Dragon Nest incorporates non-targeting system gameplay to create a fast-paced action-filled experience. Players choose from a range of hero classes, characters that are of the Dragon Nest storyline that can equip customizable gear and weapons. Characters exist in one world, Kalahan, which resulted from Nexon uniting all four worlds to unite the characters. Devastating skills can also be learned, to increase one's power when defeating monsters in instance dungeons or defeating other players in PvP.

Dragon Nest also has the advantage of being nearly completely skill-based, with lower level characters being able to defeat high level characters in PvP with skill alone. This allows a more experienced player that is of a lower level to dominate a less experienced player of a higher level player in PvP.[4]


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In Dragon Nest, players fight groups of monsters using skills and attacks received by class trainers throughout the game. The monsters drop money, boxes, collectables, materials, weapons or equipment that can be used by the player, sold, traded or thrown away.

The Cash Shop is an in-game shop where players use real-life currency to purchase equipment not widely available in-game. Special items can also help in the development of the characters such as Approval Stamps, Protection Jellies, and Dragon Eggs. Player can also buy pets, costumes, cosmetics to personalise their character.

The Goddess Althea, creator of the land of Alteria (Altea in the NA version, Lagendia in the SEA version), is poisoned by her evil sister Vestinel. The poison can only be cured using an antidote made using the source of the poison itself, Vestinel's magic grail, which has disappeared somewhere within Alteria. The players as heroes of Alteria must comb the land fighting evil dragons in order to find power stones that enable them to communicate with the sleeping goddess in order to find the grail, wake her and save the world.

In December 2007, Shanda, game publisher in China, published the Chinese version of Dragon Nest.[citation needed] The Chinese closed beta began on 25 March 2010 with an official release later that year.[citation needed]

NHN Japan published Dragon Nest in Japan on their Hangame JP portal in 2008.[5] In 2010, GACKT became the artist for the "Black Version" of the theme song of the game titled "EVER".[6][7] NHN Japan subsequently began Dragon Nest Japan's closed beta.[6]

In 2009, Nexon America acquired the publishing rights of Dragon Nest for distribution in North America.[8] Originally, Dragon Nest was scheduled for a mid-2010 release, but was delayed to Summer of 2011. Closed beta testing period was June 15-20. Dragon Nest open beta testing opened on July 26. The game was slated to go live on August 11, but this date was pushed back. The North American version was level-capped at 32 with the Saints Haven release on September 28. Characters, items and skill from the open beta test were not cleared, so players kept the progress they made in the OBT. In mid-December, the North American version has extended its level-cap to 40, giving the player the ability to learn their 2nd sub-class's final skill. The Tinkerer class was added in the June 2012 patch. The first Dragon class nest, Sea Dragon Nest, has been released on 24 July. On 24 October, the North American version extended its level-cap to 50, giving the players the ability to learn their 3rd sub-class. On 20 June 2013 the level-cap of the North American version was extended to 60, allowing players to learn two EX skills.

Shanda and Cherry Credits released the localized version of Dragon Nest for South East Asia region. Closed beta testing period for Dragon Nest SEA ran from 13 to 19 July 2011. Open beta was opened from 16 August to 20 October.

Official release of the game began on 20 October 2011[9] onwards, with the release of Saint Haven and level 32 cap on 18 October[10] to mark its grand opening. There were four servers at the time of SEA's installation, namely (in chronological order) Westwood, Springwood, Greenwood and Holywood.[11] The English language voiceovers for non-playable characters and the song "The Warrior Call" for this release were produced by Deniss Berezins of Overdrawn Records.

Level cap has been increased to 40 on 13 December the same year. Additional content related to the increase has been added which includes new Level 40 items, Manticore Nest and the Apocalypse Nest. On 24 April 2012, the long anticipated Academic class has been released, bringing the total playable starting characters to 5. The long-awaited Sea Dragon Nest was released on 4 June, and also the much anticipated Level 50 cap was released on 28 August, together with further advancements in their current job classes. On 2 April 2013, the new Kali class was released. On 13 May, the level cap was increased to 60. On 11 February 2014, the level cap was increased to 70, giving access to new EX skills, and the Anu Arendel dungeons. On 18 March the Assassin character was released. The level cap was increased to 80 with new lvl 80 EX skill & equipment in 2015 with new lvl 80 dungeons and nest. The new Lancea class was released on March 3, bringing a total of 8 playable characters.

