is integrated into the Unity project, an additional gray label indicating the Wwise Integration version is displayed. Click show more to display the Unity project file path, the Wwise project file path, and all deployment platforms supported by the Integration.

I can open other projects, but not this one.

Unity process disappears without any report right after clicking to open my project.

If I delete the temp folder or the UnityLockFile, Unity creates them, then crashes directly without any report.

About the case, I just had this for the first time after working on a project for 8 months now.

Unity would always recreate Temp folder and UnityLockfile. Not only in one, but inside all the projects I tried opening.

And it also started happening a day after my computer crashed while working on the project. So there are these two events: Unity crashing and VPN.

TGNCNB-serving nonprofits are a critical lifeline for the community. However, these organizations are historically under resourced. The NYC Unity Grants program invests in the sustainability of TGNCNB-serving organizations by centering community-identified needs, and equitable, effective service delivery.

"With the creation of the NYC Unity Grants, this first of its kind pilot will serve and support the Transgender, Gender Non-Conforming, Non-Binary community," said New York City Mayor Eric Adams. "This program is proof that investing in the sustainability of TGNCNB serving organizations by providing funding, training, technical support, and comprehensive services will make our city more inclusive and viable. The interagency collaboration ensures our city works together for the good of all New Yorkers."


"The Mayor's Office of Equity is proud to nurture and grow the work of the NYC Unity Project to meet the needs of our city's vibrant and diverse LGBTQ+ community," said Mayor's Office of Equity Commissioner Sideya Sherman. "New Yorkers who identify as TGNCB are often at greater risk of harm and mistreatment, economic hardship, and various forms of discrimination. With these grants, grassroots TGNCB-serving non-profits can increase their organizational power and strengthen their impact."

Proposed capacity-building projects may include, strategic planning, improving the quality of and/or expanding service delivery, volunteer recruitment and management, communications, and outreach strategy development, and building long-term development strategies. e24fc04721

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