While the app seems inspired by games like Farmville or SimCity, Smurfs Village stands out because the gameplay offers more than just simple, mindless clicking. Entertaining mini-games litter the village, offering simple but varied fun. You will quickly learn there is more to Smurf culture than blue skin and farming.

The scenery in Smurfs Village is nice. The developers at original developer company Capcom, Beeline, Flashman Games and Bongfish and the present company PopReach, produced a world that's nearly identical to the original cartoon, comic universe and every house, Smurf, and rock is colorful and cute. Expect to see your favorite Smurf surroundings in amazing smurfy detail. All the aspects of the Smurfs village are here, right down to the roads and flowers.


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A popular fansite and community for village owners My Smurfs' Village has been created. Here you can access the latest news for Smurfs' Village, reviews, grab some tips & guides, etc. to make the game a much more interactive with other village owners.

The Smurf Village is the home residence for the Smurfs. It is located in a forest, the exact location of which is unknown to all but Smurfs, Mother Nature, and Leaf. In the "non-canonical" Smurf story "The Smurfs And The Magic Flute", Homnibus used "hypno-kinesis" in order to transport Sir Johan and Peewit as close to the village as possible, where they found a Smurf to guide them the rest of the way there. In the 1980s cartoon show, a magic spell prevents non-Smurfs from ever finding the village, though strangely as seen in the episode "Revenge Of The Smurfs" it hasn't stopped humans from accidentally rampaging through it. In the 2011 Smurfs movie, it is protected by a magical field that renders it invisible to all outsiders.

The village resembles a patch of large mushrooms, since their houses are built to resemble mushrooms, probably serving as camouflage to unsuspecting passersby. Besides houses, it also has an outdoor theater, a meeting house, a kitchen, a storehouse, a dining hall facility, a playing field for sports games, a hospital or infirmary for treating sick and injured Smurfs, and a field for growing crops. Though about 100 Smurfs live in this village, it appears to be rather small in area size.

Various secret artifacts have been kept in the village, such as the Long Life Stone that keeps Smurfs from accelerated aging and the Time Scrolls that enable Smurfs to travel to any point in time (and to any geographical location).

In the comic books, the Smurf Village is divided regionally into north and south due to the language differences between the Smurfs, as one group of Smurfs may say "corksmurf" and the other group of Smurfs may say "smurfscrew", though Papa Smurf points out to them that both forms of the word are correct. In the cartoon show special "The Smurfic Games", the Smurf Village is divided regionally into east and west for similar reasons.

The Smurf Village's first known appearance was in the original comic book version of "The Smurfs And The Magic Flute". At the time the story was first published, the Smurf Village was originally located in a desolate rock-filled forest called the Cursed Land, to which Johan and Peewit were sent to locate them. It was only when the Smurfs became popular enough to warrant their own comic book series that the village was relocated to a flourishing animal-filled forest seen in the animated version of the story as well as all subsequent interpretations of the Smurfs.

Tucked away in the middle of a medieval forest is the charming and unique village of the Smurfs. It is populated by 103 little blue people who are only three apples high. Living in their distinctive mushroom houses, the Smurfs lead a simple, fantastic, communal life. Having none of the worries of modern life, these happy beings live in harmony with nature. Their favorite food is the Smurfberry which grows in abundance in the forest. In fact, because they take everything they need directly from nature, the Smurfs have no need for money or gold.

Because of their tiny size, their household items have to be specially fashioned and scaled down for their use. Everything in the village has a rough-hewn, hand-made look. The Smurfs use an amazing array of items from nature to serve as everyday gadgets. For example, half a walnut shell serves as a wash basin while a dew drop becomes a impromptu shower.

Based on the beloved classic Saturday morning cartoon, your adventure begins with a single mushroom home and a smurflightful plot of land. Harvest your smurfberries. Build charming huts, special mushroom houses, and bridges. And decorate your village with colorful gardens, lights, flower chairs, hammocks and more!

Smurfs' Village is an online social game along the same lines as CityVille or FarmVille, in which you have to build your own village of smurfs, manage all its aspects, and play with them to keep them happy.

Inside the game you will meet the most famous smurfs, like Papa Smurf, Smurfette, Lazy, Handy, and Funny smurf. Also, you can participate in fun mini games with any of them, which will give you many benefits for your village, and it will grow each time more and more.