In January 2016, Dragon Nest Europe suffered a massive data loss of all players and the server came back online on 5 February. On 16 March, Dragon Nest Europe changed the publisher to be part of Cherry Credits.

Dragon Nest Europe publisher Cherry Credits began the server closure on 15 May 2019,[12] as the service contract was no longer being extended to Cherry Credits by the developer Eyedentity Games.

The next update was released on 3 February 2016. It was Red Dragon Nest (Hardcore), Hero Battlefield (Hardcore) and Argenta's Costume. After this patch, the next update was released on 31 March, featuring Rumble Mode. This patch has been released with bag: characters could up their level, but 90 cap was not released. On 1 April this bag was fixed.

It was the last update on Russian server. Next update should have been 90 cap, but problems became harder. Server had juridical disagreements with developers and also the game became not in priority for the Mail.Ru Group company. All gamers expected update and long time listened promises of the game producer, but 90 cap update had not been released.

Dragon Nest Labyrinth is a top view dungeon crawler for iOS and Android developed by Eyedentity Games, said to take place 500 years after the events of the original Dragon Nest. Players can choose between the Warrior, Archer, Sorceress and Cleric to explore random generated dungeons.

Dragon Nest: Awake, also known as Dragon Nest Mobile, is a hack and slash game for mobile devices for the Chinese market developed in Unity. The game uses various assets from the original Dragon Nest, including the 3D models. Players clear stages to progress through a brand-new story loosely based on the original game, said to be focused on Geraint and Velskud. The game has a hub modeled after Saint Haven for players to interact with one another, manage menus and speak to NPCs like Argenta.

Saint Haven: Dragon Nest is a mobile game for Android and iOS, and was released globally on 25 April 2017. New system and UI has been implemented such as semi-automatic skill and open field monster, and AI companion in the form of "Heroes". This game is different from Chinese counterpart, Dragon Nest: Awake, as the system is the same on as the original game on PC.

Dragon Nest II Legend is an action game developed by Eyedentity Games for iOS and Android and was released on 5 August 2017 on App Store. The story takes place 500 years before the events of Dragon Nest but speculated to be an alternate timeline due to incongruencies with the main story: the game's story states that Geraint defeated the Black Dragon, but was exposed to the potion and to prevent corruption he sealed himself. In the process, Geraint lost his memories but eventually meets someone that will help him recover. Geraint's physical appearance also differs: he is portrayed with platinum blonde hair, paler skin and blue eyes.

No details were given of this game, and it's said to be on a very early stage of development by Eyedentity Games for iOS and Android. Announcement trailer only played gameplay clips of the original Dragon Nest.

Dragon Nest: The Light of Daybreak, also known as Dragon Nest: Warriors' Dawn, is a side-scroller beat 'em up game for iOS and Android developed by Beijing ZhangKuo Mobile Multimedia Technologie Co., Ltd. based both in the original Dragon Nest game universe and the film Dragon Nest: Warriors' Dawn universe. Players can take control of the Warrior, Archer and Sorceress to progress through stages and meet popular NPCs of the franchise, but Kali and Assassin have been teased in trailers and adverts. It is currently only available for the Chinese market.

Dragon Nest: Continenth Exploration, also known as Dragon Nest Wonderland ( WONDERLAND) in Taiwan and Hong Kong, was monopoly style game for iOS and Android released in July 2014. The game was only released in China, Taiwan and Hong Kong before shutting down in November the same year. The game interacted with the original Dragon Nest and players could participate in events, collect virtual cards, win items or merchandise through this game.

The game featured 4 familiar playable characters at the start: Warrior, Archer, Cleric, and Sorceress. With a brand new storyline, players could travel on the world of Serencia as a "Knight of the Seal Dragon", going through trials set by a goddess. The game could be played in either landscape mode or portrait mode according to the player's preference, switching at any time. The game was launched in Japan in summer 2017, but was later shut down on 28 March the following year. 152ee80cbc

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