Greenshot is a light-weight screenshot software tool for Windows with the following key features:Quickly create screenshots of a selected region, window or fullscreen; you can even capture complete (scrolling) web pages from Internet Explorer.Easily annotate, highlight or obfuscate parts of the screenshot.Export the screenshot in various ways: save to file, send to printer, copy to clipboard, attach to e-mail, send Office programs or upload to photo sites like Flickr or Picasa, and others.

First, identify the menu or other components you want to capture. In Snipping Tool, select Delay and then select, for example, 5 seconds. Select Mode to start the 5-second countdown. Within 5 seconds, open a menu or otherwise compose your image. At 5 seconds, when you see the screen turn gray, use the mouse to draw around the area you want.


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Im using mss to take a screenshot because it apparently can take fast screenshots. So is there a way to convert it into an image without saving it on my computer(its faster) like image.grab() in pillow. This is because i need to perform various actions like cropping finding the colour for which pillow is useful.

Currently, I am using puppeteer to visit a route in my application and passing the coordinates as a query string to the map component. Once the map is loaded, I take the screenshot, convert the returned Buffer into a base64 encoded string, save that to the database, and use the string to show the image on the frontend.

Hi guys, when i use web clipper to capture screenshot, the image appears to be blurry. I'm not sure whether it's because of compression. I doubt that it's compressed (web clipper outputs jpeg though) because when I try to compare the file size with mac built-in screenshot, web clipper's image is larger.

Did anyone find a resolution to this? I'm using the Web clipper on the edge browser and all screenshots are fuzzy. I have checked my computer and the resolution is set properly and I'm on a higher resolution monitor. I really think this is a problem with evernote. Copying and pasting into evernote works fine.

Now, my question. I have an app that have feature to download a screenshot of the canvas (PNG). I would like to add a logo on the screen (2d image), and I would like to include that image in the screenshot download.

As you can see on Image, I have babylon scene drawn on the canvas. I want to add that logo on top, and when I use screenshot feature, I want to get both Babylon scene (model in the scene), and the logo on the downloaded PNG.

Mintty can save the visual contents of the terminal screen in an image file mintty.date_time.png. This is supported from the context menu or via user-definable key functions. The current terminal dimensions are used for the image size except in Tek mode, where one of the original Tek sizes is used (depending on whether 12-bit pixel addresses are in effect).

When pasting a copied screen shot from the Snipping Tool into the chat, sometimes my images appear like this (See below image). It will show the preview for a split second in the chat window and then turn to this thumbnail... Once you click on the small image icon the image shows full-size but the thumbnail preview in the chat is not visible. This only happens every so often and can be fixed sometimes by restarting Teams to get the preview to show in the chat window. Is there anything I can do to fix this besides restarting? Does the person on the receiving end see it correctly or with the small image icon? 


Not sure what the fix here could be or if I'm doing something wrong. Not a huge issue but frustrating nonetheless.

A user in my company has reported the same issue just yesterday. Screen shots were copy/pasted from the snipping tool into the Teams environment and were showing fine all of that day. When the user logged in the next day, all of the images were replaced with broken link placeholders, and no other users can see them either. In fact, other users reported to have never seen the images. Her machine is fully up to date using the latest version of Teams.

This issue has recurred for one of our users yesterday, using the latest version of the Teams Desktop app. Images inserted using the snipping tool were visible to the user, but not to others, and also those pasted images disappeared for the inserting user after they restarted their machine.

To explain this behavior: screenshots created using Cmd Shift 4 on Mac OSX are saved as RGBA images in PNG format. This means that in addition to the RGB color channels, they contain an Alpha channel encoding the opacity of the image. You can nicely see this when pressing Space after the shortcut for the screenshot to activate the full window mode. This will save a PNG containing some transparent space and a shadow around the window being recorded.

Now I get it. So for this activity, the image selection mode is disabled by default because you will select an object that you need the screenshot of. So it is based on the selector only. The image selection mode works with another type of action like the Click activity for example.

If you want an image of the entire screen, you can simulate a key press on Print Screen, the use the Application class method Clipboard.Get Image to get an image of the clipboard content. If you search for "screenshot" you should probably find some examples already.

This is an issue because it prevents me from saving to the same file path more than once. Of course, I could simply make interative path names, but then I'd just end up with a lot of image files open in memory.

I have a loop that contains, among other this, (1) a sub-VI that prints-screen and saves as a png and (2) a sub-VI that emails me the png file as an attachment. The 1st sub-VI simply uses the user32.dll to simulate a print-screen key stroke, calls clipbpard get image, and then formats and saves the image to a png file using the built-in VI write-to-png. This loop should update this same png file, because the path does not change. However, I've noticed that while the loop is running the png file does not update. It simply keeps sending the 1st image it took. The image updates if the VI stops and is run again. I assumed the problem was either with the clipboard not updating or the file not writing.

My version only creates a png file if the VI window is active (top window), and it seems to lag in that the 1st interation saves the png image that should have been saved on the last iteration from previously running the VI.

Your version updates the png file reguardless of wether the VI is the top window. Though yours oddly is saving two files... one with a different file name (actually the file name I used yesterday while trouble shooting) that is not the path i've sent and the file contains a image that only updates upon the 1st iteration. Not sure what that's about.

In 14 you see the screenshot like a thumbnail with a weird code (Screenshot attached) where you have to click on the image, then jabber asks you if you really want to open the file and then it opens in the external windows image viewer.

I have to include screenshots of data analysis screens (Excel and SPSS) for some writing I am doing. I have been capturing screenshots and saving them as .png files. My question is: does the quality of the screenshot image depend on the resolution of the monitor, or is it independent of the display? That is, if I take a screenshot from a low-res monitor versus a high-res one (e.g., retina display) of a particular Excel spreadsheet, will it make any difference in the resolution of the image that is saved? Wondering whether the screenshot takes an image from the actual displayed image or from the source code (in which case it may be unaffected by the quality of the monitor). I need screenshots as high quality images, as these will be printed by the publisher.

My understanding of the screen shot is that it is capturing the digital image, that is the pixels, within the defined image area. So a higher resolution screen like the Retina will have more pixels and a more detailed screen shot. A simple test would be to take a screen shot of an image on two different displays and see if there is a difference in file sizes.

Hello Ralph! Thanks for your response. I tried the test you recommended, and yes, the file size was bigger when I screen captured from a higher resolution screen. The strange thing is that when I check the Properties of the .png image, it shows 96 dpi, regardless of which screen I capture the image from. So, that leaves me wondering whether the file size was bigger because of non-resolution reasons.

Etresoft, thanks for the reply. Please see my response to Ralph. I am stil a little confused. Anyway, I think the safer bet is to capture from a higher res rather than a lower res one. Problem is that my Mac is higher res and I am having to reboot everytime I have to use Excel for Windows and then switch back to Mac OS to paste into the document I am editing. I can save all the image files and paste them later, but there are too many and I forget what goes where if I don't paste right away.

After thinking about your post and you are sending this project to a publisher/printer. You best bet is to give the publisher/printer a call and ask them. If you send something that they can't use... they will have to redo what you have done and charge you for it. A computer screen shot when it comes to printing is low-resolution. Especially images that contains mostly text, for example; Excel spreadsheets. You will be sending them a grayscale image. (You should be sending a bitmap image. Bitmap images need to be three times the resolution compared to a grayscale image.) e24fc04721

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