The choice is yours. It's one of many decisions players are forced to make in 1979 Revolution: Black Friday, a new video game that puts players in the middle of the Iranian Revolution. Using actual events, people, and places, the game presents an opportunity to explore and experience the complex forces that drove the revolution, which resulted in the overthrow of US-backed Shah Mohammed Reza Pahlavi and the rise to power of Ayatollah Khomeini in the new Islamic Republic.

I recently played through 1979 Revolution: Black Friday and found it to be an intriguing adventure that borrows heavily from the Telltale gameplay model, where players determine how a story plays out by participating in dialogue scenes and making difficult choices. Situated in the 1979 revolution in Iran, the game lets you live out this scenario to see how it affects the protagonist and the lives of others. 1979 Revolution takes place during the few days leading up to the infamous Black Friday, an event that saw nearly a hundred protesters killed by the Iranian army on the streets of Iran's capital, Tehran.


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Capturing the complexity of the Iranian revolution is hard to do in just two hours, but 1979 Revolution: Black Friday makes a noble and ultimately effective attempt. Thanks to an interesting cast of characters, impressive performances, and a respectful mix of drama and Telltale Games-style quick-time event action, 1979 Revolution kept me hooked all the way through and even managed to deliver an engaging history lesson along the way.

The hope, passion, danger, secrecy, and tragedy of the real Iranian revolution makes it a fascinating time and place to set a story and 1979 Revolution manages to hit on all these points in its short, but sweet two hours. It\u2019s set just days before the tragic turning point in the revolution known as the Black Friday massacre, which left several dozens of civilians dead in Tehran\u2019s Jaleh Square after the army opened fire on a crowd.

By placing such a bloody fate just over the horizon, 1979 Revolution maintained a constant sense of dread as I navigated Reza, a likable young photographer, through the streets of Tehran. Roped into a diverse circle of revolutionaries by his close friend, Babak, Reza finds himself in the midst of the revolution\u2019s most impassioned demonstrations and the sharp men and women at the forefront. His initial caution and confusion is your own as you learn to diligently navigate the heated politics and dangers of the country\u2019s civil unrest, an adventure that drew me in with the amount of careful detail put into the people and places.

Despite that, I loved seeing the heart and soul of Iran, even during this tumultuous time, on full display. Half my family hails from Iran and experienced the revolution first hand, so my personal attachment to the events represented in 1979 Revolution is strong. I felt chills watching the opening credits, which juxtaposes live-action footage from the revolution against innocent home movies and in-game footage. In an opening chapter, I even recognized the bank where my grandfather used to work in Tehran \u2013 to see that kind of representation, no matter how mundane, in a medium where my culture and the Middle East at large are usually portrayed as desert war zones, was touching. But 1979 Revolution doesn\u2019t just get credit for exploring uncommon subject matter. It\u2019s the care and respect with which it treats its subjects that truly make it shine.

This documentary-style game doesn\u2019t just seek to educate, though. 1979 isn\u2019t afraid to dive deep into the heart of the revolution\u2019s most emotional and horrific aspects, making for a great story lead by even greater characters. But as you navigate the spirited protests, secret political meetups, and unpredictable military interventions of the revolution, 1979 maintains a respectful blend of drama and action. Even with gruesome first aid mini-games, quick-time events that depict Reza fleeing from tear gas in a crowded street, and harsh interrogation sequences set in Iran\u2019s notorious Evin Prison, the violence of the revolution is never glorified or sensationalized.

During all of this excitement (good and bad), you also get to make plenty of choices, ranging in importance from mundane to life or death. In an early chapter, I was given the option to fight or talk down a pro-communist revolutionary, angered by the prospect of a religious Mullah leading Iran. In another chapter, I had to choose whether to throw a rock at the soldiers violently arresting Babak\u2019s friends or go the pacifist route. Later, I could confront or avoid questioning from student revolutionaries on whether or not Reza\u2019s brother was really part of the SAVAK, the Shah\u2019s infamous secret police. While compelling in the moment, many of these seemingly important decisions end up feeling inconsequential in the long run, especially in light of the rather abrupt cliffhanger ending. If 1979 Revolution receives a follow-up game, I look forward to seeing some of its loose ends tied up.

It ended up being the strong performances that carried the story, allowing me to look past some of 1979\u2019s more unpolished elements and indulge in what it does well, one of which is bringing a ton of heart and surprising amounts of honesty to each character. From the optimistic revolutionaries who believe in peaceful protest to an ex-Mujahideen with more violent tendencies, 1979 never once shies away from showing the good, the bad, and the ugly in everyone. It might never go too deep into the specific politics of each party, but the web of clashing character motivations and distinct personalities on display were enough to illustrate how complex and multilayered the revolution really was. This is an event that reshaped Iran forever, one with effects still being felt today, worldwide, and 1979 Revolution does it justice both on a fictional storytelling level and an educational one.

Overview:

- Estimated achievement difficulty: 1/10 [Achievement Difficulty Rating]

- Offline: 39 [1000]

- Online: 0

- Approximate amount of time to 1000: 3-4 hours [Estimated Time to 100%]

- Minimum number of playthroughs needed: 1 plus chapter replay

- Missable achievements: None [chapter select]

- Does difficulty affect achievements: No difficulty option

- Unobtainable/glitched achievements: Every one of the collectible achievements for unlocking stories and points is glitched in a good way

- Extra equipment needed: None


Introduction:

Welcome to 1979 Revolution: Black Friday, a narrative-driven adventure game that takes place in Iran during the public revolution against the Shah. As with many narrative-driven games, there isn't any difficulty, and the gameplay consists of following linear chapters to experience the story. The story in this game is pretty compelling, and is entirely based on fact. There are normally a ton of collectibles to pick up, but a handy glitch avoids the need for that. More on that below. Let's get started.


Abbreviated Walkthrough:

The vast majority of achievements in this game are either story related or collectible related. The story-related achievements naturally don't require any explanation, but the collectible achievements can look daunting at first glance. Thankfully, they are tracked and unlocked in such a way that eliminates the need to find them all: the tracker for each achievement increases every time you view a story, even if it's the same one. So you don't need to see all unique stories for each achievement; you can simply view the same one over and over to unlock the corresponding achievement. You'll still need to find one story of each type, but it significantly reduces the number to find and the need for much of a collectible guide. The "Ostad: Story Master" achievement solution has more information.


Aside from collectibles, there are a handful of miscellaneous chapter-specific achievements, or ones that are tied to choices made over the course of the game. They are:

During the climactic period of civil unrest lasting from October 1977 to January 1979, protesters produced posters and pasted them on graffiti-scribbled walls. The resultant display of public dissent echoed the violence in the streets of revolutionary Iran. Several artists chose to recreate the chaotic urban landscape in their posters, which thus record the anti-imperial slogans and chants that were scribbled on walls, while also praising the chief ideologues of the revolution, including Ayatollah Khomeini and Ali Shariati.

The body of this poster is formed by the shahada, or declaration that "There is no god but God," written against a silhouette of protestors with raised fists against a red backdrop. The crowd's collectively raised arms provide the outline for the calligraphic inscription. The stark colors of red, white, and black align the Iranian protestors within the visual culture of other liberation movements. Superposing this foundational creed on the protestors boldly declares that the Iranian people are religiously righteous in expressing revolutionary fervor.

So a video game based on the revolution is an interesting prospect. This is the kind of thing games can do better than most other mediums, not just telling you how something happened, but putting you into the moment and letting you experience it. In theory, 1979 Revolution should be a great edutainment experience. e24fc04721

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