Euro Truck Simulator 2 gives you the chance to become a real truck driver from the comfort of your home! Featuring licensed trucks with countless customization options and advanced driving physics, the game delivers an unparalleled driving experience which has put it in the spot of the most popular truck driving simulator on the market. In game world features numerous landmarks and precisely recreated territories to create the ultimate experience, making you feel as if you were driving the trucks in real life! But let's not be fooled - Euro Truck Simulator 2 is not only about driving - the economy in game allows you to create and grow your own transportation company exactly as you see fit - the opportunities are endless!

Euro Truck Simulator 2 features 7 licensed truck brands and a total of 15 unique truck models to drive - every one of these vehicles has been licensed from the manufacturer and recreated in detail to make you feel like driving a real truck.


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The game does not end after you buy your dream truck - Euro Truck Simulator 2 allows you to grow a vast shipping company from the comfort of your home - you have a full choice of drivers, fleet and the way your company grows.

Every truck can be customized in a countless number ranging from chassis configurations and cabs to colors and cosmetics. The sum of possible combinations allows everyone to tailor the trucks to their exact preferences.

The VS600M truck simulator is modeled on a standard truck cabin. It consists of a fully functional pneumatic driver seat with all typical controls, a seat belt, pedals and a fully adjustable (height and tilt) steering column with integrated flashers and trailer hand brake.

A range of truck models, engine performances, transmission configurations, differentials and payloads is provided. The simulator reproduces realistic vehicle behaviors under different loading conditions and replicates the effects of gravity during hill driving.

The full set of dashboard instruments, gauges and warning lights are simulated graphically, allowing the user to select different truck types or cabin configurations without the need to change any hardware.

Virage Simulation has created a new simulator industry standard with its gear shifter simulation. The force on the shifter varies as a function of the torque applied to the transmission. Pulling the lever gently before clutching or releasing the gas pedal allows for a smooth transition of the lever to the neutral position, as in the real truck. Improper gear synchronization results in realistic jerking on the lever and refusal to shift into gear.

A state-of-the-art motion / vibration system is a standard feature of the VS600M truck simulator. The combination of motion and vibration cues enhances the immersive experience and improves the overall speed perception.

The pneumatic brake system schematic provides a real-time, fully interactive and complete representation of the vehicle braking system. As the learners operate the brakes of the truck simulator they will feel the consequences of their actions and have a detailed view, unavailable to them in the real truck, of how the braking system functions.

Combined with the truck instrumentation and a training program to test learners on their understanding of system malfunctions, our pneumatic brake system schematic offers the ideal solution to help train learners become proficient at performing thorough pre-drive checks.

I've been playing Euro Truck Simulator 2 for some time now, and I've realised that Elite is in sore need of an overarching goal in ETS2 style. For those who don't know, in ETS2 you start off as just a contracted truck driver working for large companies. You can buy your own truck, and start working freelance jobs for freight companies. As you progress, you can start purchasing garages, more trucks, and hiring drivers for trucks you're not driving. These drivers will try to find jobs and generate income. This gives the game an overarching goal beyond the gameplay loop of hitching, driving, and parking for each job - as such- it massively increases the longevity and fun of the game. Instead of just being another run-of-the-mill sim, it allows you to build up your own freight company with hundreds of employees across Europe as a long-term goal. I've often heard Elite called "ETS2 in space", and honestly I feel a system like this would massively improve the gameplay loop for traders, freighters, and similar A-B jobs.

Gamma Technologies develops GT-SUITE, the industry-leading Model-Based Systems Engineering (MBSE) CAE system simulation software. GT-SUITE provides a comprehensive set of validated 0D/1D/3D multi-physics component libraries, which simulate the physics of fluid flow, thermal, mechanical, multi-body, structural, electrical, magnetic, chemistry, and controls. Utilizing combinations of these libraries, accurate models can be built of practically any on-highway vehicle such as trucks, buses, commercial vehicles, utility vehicles and their subsystems.

Taking on projects such as ours puts us under a lot of pressure to recreate reality in the highest level of detail possible - the truck physics, proper artificial intelligence for traffic flows, focusing on the nitty-gritty details of country-specific traffic laws or staying true to real-life sceneries and landmarks.

