For some reason everytime I try and open hammer from the Garry's Mod folder it won't open and gives me an error message saying "C:\Program Files (x86)\Steam\steamapps\common\Half-Life\gameinfo.txt is missing." (This would not be an issue if it would open then give me the error instead of giving me an error and not opening) The only time I used hammer besides for gmod was for half life 1 but I got the SDK from steam and that works perfectly fine so I figured that if I factory reset gmod it would work, not only did it not work but gmod doesn't even open now. (but that's besides the point) After reading on the VDC website it turns out that goldsrc games don't have gameinfo.txt files so what gives, and is there anyway to fix this? Thanks in advance.

Later this year, Half-Life fans can look forward to Black Mesa: Xen, currently due to be available in Q2 2019. Last but not least, the fan-made Half-Life 3 Project Borealis (based on Marc Laidlaw's plot overview posted online in 2017) might get significant updates throughout 2019 and we'll certainly keep an eye there on your behalf.


Download Gameinfo.txt For Half Life 2


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Half-life 2: MMod is primarily a gunplay enhancement mod for all current Half-Life 2 games and Steam Store redistributed Half-Life 2 Mods ( every mod needs "compatibility patch" ). Because of that, HL2MMod relies on the Half-Life 2 games, which are installed on your system.

Half-Life 2 : MMod can support user-created mods, as long as they don't have their own binary files ( client.dll, server.dll ), for that they need "compatibility patches", an example of such patch can be the Lost Coast version of Mmod, check out its gameinfo.txt for an example on how HL2MMod manages and loads its content.

Source engine stuff is basically cross-compadible with each other, so for most models it's as easy as copying the required files from the other game to Portal's folders. Alternately you can edit your gameinfo.txt (for your new mod, don't do it to base P2) to list folders for other games. This way it will automatically load in all the content for that other game.

If you have problems of any kind, like game doesn't start or some functions don't work properly, at first re-read this manual again and try to understand if you did something wrong on installing. The major problem is that people do not copy game files correctly. If you got an error message like "Couldn't load gfx.wad" this mostly means that some files are missing or copied in a wrong place. So check again that you have "valve" folder with all the basic Half-Life contents in your main game directory (the directory that you manually created and copied there hl.exe, xash.dll, menu.dll and other Xash3D files), make sure that you have in "valve" those files which are mentioned in your error message. If the mentioned file is on its' place, then maybe some game settings are corrupted. So you need to check gameinfo.txt file in the "valve" folder, or in the folder of that mod you're trying to launch. This text file defines the parameters which should be used to start the game or mod (like basedir path for "valve" folder, or gamedir path for the mod's folder, e.g. "gearbox" for Opposing Force; also the important parameters are dllpath, usually "cl_dlls", and gamedll, usually "dlls/hl.dll", they set path & names for game or mod's dlls and must be correct). Gameinfo.txt normally is generating automatically by Xash3D, using the data from liblist.gam file in the same folder, but for some reasons you may have incorrect settings here. If you have any problems and not sure which parameter is corrupted, it's safe to delete this file and allow the game to restore all the settings automatically. Sometimes game refuses to start with correct video settings and you can't set a proper resolution etc. This can be caused by files shipped with a mod you are trying to launch. To fix the problem delete from the mod's directory files opengl.cfg & video.cfg. They also have to be generated automatically for your system by Xash3D, and mod's authors should not include them into mod's files, because they are system-dependent.

P. S. If you've used command line parameter for enabling the console, but it still doesn't work, check "gameinfo.txt" in your current mod's folder for the line secure "1", delete this line (or replace "1" with "0") and save changes. Another similar thing - if Multiplayer button is not active for unknown reason, check "gameinfo.txt" in your current mod's folder for the line gamemode "singleplayer_only", delete this line and save changes. Still, some mods are not intended to have multiplayer, so it's normal for them to have it disabled.

In a shortcut for hl.exe add -console and make sure there is no "secure 1" line in gameinfo.txt in your mod's folder. Delete this line if it's existing, or set to "secure 0". Also some mods can have console disabled by their developers with specific methods. It's not a fault of engine.

Edit: Just found the comment that you replied to about this. so sorry about the repeat question. However this is a guide about running half-life with xash3d so i'd think it would be a good idea to include instructions for installing XashXT on this guide as well?

Hi, this is a niche request I suppose but is it possible to rotate the screen? I have my Android device in portrait mode so would like to run Half-life this way. I've looked at the command line argument options and couldn't see any for this. Thanks. ff782bc1db

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