Smurfs: The Lost Village is a 2017 American animated fantasy adventure comedy film based on The Smurfs comic series by Peyo, produced by Columbia Pictures, Sony Pictures Animation and The Kerner Entertainment Company, and distributed by Sony Pictures Releasing.[1][7] A reboot to Sony's previous live-action/animated hybrid films and the third and final installment in Sony's Smurfs film series, the film was directed by Kelly Asbury from a screenplay written by Stacey Harman and Pamela Ribon,[1] and stars the voices of Demi Lovato, Rainn Wilson, Joe Manganiello, Mandy Patinkin, Jack McBrayer, Danny Pudi, Michelle Rodriguez, Ellie Kemper, Jake Johnson, Ariel Winter, Meghan Trainor, and Julia Roberts. In the film, a mysterious map prompts Smurfette, Brainy, Clumsy, and Hefty to find a lost village before Gargamel does.[1] The film introduced the female Smurfs, who appeared in the franchise the following year.

The Smurfs live peacefully in Smurf Village. Smurfette was created by the evil wizard Gargamel but was redeemed by Papa Smurf and became part of the village. She feels that she does not fit in as she tries to find her purpose in life, which the other Smurfs have. Gargamel makes it his mission to capture the Smurfs, steal all of their essence, and become the most powerful wizard.

During a smurfboarding trip, Smurfette discovers a possible Smurf creature, is captured by Gargamel, and is taken to his castle. There, she accidentally reveals a hat the creature dropped, enabling Gargamel to create a brew that causes him to locate the village on a map. Hefty, Brainy, and Clumsy help Smurfette escape, and they return to Smurf Village. Papa Smurf confines them to their houses as punishment for almost disobeying his orders, dismissing their claims of the existence of another Smurfs village. That night Smurfette sneaks out to look for the lost village with Brainy, Clumsy, and Hefty volunteered to join her. Gargamel discovers them trying to find the village and heads out with his pet cat Azrael and his pet vulture Monty to stop them.

The four are captured by leaf-covered creatures who reveal themselves to be female Smurfs. They are taken to Smurfy Grove and meet Smurf Blossom, Smurf Storm, Smurf Lily, Smurf Melody, and their leader Smurf Willow, who all welcome the Smurfs to their home. Smurf Storm and Clumsy head away from the village to locate Gargamel and alert the others. During the trip, Clumsy reveals that Smurfette was created by Gargamel, which causes Smurf Storm to distrust Smurfette. Gargamel, who was led into a piranha-infested swamp, and Azrael spot Clumsy and Smurf Storm. Monty attacks them, but they fly away to return to the village.

Following a village tour, Smurfette grows accustomed to life in Smurfy Grove, to the dismay of Hefty and Brainy. Smurf Storm and Clumsy return, revealing that Smurfette was created by Gargamel. The female Smurfs prepare an attack that night. Papa Smurf, having discovered the quartet's absence, arrives to bring them home, and the female Smurfs accept him into their home. Gargamel, Azrael, and Monty suddenly invade and destroy Smurfy Grove, capturing every Smurf. Smurfette is spared because she is not a real Smurf, and thus, is of no more use to Gargamel, and they leave. Feeling heartbroken, Smurfette is shown a picture of herself with her friends, and after realizing what not being a real Smurf truly means, she heads back to Gargamel's lair to save her fellow Smurfs.

You're not sure what you're going to be doing tomorrow, but you're certain that you will remember to check in on your village just after dinner, which is 20 hours away (latest time). Typically, this means you should not plant any crop that has a grow time more than 20 hours. In addition, to avoid being disappointed by a wilted crop, you should not plant anything that has a grow time that is less than half your latest time (20/2 = 10 hours). This is because crops will wilt in the same time it takes to grow them (except for Blueberries & Sarsaparilla).

General StrategiesOvernight CropsIf you're going to bed and will check your village when you wake up, the best crops for you are Magical Raspberries followed by Corn for XP, otherwise Artichokes followed by Tomatoes.

Active PlayerIf you plan to check on your village somewhat regularly thru the day, Peas or Brussels Sprouts are your best bets. The faster growing crops may get you more Coin or XP per hour, but they are prone to wilting and you don't really want to arrange your day around crop harvesting. ff782bc1db

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