Chip's Challenge consists of a series of 148 two-dimensional levels (149 in Microsoft's version) which feature the player character, Nerdy Chip McCallahan,[3] often called just Chip, and various game elements such as computer chips, buttons, locked doors, water and lethal monsters. Gameplay involves using arrow keys, numeric keypad or mouse to move Chip about each of the levels in turn, collecting enough chips to open the chip socket at the end of each level, get to the exit, and move on to the next level.

Unlike a typical puzzle game in which every level presents only slight variations on the same theme, Chip's Challenge offers such a wide range of tasks to perform and sub-goals to reach on your way to the exit, that no two levels feel the same. The main goal is to escape, but the subtasks needed to accomplish this varies so widely that it's impossible to find a universal strategy. Among other things, Chip will negotiate mazes, race against time limits, avoid thieves, turn off force fields, deal with water, fire, and ice hazard, avoid chip-eating creatures. And he must do all this in addition to collecting all the computer chips on the level to open the exit door.


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A package of Paqui OneChipChallenge spicy tortilla chips is seen on Thursday, Sept. 7, 2023, in Boston. Authorities are raising the alarm about a OneChipChallenge social media trend that encourages people to avoid seeking relief from eating and drinking for as long as possible after eating the chips, days after a Massachusetts teenager died hours after taking part in the challenge. The dare is popular on social media sites, with scores of people including children unwrapping the packaging, eating the chips and reacting to the heat. (AP Photo/Steve LeBlanc)

There have been reports from around the country of teens who have gotten sick after taking part in the challenge, including three students from a California high school who were sent to a hospital. Paramedics were called to a Minnesota school last year when seven students fell ill after taking part in the challenge.

Sales of the chip seem largely driven by people posting videos on social media of them or their friends taking the challenge. They show people, including children, unwrapping the packaging, eating the chips and then reacting to the heat. Some videos show people gagging, coughing and begging for water.

Indeed, the website for Paqui has touted the hashtag #OneChipChallenge. However, the company has now pulled the product as officials investigate the boy's death. A notice posted on Paqui's site reads that the chips have "clear and prominent labeling" warning that the chips are for adults only and not for children, but that there's been "an increase in teens and other individuals not heeding these warnings."

MedPage Today spoke with child and adolescent psychiatrist Scott Krakower, DO, of Northwell Health in Glen Oaks, New York, regarding just how hazardous extreme challenges making the rounds on social media can be.

Further troubling is that the brain's prefrontal cortex is still developing in young people, making it more likely for them to act on impulse, noted Krakower. Accordingly, if a social media challenge appears "sensational" and "fun," kids and teens may be quick to jump on it, he said.

I am a scientist, businessman, author, and philanthropist. For nearly two decades, I was a professor at Harvard Medical School and Harvard School of Public Health where I founded two academic research departments, the Division of Biochemical Pharmacology and the Division of Human Retrovirology. I am perhaps most well known for my work on cancer, HIV/AIDS, genomics and, today, on COVID-19. My autobiography, My Lifelong Fight Against Disease, publishes this October. I am chair and president of ACCESS Health International, a nonprofit organization I founded that fosters innovative solutions to the greatest health challenges of our day. Each of my articles at Forbes.com will focus on a specific healthcare challenge and offer best practices and innovative solutions to overcome those challenges for the benefit of all.

There are six chips in the beginning room; they can be collected as such: 13U 2L 3U 3L (2D, 4R URU collecting the right chip) 2D 3L ULULD, go to swap the toggle wall, and then return to the spot just left and then LUDL. Now, swap the walls one last time, which allows Chip to drop into the pyramid and take the chip. The top four chips are blocked out by a toggle wall wedge; move the blocks with open walls U, and then switch the walls which allows the wedges to be removed.


Blobnet is the 23rd level in Chip's Challenge 1, and is on any serious Chipster's list of Most Hated Levels of All Time. The 80 blobs bouncing around randomly within structured squares to collect 88 computer chips among thin tunnels has led to one of the most wrenching, mindless, strategic (or lack of it), and generally outrageous bold time struggles in Chip's Challenge history. Though proper strategy will solve the level easily as long as one can keep a cool head, Blobnet is easily lost, many times over, by impatience or gross errors that would not occur in any other level. e24fc04721

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