Sword and sorcery (S&S) or heroic fantasy is a subgenre of fantasy characterized by sword-wielding heroes engaged in exciting and violent adventures. Elements of romance, magic, and the supernatural are also often present. Unlike works of high fantasy, the tales, though dramatic, focus on personal battles rather than world-endangering matters. Sword and sorcery commonly overlaps with heroic fantasy. The genre originated from the early-1930s works of Robert E. Howard. The term "sword and sorcery" was coined by Fritz Leiber in the May 1961 issue of the fantasy fanzine Amra, to describe Howard and the stories that were influenced by his works.[1] In parallel with "sword and sorcery", the term "heroic fantasy" is used, although it is a more loosely defined genre.[2]

American author Fritz Leiber coined the term "sword and sorcery" in 1961 in response to a letter from British author Michael Moorcock in the fanzine Amra, demanding a name for the sort of fantasy-adventure story written by Robert E. Howard.[3] Moorcock had initially proposed the term "epic fantasy". Leiber replied in the journal Ancalagon (6 April 1961), suggesting "sword-and-sorcery as a good popular catchphrase for the field". He expanded on this in the July 1961 issue of Amra, commenting:


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The term "heroic fantasy" has been used to avoid the garish overtones of "sword and sorcery".[1] This name was coined by L. Sprague de Camp.[5] However, it has also been used to describe a broader range of fantasy, including High fantasy.[6]

Sword and sorcery stories take place in a fictional world where magic exists. The setting can be an Earth in the mythical past or distant future, an imaginary other world or an alien planet. Sometimes sword and sorcery stories are influenced by horror or science fiction. Sword and sorcery, however, does not seek to give a scientific explanation for miraculous events, unlike actual science fiction.

The main character in sword and sorcery stories is usually a powerful warrior who fights against supernatural evil.[1] The typical protagonist is a violent, self-respecting and emotional barbarian who values freedom. The main character often has the characteristics of an antihero.[7] Although the main character mostly behaves heroically, he may ally with an enemy or sacrifice an ally in order to survive.[8] A hero's main weapons are cunning and physical strength. Magic, on the other hand, is usually only used by the villains of the story,[9] who are usually wizards, witches, or supernatural monsters.[8] Most sword and sorcery heroes are masculine male characters, while female characters are usually underdeveloped. A recurring theme in the genre is a damsel in distress.[9] However, some sword and sorcery stories have a female protagonist, and the genre's traditional emphasis on male protagonists has declined since the last decades of the 20th century.[8]

The circular structure is common in sword and sorcery series: the hero stays forever young and every day is like the first for him. The main character's victory over his enemies is not final, but in the next short story a new threat arises, against which the hero has to fight once again. The world has a wide variety of exciting and exotic locations designed to act as a stage for the main character's exploits.[8][10] Many sword and sorcery tales have turned into lengthy series of adventures. Their lower stakes and less-than world-threatening dangers make this more plausible than a repetition of the perils of high fantasy. So too does the nature of the heroes; most sword and sorcery protagonists, travellers by nature, find peace after adventure deathly dull.[11]

Sword and sorcery resembles high fantasy, but is darker and more jagged. The scale of the struggles depicted is smaller, and the main character usually pursues personal gain, such as wealth or love.[12] The opposition between good and evil characteristic of fantasy also exists in sword and sorcery literature, but it is less absolute and the events often take place in a morally gray area. These features are especially emphasized in newer works of the genre. The stories are fast-paced and action-oriented, with lots of violent fight scenes. Sword and sorcery is by nature a light and escapist genre whose main purpose is to entertain the reader. There is usually no deep message or social statements in the works of this genre.[9]

In his introduction to the reference Literary Swordsmen and Sorcerers by L. Sprague de Camp, Lin Carter notes that the heritage of sword and sorcery is illustrious, and can be traced back to mythology, including the labors of Hercules, as well as to classical epics such as Homer's Odyssey, the Norse sagas, and Arthurian legend.[13]

Another influence was early fantasy fiction such as Lord Dunsany's "The Fortress Unvanquishable, Save for Sacnoth" (1910) and A. Merritt's The Ship of Ishtar (1924).[20] All these authors influenced sword and sorcery for the plots, characters, and landscapes used.[21] The American author Gertrude Hall's 1895 novelette "Garden Deadly" appears to anticipate the genre with the tale of a blighted kingdom, a seductive enchantress who turns men into animals, and a brash, brawny outsider who sets out to save the day.[22]

