Fruit Ninja is a video game developed by Halfbrick originally released on August 12, 2010. In the game, the player must slice fruit that is thrown into the air by swiping the device's touch screen with their finger(s) or (in the case of the Xbox 360 version) the player's arms and hands, and must not slice bombs. It features multiple gameplay modes, leaderboards and multiplayer.

In Fruit Ninja, the player slices fruit with a blade controlled via the touch screen. As the fruit is thrown onto the screen, the player swipes their finger across the screen to create a slicing motion, attempting to slice the fruit in half.[15] Extra points are awarded for slicing multiple fruits with one swipe (called "combo"s), and players can use additional fingers to make multiple slices simultaneously. Players must slice all fruit; if three cumulative fruits are missed, the game ends, but upon reaching scores that are multiples of one hundred and the players have lost at least a life, the player will gain an extra life. Bombs are occasionally thrown onto the screen, and will also end the game should the player slice them.[15]


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A mode known as Zen allows players to seek high scores without the hindrance of bombs appearing on the screen, but players only have a minute and thirty seconds.[16] Arcade Mode is similar to Zen Mode, except bombs only deduct 10 points from the player's score instead of losing and special bananas can appear which have unique bonuses such as doubling points scored for a limited time, throwing more fruit from the game screen's sides without risk of bombs, or freezing the time for a few seconds. In Classic, special pomegranates are occasionally thrown on-screen. In Arcade, it is guaranteed that at the end of each game, a pomegranate will appear. Players can slice one multiple times; all slices credit points as a multi-hit target. Similarly, an ultra-rare dragonfruit sometimes appears in Classic mode which, if sliced, awards players fifty points.[17]

When Fruit Ninja celebrated its second anniversary, Halfbrick released an update with a new feature called Gutsu's Cart, which comprises two characters, a pig named Truffles and a merchant named Gutsu. In the various modes of the game, the player can earn starfruit to purchase items in Gutsu's Cart.[18] There are three purchasable items at the cart which are used in the game; Berry Blast causes sliced strawberries to explode and gives the player five extra points. Another item is Peachy Times: slicing a peach in Zen or Arcade mode gives the player two extra seconds. The third item is Bomb Deflects which saves the player accidentally slicing up to 3 bombs. Starfruit can be obtained after each game, proportional to the score, or by slicing the semi-rare starfruit.

In the fifth anniversary update to Fruit Ninja, Gutsu's Cart was removed and instead replaced with a power-up menu that used starfruit to buy the three power-ups in the game. Berry Blast power-ups were priced at 120 starfruit each, Peachy Times power-ups were priced at 100 starfruit, and Bomb Deflect power-ups were priced at 80 starfruit. In addition, certain dojos and blades now had different effects that took place within the Classic, Arcade, and Zen game modes. For example, if a player owned the Cherry Blossom dojo, the power-up costs were 50% off. A new festival mode was added in as well, where players could compete against the game's artificial intelligence by paying Gold Apples for each challenge. There were also mini-games added to challenge the skills of newcomers and experts alike.[citation needed]

Multiplayer gameplay is supported on iOS devices through Apple's Game Center application. It allows for competitive gameplay and features leaderboards and achievements. During multiplayer matches, the player's blade and fruit are highlighted in blue, while the opponent's are highlighted in red. White outlined fruit are considered neutral and may be claimed by either player. White outlined fruit are worth three points. Players must slice their own fruit while avoiding their opponent's fruit.[19][20] The iPad version of the game features enhanced graphics and also supports local multiplayer, with the screen being divided in half and each player controlling half of the screen.[2] Players can also share high scores via OpenFeint, Twitter and Facebook.[16]

On August 10, 2011, Fruit Ninja Kinect was released for the Xbox 360 console as a downloadable game from the Xbox Live Arcade (XBLA) Marketplace.[31] It was the first XBLA game to make use of the motion-sensing Kinect controller.[32] On screen, the fruit-slicing concept is enhanced by the Kinect to include the player's entire self; the camera places a shadowy silhouette of the player's body upon a background scene, and arm and hand movements are visualized as blade-slashing arcs to slice fruit. To promote the Xbox 360 game, a voucher token for Fruit Ninja Kinect was included in the retail box of The Gunstringer, a separate Kinect title developed by Twisted Pixel Games. Fruit Ninja Kinect received its first additional downloadable content (DLC) on August 24, 2011. Entitled 'Storm Season', the add-on DLC provided three new Xbox Live achievements and a new visual theme for the game.[33] Subsequent DLCs for the popular Kinect version included 'Space Capsule', 'Art Box', 'Christmas Present' (free), '8-bit Cartridge', 'Trick or Treat Bag', 'Flower Power', and 'High-Tech Vault'.[31] In 2012, Fruit Ninja Kinect won "Casual Game of the Year" from the 15th Annual Interactive Achievement Awards,[34] and it continues to be ranked in the Top 10 best-selling XBLA games of all time.[35]

