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yes but protos can commit his chronoboost to hit midgame timings and saving or commiting chronoboost to some specific timings are huge part of strategy {early collosus all-in or immortal all-in}, droping mules as terran when protos can do semi-allin by warping 3 DTs is part of strategy. and when you play as terran decision to scan opponent when you could drop mule is huge - you decide to get some information about opponent by lossing some economy advantage. Fact that consistant injects are hard to train are not in my opinion enough to erase mules and chronoboost from starcraft.


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