Also, many early sword and sorcery writers, such as Howard and Clark Ashton Smith, were influenced by the Middle Eastern tales of the Arabian Nights, whose stories of magical monsters and evil sorcerers were an influence on the genre-to-be.[23]

From the 1960s until the 1980s, under the guiding force of Carter, a select group of writers formed the Swordsmen and Sorcerers' Guild of America (SAGA) to promote and enlarge the sword and sorcery genre. From 1973 to 1981, five anthologies featuring short works by SAGA members were published. Edited by Carter, these were collectively known as Flashing Swords!. Because of these and other anthologies, such as the Ballantine Adult Fantasy series, his own fiction, and his criticism, Carter is considered one of the most important popularizers of genre fantasy in general, and S&S in particular.[27]

Despite such authors' efforts, some critics use sword and sorcery as a dismissive or pejorative term.[28] During the 1980s, influenced by the success of the 1982 feature film Conan the Barbarian, many cheaply made fantasy films were released in a subgenre that would be called "sword & sorcery".

After the boom of the early 1980s, sword and sorcery once again dropped out of favor, with epic fantasy largely taking its place in the fantasy genre. There was, though, another resurgence in sword and sorcery at the end of the 20th century. Sometimes called the "new" or "literary" sword and sorcery, this development places emphasis on literary technique, and draws from epic fantasy and other genres to broaden the genre's typical scope. Stories may feature the wide-ranging struggles of national or world-spanning concerns common to high fantasy, but told from the point of view of characters more common to S&S, and with the sense of adventure common to the latter. Writers associated with this include Steven Erikson, Joe Abercrombie, and Scott Lynch, magazines such as Black Gate and the ezines Flashing Swords[citation needed] (not to be confused with the Lin Carter anthologies), and Beneath Ceaseless Skies publish short fiction in the style.[29] According to the literary critic Higashi Masao regarding Japanese works Guin Saga and Sorcerous Stabber Orphen, they were initially planned by their authors as novels that could be classified as belonging to the European sword and sorcery subgenre but had various major elements that distanced themselves from the typical novels in the genre.[30]

Despite the importance of C. L. Moore, Leigh Brackett, Andre Norton, and other female authors, as well as Moore's early heroine, sword and sorcery has been characterized as having a masculine bias. Female characters were generally distressed damsels to be rescued or protected, or otherwise served as a reward for a male hero's adventures. Women who had adventures of their own often did so to counter the threat of rape or to gain revenge for same.[25][32] Marion Zimmer Bradley's Sword and Sorceress anthology series (1984 onwards) tried the reverse, encouraging female writers and protagonists. The stories feature skillful swordswomen and powerful sorceresses working from a variety of motives.[33][34]

Jessica Amanda Salmonson similarly sought to broaden the range of roles for female characters in sword and sorcery through her own stories and through editing the World Fantasy Award-winning[35] Amazons (1979) and Amazons II (1982) anthologies; both drew on real and folkloric female warriors, often from areas outside of Europe.[36][37]

Introduced as the co-star in a non-fantasy historical story by Howard entitled "The Shadow of the Vulture", Red Sonya of Rogatino later inspired a fantasy heroine named Red Sonja, who first appeared in the comic book series Conan the Barbarian written by Roy Thomas and illustrated by Barry Windsor-Smith. Red Sonja got her own comic book title and eventually a series of novels by David C. Smith and Richard L. Tierney, as well as Richard Fleischer's film adaptation in 1985.

Other pulp fantasy fiction, such as Edgar Rice Burroughs' Barsoom series and Leigh Brackett's Sea Kings of Mars, have a similar feel to sword and sorcery. But, because alien science replaces the supernatural, these books are usually described as planetary romance or sword and planet. They fall more in the area of science fiction.[46] Despite this, planetary romance closely aligns with sword and sorcery, and the work of Burroughs, Brackett, and others in the former field have been significant in creating and spreading S&S proper.[47] Sword and sorcery often blurs the lines between fantasy and science fiction, drawing elements from both like the "weird fiction" it sprang from.[25] e24fc04721

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