Video games based on The Lord of the Rings book and film franchise have had a middling critical reputation at best, with most releases leaning more toward awful than decent. So I went into the recent first ever, hands-on press demonstration of Middle Earth: Shadow of Mordor with my expectations set appropriately low for a quick, uninspired licensed cash-in. Imagine my surprise, then, to find a game that instantly drew me in with a well-realized open world, engaging combat, and an innovative system for handling the internecine politics of the enemy hordes.

It's a surprisingly complex political and quest system for a genre that's often about simply killing everything that moves and one that seems to offer a number of options for the open-world gameplay. Traversing the large, lush world of Shadow of Mordor mixes the climbing and quick rooftop traversal of the Assassin's Creed games, the stealthy sneaking and takedowns of Dishonored, and combat that's very reminiscent of Warner Bros.' own Batman: Arkham series.


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For a game that could have tried to skate by on the strength of its license alone, my demo sessions with Shadow of Mordor offered a surprisingly robust and challenging open-world combat experience that combines the best parts of a number of other titles. The early demo I saw was still rough around the edges at parts, but this is now a game that's high on my radar for its coming release, targeted for PC, PS3, PS4, Xbox 360 and Xbox One on October 7.

Every year countries around the world celebrate World Blood Donor Day (WBDD). The event serves to raise awareness of the need for safe blood and blood products and to thank voluntary, unpaid blood donors for their life-saving gifts of blood.

Today, the Hamar of the Omo Valley face many challenges, and these new rites of passage are perhaps even more important than the bullah ritual itself. In an ever-shrinking world, where competition for land, resources, and even their culture (e.g., tourism) increases with every passing day, the Hamar keep one foot at the door of tradition and another at the threshold of a complicated future.

Out of the world's population of over 7 billion, 1.6 million annually fall victim to bombings and other acts of terror while nearly 50 million languish in refugee camps. Globally, more than nine people die every minute from injuries or violence.

"I don't know why people can't understand this simple thing. And Afghanistan is a weak team - yes, they have good spinners - but wherever the schedule has been finalised, just play. This is nonsense. I keep hearing that Pakistan may not get the permission. Of course, they will. Boss, it's not some local tournament. It's a bloody World Cup."

I love the story especially the Character and style. It works well with the apocalypse theme. I like how the MC is a psychopath and knows it which leads to some interesting character choices that are rarely seen. What I find troubling is that the MC has faced no difficulties which I don't mind to some degree but he needs to face some difficulty taking abilities. We also need longer and more detailed fight scenes because it feels like most of them are just summaries. This \u00A0is not to say that the way the fights play out are bad its just the reader doesn't have enough information to picture what is going on. Last and the worst problem this fiction faces is lack of pacing. The length of the novel with the events described should be much longer around 30 to 50 chapters worth. This is considering that the intro may or may not need to be longer that is up mostly to the author. But the events that follow like when he stays with his first group of survivors need to be much longer by at least double the length that is there now. Last and least is some extra world building at the begining of the novel to help us understand the MC better would be nice but not necessary.\u00A0

I love the story especially the Character and style. It works well with the apocalypse theme. I like how the MC is a psychopath and knows it which leads to some interesting character choices that are rarely seen. What I find troubling is that the MC has faced no difficulties which I don't mind to some degree but he needs to face some difficulty taking abilities. We also need longer and more detailed fight scenes because it feels like most of them are just summaries. This is not to say that the way the fights play out are bad its just the reader doesn't have enough information to picture what is going on. Last and the worst problem this fiction faces is lack of pacing. The length of the novel with the events described should be much longer around 30 to 50 chapters worth. This is considering that the intro may or may not need to be longer that is up mostly to the author. But the events that follow like when he stays with his first group of survivors need to be much longer by at least double the length that is there now. Last and least is some extra world building at the begining of the novel to help us understand the MC better would be nice but not necessary.

