Recently, Google upgraded their Chat / Hangouts feature to Meet (interestingly around the same time that the Brave icon disappeared from the system tray. Hangouts used a browser extension and this add-on used to run in the background. The new Meet is embedded in Gmail and no longer requires a separate add-on.

I have a Windows application which will run in Windows XP and newer (i.e. Vista/7). According to the Vista UI Guidelines, the standard sizes are 16x16, 32x32, 48x48, 256x256 (XP standard sizes do not include the 256x256 icon). In addition to those sizes, I also have 96x96 and 128x128 (and could create more).


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I took some time to check it in detail. I created an icon whose images have sizes of 16, 24, 32, 40, 48, 64, 96, 128 and 256. Then I checked which image is shown. All these were done with normal 96dpi. If using a larger DPI, the larger sizes may be used (only checked this a bit in Windows 7). The results:

So the result: Windows XP uses 16, 32, 48-size icons, while Windows 7 (and presumably also Vista) also uses 256-size icons. All other intermediate icon sizes are ignored (they may be used in some area which I didn't check).

The missing sizes are generated (obviously). With sizes of 16, 32, and 48, if one is missing, downscaling is preferred. So if we have icons with size 16 and 48, the 32 icon is created from the 48 icon. The 256 icon is only used for these if no other sizes are available! So if the icons are size 16 and 256, the other sizes are upscaled from the 16 icon!

Note that the default desktop icon size in XP was 32x32, while in Windows 7 it is 48x48.As a consequence, for Windows 7 it is relatively important to have a 48 icon. Otherwise, it is upscaled from a smaller icon, which may look quite ugly.

Just a note about Windows XP compatibility: If you reuse the icon as window icon, then note that this can crash your application if you use a compressed 256 icon. The solution is to either not compress the icon or create a second version without the (compressed) 256 icon. See here for more info.

It means your icon should at least provide 16, 48 and 256 for Windows 7. For supporting newer screens with high resolutions, you should provide 16, 20, 24, 40, 48, 64, 96, and 256. For Windows 7, all pictures can be compressed using PNG but for backward compatibility with Windows XP, 16 to 48 should not be compressed.

In the case of Windows 10 this is not exactly accurate, in fact none of the answers on stackoverflow was, I found this out when I tried to use pixel art as an icon and it got rescaled when it was not supposed to(it was easy to see in this case cause of the interpolation and smoothing windows does) even thou I used the sizes from this post.

So I made an app and did the work on all DPI settings, see it here:

Windows 10 all icon resolutions on all DPI settings

You can also use my app to create icons, also with nearest neighbor interpolation with smoothing off, which is not done with any of the bad editors I have seen.

If you only want the resolutions:

16, 20, 24, 28, 30, 31, 32, 40, 42, 47, 48, 56, 60, 63, 84, 256

and you should use all PNG icons and anything you put in beside these it won't be displayed. See my post why.

TL;DR. In Visual Studio 2019, when you add an Icon resource to a Win32 (desktop) application you get an auto-generated icon file that has the formats below. I assume that the #1 developer tool for Windows does this right. Thus, a Windows compatible should have the following formats:

The circular arrows over the OneDrive or OneDrive for work or school notification icons signify that sync is in progress. This includes when you are uploading files, or OneDrive is syncing new files from the cloud to your PC.

If you see a yellow warning triangle over your OneDrive or OneDrive for work or school icon, it means your account needs attention. Select the icon to see the warning message displayed in the activity center.

If you see a "people" icon next to your OneDrive files or folders, this indicates the file or folder has been shared with other people. If there's a line under the sharing icon, it means that the file is on the device.

Once you've designed your app's icon, you need to create the icon files themselves. Because Windows supports multiple themes, display resolutions, and scale factors, you should provide multiple versions of your icon to make sure it looks great on every device, at any size.

Windows will display your app icon at a variety of sizes depending on where your icon is being displayed and the user's display scale settings. The following table lists all the possible sizes that Windows may use to display your icon.

When Windows displays your app's icon, it will look for an exact size match first. If there is no exact match it will look for the next size above and scale down. Including more icon sizes with your app means Windows will more often have a pixel-perfect match, and reduce the amount of scaling applied to scaled icons.