A YouTube Premium exclusive series titled Fruit Ninja: Frenzy Force was announced. The CGI animated series, produced by Halfbrick Studios, follows the adventures of Seb, Niya, Peng and Ralph as they are trained to become the fruit ninja who must do battle with the ancient Durian Grey and his monsters.[62][63] The series would later be cancelled, ending only in 13 episodes.

2 seems kind of bad and has a battle pass... 1 seems alright but not sure if its better than classic. i am a classic fruit ninja player but i know "fruit ninja classic" is not the exact game i used to play

The game actually put me in the mood to eat fruit. Perhaps the parents of the world can feel good about giving this game to their children. It is educational and fairly family friendly. Although, maybe there is something to video game violence having a relation to real world violence. After playing Fruit Ninja, I felt differently towards fruit. I opened my refrigerator and I saw a box of fruits. I tensed up. I was ready to strike. Quickly, my senses adjusted to reality. But for the next few days, I was looking at apples and oranges quite differently.

One way Halfbrick tried to keep things fresh (and earn a little extra income from their dollar game) was by adding a premium currency in 2012 called Starfruit alongside new characters Gutsu and Truffles who were there to sell various types of power-ups. The idea of power-ups was kind of cool but it muddied up what was once such a simple and pure experience and, even worse, long-time players felt alienated by an IAP currency being added to their beloved game.

Fruit Ninja VR (2016) is a quintessential game for novice VR players thanks to its simple and clear-cut task: slice up flying fruit in VR using your own two hands and rack up the points. Now developer Halfbrick Studios has released Fruit Ninja VR 2 on Steam Early Access, bringing plenty more juicy challenges to PC VR headsets.

Fruit Ninja 1.7.3 APK is an exciting and fast-paced slicing game where you must test your reflexes by slicing and dicing as many fruits as possible without missing. Developed by Halfbrick Studios, Fruit Ninja has become one of the most popular mobile games in the world, having been downloaded over 500 million times! The game is simple: use your finger to swipe across the screen and slice as many fruits as possible before the timer runs out. There are a variety of game modes and power-ups to keep you entertained, and the game has been praised for its simple yet addictive gameplay.

Above: Fruit Ninja - Loading Screen. Here we have an illustrated concept design for the loading screen where users could be engaged in slicing fruit while the game loaded to improve M1 (minute 1) user retention. It was but one of many split-tests our team ran using the user-centric scientific method of hypothesis validation.

Fruit Ninja is an action game where you use your finger to 'cut' fruits such as pineapples, pears, apples, mangoes and strawberries, which are thrown into the air. Cutting three or more fruits in a row with a swipe earns you a combo bonus, and occasionally a random "critical" bonus is earned by cutting a fruit, which scores you 10 points instead of one.

There are two modes of play - in Classic Mode, you aim for the highest score possible, and your game is over after you miss three fruit, or if you slice a bomb by mistake. In Zen Mode, you have no threats, but a timer of 90 seconds before the game is over.

Leading the pack this week is Fruit Ninja Kinect ($10), which lands on Xbox Live Arcade tomorrow. The fourth of five games in the Summer of Arcade promotion, Fruit Ninja Kinect is a motion-control-enabled version of the popular title for mobile platforms. Halfbrick's latest version of Fruit Ninja challenges players to slice up airborne produce while avoiding bombs. Fruit Ninja Kinect slices up some fruit tomorrow on XBLA.

Fruit Ninja is, indeed, an extremely addictive game. It might sound weird, since all you do is try to slash as many fruits as you can, while they constantly pop out on the screen. But then again, who thought that shooting birds at pigs would be so addictive? And it proved to be a total hit. Just like Fruit Ninja also is.

The newest modes you can try with the paid version are Zen and Arcade. With Zen Mode, you can enjoy slashing all those fruits without having to worry about bombs popping out on the screen. And the Arcade Mode is full of cool power-ups that make the game so much more exciting. Plus, your Classic Mode high scores will be nothing compared to the ones you'll get with these modes. ff782bc1db

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