Diner Dash Flo Through Time is a pack of Diner Dash: Hometown Hero and it was published by Playfirst and Big Fish Games in 2008. You need to help Flo and Grandma Florence to go back in their diner as they are time travel through times.

After a brief comic-book style intro showing our heroine getting fed-up with office life and deciding to take her chances opening a diner you can get right down to the game itself. You'll need to play through Story Mode to unlock extra restaurants for play in Endless Mode: playing through 10 levels of increasing difficulty in each premises before moving on to the next.


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Diner Dash isn't shy of stereotypes when it comes to the kinds of customers you'll have passing through your doors: seniors are more patient, but tip less; business people are bigger tippers, but always in a hurry; young people fall in-between and there's also the odd restaurant critic coming in to give you a boost if you treat them right. If you don't get any stage of their dining experience completed in a timely fashion they can get rather annoyed, losing a heart from the metre above their heads. If they completely lose their rags they'll leave and with a finite number of diners passing through your doors on each day you can't afford to let that happen too often; after a few failed attempts to bring home the bacon your game is over.

Thankfully there's help in the form of restaurant upgrades which are introduced at every new stage thanks to re-investing your earnings to expand your trade. Extra tables means fewer customers wait to be seated, drinks are made available to make the impatient a little less grumpy and a podium where you can chat up the waiting would-be diners adds that human touch to mollify people who continue to queue up to chow down on your wares. There are still more upgrades that appear later in the game adding further complexity or giving you more tools to satisfy your growing trade.

Endless Mode is essentially the same as Story Mode, only you choose one of the restaurants unlocked in Story Mode and stay there the entire time. Upgrades are made available to you as you reach earnings targets. Every time an upgrade is available you'll see a flashing bar at the top of the screen and pressing the Plus button will present a choice of three to put into play. Some of the upgrades have better versions available which are exclusive to Endless Mode, such as better cookers to speed up food preparation or improved stereo systems to make diners a little less impatient, but you'll also have access to all the upgrades from Story Mode like extra tables and drinks stations.

As in previous Diner Dash games, the gameplay area consists of a dining room with tables of various sizes, a counter where the food is cooked, and a bus tray. Customers come in and you have to seat them, take their order, bring their order to the food counter, grab their food when it's prepared, take it to the table, hand them their bill when they're finished, and take their dirty dishes to the bus tray. Simple enough when you're dealing with a single customer, but unfortunately, you never are. Customers keep coming and coming, and each customer is usually in a different stage of their meal than all of the others, so keeping track of where to go and in what order becomes a gargantuan task. The longer customers have to wait for anything (whether it's being seated, receiving their meal, receiving their bill, etc.), the less happy they become, as indicated by a heart graphic that slowly depletes as time goes by. You can also see a customer's happiness level through their facial expression, and a simple scowl can feel surprisingly cutting when you're doing your best to dash around and fulfill everyone's needs.

Just as Diner Dash celebrates its five-year anniversary, Games.com can exclusively reveal that PlayFirst will release a new sequel -- Diner Dash 5: BOOM! -- on February 18. This go-round, the popular time-management game will include both customizable and social elements that will add a new twist to the series. 


As expected, sassy multi-tasking waitress Flo will be at the center of it all. The game begins as Flo's diner goes "boom," and players will be tasked with rebuilding a new diner from the ground up, adding their own personal touch along the way. 


"With this fifth sequel we wanted to make sure we were keeping the series just as fresh with new ideas and innovative game play and not relying on the same old stuff: so we blew up the diner!" says Kenny Shea, PlayFirst's Chief Creative Officer.


Of course, it'll take work to rebuild the diner. As the new eatery is under construction, Flo will be seating, serving and cleaning up after customers in 50 outdoor levels, earning tips which can be used to buy fixtures, decorations, upgrades and more for the new diner. The game will include some social networking elements, though the details on that have not been revealed just yet.


A special collector's edition of Diner Dash 5 will launch on February 18 on PlayFirst.com for $19.99 (for both PC and Mac). This collector's edition will include five extra levels, a strategy guide walkthough, a behind-the-scenes digital artbook, animated screensaver and wallpapers and a "Flo Over Time" historical retrospective. A regular edition of the game will be available -- two weeks later -- for $6.99.


Will you play the new Diner Dash when it comes out next month?


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