Anyway, it made that demo kinda redundant and it was only a test to see if rubberhose animation would be feasable with GSAP. I had some time this afternoon, so with what I learnt in that thread, I put together another demo with some actual rubberhose fun. It also shows how SVG objects can be tracked along a point of another moving SVG object in the same viewbox to simulate 2D rigging. Meet the professor. ??

I think I followed a right instruction, I put 3 puppet pin in it, then Rubber pin it, but then I got those expression errors, I cant get rid of it as I also try rig hand, the result is when I lift the wrist controller, the hand rotation didn't work at all. I also tried fixing the shape with round circle and nothing works, seems like the rotation bug or something?


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As martin say you must change the expression settings to legacy, also you can try the new script that come with AE Update legacy Expression you can find by going to File/Scripts. i'm not sure if this script can fix rubberhose issue so give it a try. 152ee80cbc

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