I downloaded yesterday the version 1.3.4 and have seen the retroarch thumbnails support. I naturally brought me the thumbnails on the updater, but for example he shows me no for super nintendo. There appears no thumbnail. Someone who can help me that would be great.

The problem about thumbnails is that it does not scrap based on your games (like emulationstation do for example), it just download the full set of each platform. Better stay away this feature on mobile.


Download Retroarch Thumbnails


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But,. I may have a solution for you:Install git on your computer, then clone your screenshots and boxarts from here: -thumbnails?tab=repositoriesThen sync over whatever you need to your lakka device, I have used this method many times.

Now I copy my rom to Batocera but not the configuration files.

In Batocera, then I make the same, and reconfigurate my retroarch inside the game and specific for the game

and saved with "override game configuration.

He creates a file in folder mame2003 (diff name from RB but ok, after retroarch should be MAME2003)

but this file is hudge and had no relation to flip-horizontal.glsl and other shaders.

The mistery is that I could not find the copy of the specific retroarch config for this game. But it must be some-where, because he override correctly at the beginning of the game, and game runs with shaders.

So I downloaded the full /share and scanned all the folders for "flip-horizontal.glsl". There is in no file such word to find in the complet /share directory.

Only solution, it is hiding somewhere in the verbidden folders...

So I downloaded also the other folders over filezilla and found retroarchcustom.glslp

Now concerning core override configuration

Batocera is functioning correctly and creating the files on the right place, this means

in /share/system/.config/retroarch/config/mame2003 he created a file mame2003.cfg

and in /share/system/.config/retroarch/config he created retroarchcustom.glslp

what is correct. 

Just what will happen with core override configuration in Mame2010 ?

Because if it has the same name as in mame2003, it will override, what is bad.

It would be best if the retroarchcustom.glsp would also be in /mame2003 folder,

so that every core has it own core override, what could then have the same name.

If you still want more thumbnails, using libretro-fuzz --min 80 --delay 15 --delay-after 15 works (smaller --min increases fuzz), with some delays introduced to check if you want to keep the game selected for the thumbnails. If you prefer only exact matches, use --min 100.

If chafa is installed, the program will display new thumbnails of a game, with gray border for images already in use and with green border for new images. Chafa works better with a recent release and on a sixel or kitty compatible shell.

Ozone is the default graphical interface of RetroArch. It is optimized for navigation with a game controller and incorporates a database-driven playlist system to browse your collection with metadata and thumbnails. The graphic interface also allows you to tweak settings and perform other customizations on a game-by-game basis.

INDEPENDENT SAVES. Confusingly, there are a couple other options and configurations that work outside of the process above. This is because they are governed by their own configuration files, and not the typical retroarch.cfg or override cfg/rmp files mentioned above.

Finally, you can go into Settings > Playlists and adjust how your playlists behave. There is also a Manage Playlists section within here that will allow you to adjust things like the default core, how the thumbnails appear, or just delete the playlist altogether.

By mistake I configured the keys in the MAME 2003 core completely wild, so that now nothing fits anymore. (Important: directly in the emulator, not in the retroarch interface).

Uninstalling and reinstalling the core did nothing. Is there a tip how I can reset the Core internal settings?

The file names for the art and what you have your game names in the Retroarch program must match exactly. You can select your game and rename the games to match the thumbnail files. The thumbnails have underscores (__)for slashes (//) intentionally as this is how Retroarch interrupts forward slashes as Windows can not have file names with forward slashes. e24fc04721

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