Hassaan's style of writing is very modern. He focuses more on the dialogue and actions of his characters and the entities of his story rather than scene descriptions and an abundance of descriptive words. This is far from a bad thing. It makes for a very fast paced, action packed story. It feels like something is always happening, or you're always learning something about the world and the people in it. Sometimes, however, I feel Hassaan's writing can be a bit\u00A0too casual. Occasionally, I find myself unable to imagine the surroundings, or wondering what exactly the room he is in looks like.

BNW is a really great base story concept. The whole 'everyone in the world gets a power'/'world merge' theme is a really awesome, sorely under-used trope in my opinon, and Hassaan manages to create a unique perspective of it. The 'story' of this story is definitely it's defining trait, I honestly wouldn't mind reading it just for that. One of my few gripes is the way the story flows sometimes. On several occasions, the build up and foreshadowing is almost completely skipped over, and a huge event just happens when you least expect it, which can break immersion. For example, when our MC meets miss dragon for the second time, the fact that she was sentient and way overpowered was completely unexpected and makes you go, \"wait, what?!\", and not in a good way. I don't know if this was the result of poor planning or what, but I'm sure it can be easily fixed either way. My other issue is the way Hassaan managed the time skip. I understand that it wasn't an important part of the story, but you either write about the events that happen during it or not at all, the way he wrote it was some strange in-between passage.

Hassaan's style of writing is very modern. He focuses more on the dialogue and actions of his characters and the entities of his story rather than scene descriptions and an abundance of descriptive words. This is far from a bad thing. It makes for a very fast paced, action packed story. It feels like something is always happening, or you're always learning something about the world and the people in it. Sometimes, however, I feel Hassaan's writing can be a bit too casual. Occasionally, I find myself unable to imagine the surroundings, or wondering what exactly the room he is in looks like.

BNW is a really great base story concept. The whole 'everyone in the world gets a power'/'world merge' theme is a really awesome, sorely under-used trope in my opinon, and Hassaan manages to create a unique perspective of it. The 'story' of this story is definitely it's defining trait, I honestly wouldn't mind reading it just for that. One of my few gripes is the way the story flows sometimes. On several occasions, the build up and foreshadowing is almost completely skipped over, and a huge event just happens when you least expect it, which can break immersion. For example, when our MC meets miss dragon for the second time, the fact that she was sentient and way overpowered was completely unexpected and makes you go, "wait, what?!", and not in a good way. I don't know if this was the result of poor planning or what, but I'm sure it can be easily fixed either way. My other issue is the way Hassaan managed the time skip. I understand that it wasn't an important part of the story, but you either write about the events that happen during it or not at all, the way he wrote it was some strange in-between passage.

LAS VEGAS - No body armor or helmets, just tattooed skin and shaved heads, or maybe a Mohawk. The only weapons are muscles and fists of steel. The goal? To be the best Mixed Martial Arts (MMA) fighter in the world. To win the title, these modern gladiators do battle night after night, not on a karate mat or in a boxing ring, but squared off inside a metal cage.

MMA or free-fighting is a worldwide phenomenon that mixes karate, Thai boxing, judo, wrestling and Brazilian Jiu-jitsu. It has developed over the past 10 years through the Ultimate Fighting Championship, or UFC, which has its bulging fan base in a frenzy. Every UFC fight night is an event, especially if it takes place in Las Vegas.

Diaz and Penn finally enter the ring for three five-minute rounds. Fans scream at every blow, then go silent when Penn gets knocked out. A bloody-faced Diaz is declared the winner. Penn, a two-time welter champion, gets a standing ovation as he explains why he's retiring for good. "I'm going to have a daughter." Earlier in the evening, another MMA legend announced his retirement "to raise his children."

The new owner began by endowing the fledgling sport with a list of 31 rules, including weight categories and time-limits. He also required fighters to wear gloves, imposed doping tests and made AIDS testing mandatory. All 300 fighters are bound by contracts and insured. For Lorenzo Fertitta, "It's the safest sport in the world for athletes." 2351a5e196

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