Truck Simulator is a vehicle simulation game series created by SCS Software. The first title in the series, Euro Truck Simulator, was released on 29 August 2008 for Microsoft Windows and OS X and the first European-truck simulation established gameplay. The sequel to Euro Truck Simulator, Euro Truck Simulator 2, was released on 19 October 2012 for Microsoft Windows and in 2013 for Linux.[1] It is the successor to the developer's previous truck simulation series 18 Wheels of Steel.

After this, players can start taking jobs from various fictitious companies and delivering cargo to various cities in their starting country to earn money. This money can then be spent on a new truck, upgrading the current truck, expanding the business to other countries, and obtaining a license to drive flammables and chemicals.

The game features European truck models with working instruments such as flashing indicators, temperature and low fuel warning lights, wipers, and gauges. The trucks included are fictionalized variants of the Mercedes-Benz Actros (known as Majestic), the Renault Magnum (known as Runner), the Scania R-series (known as Swift), and the Volvo FH16 (known as Valiant).

At first, the player can only take what are known as quick jobs. These quick jobs involve the delivery of trailers and goods from one factory (garage) to another (usually involves delivery between different town and states). The quick jobs are offered by logistics and delivery companies in the game and all fuel, servicing, and highway toll fees and costs are paid by the employer (the delivery companies). Therefore, when doing quick jobs, no paying of tolls, fuel, and servicing fees are required. As the player earns money or takes out bank loans, they can eventually afford to buy themselves a truck, which they can buy from truck dealers and truck showrooms (note that the truck dealers and showrooms must be 'discovered' first). With enough money, players can acquire a home garage, and start making more money by delivering cargo using their own truck instead of just being a driver for hire (freight market). Money earned in the game can be spent on upgrading or purchasing new trucks, hiring NPC drivers to take on deliveries (relevant employment agency must be 'discovered' first), buying more garages, and expanding the home garage to accommodate more trucks.

The game included two new truck companies, Scania and Renault Trucks, with MAN returning from the original game. DAF, Iveco, Mercedes-Benz, and Volvo trucks were not officially licensed and had their names changed to DAV, Ivedo, Majestic, and Valiant, respectively. Later updates included the official license for DAF, Iveco, and Volvo, and the official branding for the DAF XF, Volvo FH16, and Iveco Stralis.[9][10] In January 2013, SCS Software announced a downloadable content package called Going East!, expanding the game map into Eastern Europe. The DLC saw the introduction of thirteen new cities across Poland, Slovakia, the Czech Republic, and a new country, Hungary, and was released in September 2013. Unusually, Mercedes-Benz did not want their name to be in Euro Truck Simulator 2,[citation needed] and were still referred to as "Majestic". The Mercedes-Benz license was added to the game with version 1.18.1.

American Truck Simulator takes place in North America, and features over 150 cities. The game features American-style conventional trucks, instead of the European cab over trucks found in the previous two games, and was released on 2 February 2016.[11]

No one would have expected truck simulator games to be so popular. Yet classics like Euro Truck Simulator 2 took the gaming world by surprise, receiving high praises and millions of truck-loving fans. Turns out simulators are serious business!

You can play truck simulator games in your web browser and explore a range of open-world destinations. Now you can drive trucks transporting dinosaurs or explore Russia's vast and rugged landscapes in Truck Simulator: Russia. Perfect for the long-haul-aholic! Just make sure the cargo is delivered successfully.

Rest assured, the team is working hard on this project & we look forward to sharing more previews from this upcoming phase of the California Rework. If you missed out on any of the previous blogposts on this topic, be sure to take a read back here. Until next time, keep on truckin'!

I think things feel pretty good while driving, but I'd like to try and convey some more "weight" through the wheel when the truck is stationary so that it resists turning a bit more. Any ideas on what I should start tinkering with?

I don't by any means claim these to be the ultimate settings, as a lot of it was just trial and error. Others may hate how this feels. But I feel like it's good enough to get what I expect from the game. Steering feels suitably heavy when the truck is stationary or moving slowly, and lightens up with speed. There's a decent amount of road feel without being too noisy. One thing to note: if you drive very much on unpaved (non-tarmac) roads, you may find that the feedback is a bit violent unless you slow right down to a crawl. I may at some point see if I can dial that down a bit without messing anything else up, but it doesn't bother me enough to want to mess with it atm. 17dc91bb1f

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