Apps should have, at the bare minimum: 16x16, 24x24, 32x32, 48x48, and 256x256. This covers the most common icon sizes, and by providing a 256px icon, ensures Windows should only ever scale your icon down, never up.

Icons look best with a transparent background. If your app's branding requires your icon be plated on a background, that's okay too. However, you'll have to re-implement some theming functionality that transparent icons get for free. For example, you might provide a version of your app's icon plated on a two different backgrounds, one better suited to a light theme and the other to a dark theme.

In Windows 10 and 11, the AppList icon is your app's primary icon. It will be used in several places, including the Taskbar, Start pins, the all app list, and the search results list. Windows 11 selects an appropriate icon for the all apps list based on the current scale factor, but Windows 10 uses specific, explicitly defined icons if you provide them.

Separate files for all three theme variations (default, light theme, dark theme) are required, even if the icon is the same. If you do not provide these files, your icon will appear on a system icon plate to ensure a minimum contrast ratio.

Icons provide a visual shorthand for an action, concept, or product. By compressing meaning into a symbolic image, icons can cross language barriers and help conserve a valuable resource: screen space.

Outside your app, Windows uses an icon to represent the app on the Start menu and on the taskbar. If the user chooses to pin your app to the Start menu, your app's start tile can feature the app's icon. The app's icon appears on the title bar, and you can choose to create a splash screen with your app's logo.

There are many ways to create an icon. You can use a symbol font like Segoe MDL2 Assets. You can create your own vector-based image. You can even use a bitmap image, although we don't recommend it. Here's a summary of the ways that you can add an icon to your app.

Microsoft provides more than 1,000 icons in the form of the Segoe MDL2 Assets font. It might not be intuitive to get an icon from a font, but Windows font display technology means these icons will look crisp and sharp on any display, at any resolution, and at any size. For instructions, see Segoe MDL2 Assets icons.

Scalable Vector Graphics (SVG) resources are ideal for icons, because they always look sharp at any size or resolution. Most drawing applications can export to SVG. For instructions, see SVGImageSource.

Like SVG files, geometries are a vector-based resource, so they always look sharp. However, creating a geometry is complicated because you have to individually specify each point and curve. It's a good choice only if you need to modify the icon while your app is running (to animate it, for example). For instructions, see Move and draw commands for geometries.

Bitmap images are created at a specific size, so they have to be scaled up or down depending on how large you want the icon to be and the resolution of the screen. When the image is scaled down (shrunk), it can appear blurry. When it's scaled up, it can appear blocky and pixelated. If you have to use a bitmap image, we recommend using a PNG or GIF over a JPEG.

You can also animate an icon to draw attention to a UI component, such as the next button in a tutorial, or to reflect the action that's associated with the icon in an entertaining and interesting way. For more information, see AnimatedIcon.

Step 2

Use one of the icon element objects: BitmapIcon,FontIcon,PathIcon,ImageIcon, orSymbolIcon. This technique gives you more types of icons to choose from. It also enables you to combine icons and other types of content, such as text, if you want.

When you have a series of commands that go together, such as cut/copy/paste or a set of drawing commands for a photo-editing program, put them together on a command bar. A command bar takes one or more app bar buttons or app bar toggle buttons, each of which represents an action. Each button has an Icon property that you use to control which icon it displays. There are a variety of ways to specify the icon.

I'm having trouble changing the icon for specific file types in Windows 8. I have read countless how tos including this question and this one, tried FileTypesMan and several other programs and edited the registry but none work exactly. After each method I have purged the icon cache and restarted just to be sure. I want to change the icons for .css and .js files (and others down the line) to separate icons, but both types open in Notepad++ by default.

Changing the DefaultIcon key in the registry for HKEY_CLASSES_ROOT\Applications\notepad++.exe (the ProgId associated with .js and .css in HKEY_CURRENT_USER\Software\Microsoft\Windows\CurrentVersion\Explorer\FileExts\.css\UserChoice) changes the icon for all files that open in Notepad++. 2351a5e196

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