So since 2 nights ago I started to notice something when using the camera function within the app. When recording a video, the recording automatically shifts lenses from the main lens to the telephoto lens. Sample attached here. Anyone experienced this too? Tried checking online for information about it but saw none.

The issue has come to light after a user going by the name Joshua Maddux took to Twitter to report the unusual behavior, which occurs in the Facebook app for iOS. In footage he shared, you can see his camera actively working in the background as he scrolls through his feed.


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The problem becomes evident due to a bug that shows the camera feed in a tiny sliver on the left side of your screen, when you open a photo in the app and swipe down. TNW has since been able to independently reproduce the issue.

In the tutorial below, I decided to create a fun filter with some Vireo Media flair for the city of Denver. If you make a Facebook camera filter using this tutorial, I would love to see it! Tag @VireoMediaDesign in your Facebook post so I can see your creative work!

DJI Osmo Action is a perfect camera for streaming as it supports stable 720p 4Mbps livestream video and up to 104 minutes of livestream video. Before we get into the details, make sure you download the latest version of DJI Mimo to get access to all the new livstreaming features.

Starting this week on iOS and Android, Facebook's Camera can be accessed by tapping on the camera icon in the top left corner of the Facebook app or by swiping right from News Feed. The camera is launching with effects such as masks and frames as well as interactive filters you can apply to photos and videos.

These posts can additionally be saved to your camera roll and shared separately on your Timeline. The Stories, themselves, disappear after 24 hours. If you only want to share stories with a select group of friends, edit the photo or video, add filters or effects then choose the Direct share option. Your friends will be able to view it, replay it or write a reply. Once the conversation on the photo or video ends, the content is no longer visible in Direct.

For Android, this bit of "magic" will happen every time you take a new photo, so your brunch buddies could receive the photos moments after you take it. For iPhone users, it will scan through your camera roll "periodically". (We've asked Facebook for clarification on what periodically means.)

Facebook isn't doing this without your permission, but you may not have realized you've given them permission to begin with. To use Photo Magic, you have to allow Messenger to have access to your camera roll to begin with before it sends you any notifications. If you've ever sent your friends a photo via Messenger, you've likely already opted in.

In designing this camera, we wanted to create a professional-grade end-to-end system that would capture, edit, and render high-quality 3D-360 video. In doing so, we hoped to meaningfully contribute to the 3D-360 camera landscape by creating a system that would enable more VR content producers and artists to start producing 3D-360 video.

Many of the technical challenges for 3D video stem from shooting the footage in stereoscopic 360. Monoscopic 360, using two or more cameras to capture the whole 360 scene, is pretty mainstream. The resultant images allow you to look around the whole scene but are rather flat, much like a still photo.

Once the hardware design is complete, camera control and data movement become the next big issues to tackle. Because we wanted to keep the system modifiable, we chose to control the cameras using a Linux-based PC that contained enough system bandwidth to support the transfer of live video streams from all the cameras to disk.

Furthermore, the isochronous nature of the cameras meant that we needed a real-time thread for capturing the frames followed by other lower-priority buffered disk writing threads to ensure that all frames were captured and not dropped. At 30 Hz, this required on the order of a 17 Gb/s sustained transfer rate. Similarly, we used an 8-way level-5 RAID SSD disk system to keep up with the isochronous camera capture rates. This, in coordination with the sturdy cameras, allows for minutes to hours of continuous capture.

Complicating matters, the camera control must be performed remotely since the camera itself is capturing the full 360 scene. Our solution was to control the camera with a simple web interface, making it possible to control the camera from any device that supports an HTML browser.

Technology challenges remain. Different combinations of optical field-of-view, sensor resolution, camera arrangement, and number of cameras used present a fairly complicated engineering design challenge. More cameras help ease the job of subsequent stitching, but also increase the volume of captured data and bandwidth needed to process it. Similarly, increasing sensor resolution improves final rendering quality but, again, at the cost of increased bandwidth and data volume.

The strange behaviour has led to a flurry of worries about the fact that the camera could be secretly recording people as they use the app. Unlike on Apple's computers there is no indicator when an app is accessing the camera, so it is possible for an app to do so in secret.

"We recently discovered that version 244 of the Facebook iOS app would incorrectly launch in landscape mode," a Facebook spokesperson said. "In fixing that issue last week in v246 (launched on 8 November) we inadvertently introduced a bug that caused the app to partially navigate to the camera screen adjacent to News Feed when users tapped on photos.

Triggering this bug activated the camera preview, and once triggered, the preview remained active until you tapped elsewhere in the app. At no point was the preview content stored by the app or uploaded to our servers," he wrote.

To use your camera with apps on Windows 11, you'll need to turn on some permissions in Camera settings. Then, you'll need to check your app permissions if you want to use your camera with apps. Here's how:

Select Start > Settings > Privacy & security > Camera, then make sure Camera access is turned on. This setting lets any user on the device choose if they want apps to be able to access the camera.

If you don't see an app in the list, it might be a desktop app. Find Let desktop apps access your camera and make sure it's turned on. You can't change camera access settings for individual desktop apps.


Desktop apps might include apps installed from the internet, a USB drive, or apps installed by your IT admin. Internet browsers, like Microsoft Edge, and video conferencing apps, like Microsoft Teams, are desktop apps that need this setting to be turned on.

To use your camera with apps on Windows 10, you'll need to turn on some permissions in Camera settings. Then, you'll need to check your app permissions if you want to use your camera with apps. Here's how:

Select Start > SettingsĀ  > Privacy > Camera. In Allow access to the camera on this device, select Change and make sure Camera access for this device is turned on. This setting lets any user on the device choose if they want apps to be able to access the camera.

Find Allow apps to access your camera and make sure it's turned on. This setting allows you to choose if any of your apps can access the camera. It doesn't set which specific apps can access the camera.

Once you've allowed camera access to your apps, you can change the settings for each app. In Camera settings, go to Choose which Microsoft apps can access your camera, and turn on camera access for the apps you want.

If you don't see an app in the list, it might be a desktop app. Find Allow desktop apps to access your camera and make sure it's turned on. You can't change camera access settings for individual desktop apps.


Desktop apps might include apps installed from the internet, a USB drive, or apps installed by your IT admin. Internet browsers, like Microsoft Edge, and video conferencing apps, like Microsoft Teams, are desktop apps that need this setting to be turned on.

For example there is an image using canvas with a rectangle in World Space. In doing so the camera/device can look around freely with the image placed into the "real" world. I wonder if there is a way to limit that "movement", spanning left to right, top to bottom but the device/camera view is limited at a certain point. Even if users turn the device/camera 360degrees, the view is stuck at a certain point. Say if the user pans left the camera/device stops at rotationY: 9, If right then stops at rotationY :-15, rotationX is stuck at 0.

You can connect GoPro HERO8 and HERO9 cameras to your computer and use them as webcams. All you need is your GoPro, a microSD card reader, a USB-C cable (usually comes with the camera) and your computer.

Facebook is rolling out an app update starting Tuesday. With it, you can tap a new camera icon on the top left corner. That opens up the phone's camera to do a photo or video post. You could have posted photos from the app before, but it took an extra tap.

Snapchat pioneered camera-first sharing and is wildly popular with younger users. Years ago, Facebook tried to buy the company but was rebuffed. Since then, it has been trying, with varying degrees of success, to clone Snapchat's most popular features.

On the outside of the camera are 16 custom Schneider 8mm f/4 180-degree fisheye lenses. The control and storage devices can be placed 328 feet (100m) away from the camera head itself using a single SMPTE 304M cable for power, control, and data.

You can live the IP camera to YouTube, by transmiting the video stream with the IP camera's RTSP URL.With the help of software such as OBS or Streamlabs, you can remotely watch the live feed from your security camera or share the YouTube live stream to the rest of the world, or if you have a website, you can even embed the live stream on your website. ff782bc1db

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