Beatdown hardcore (also known as heavy hardcore, brutal hardcore, toughguy, moshcore, or simply beatdown) is a subgenre of hardcore punk with prominent elements of heavy metal. Beatdown hardcore features aggressive vocals, gang vocals, heavy guitar riffs and breakdowns and lyrics discussing unity, brotherhood, volatile interpersonal relationships and machismo. The genre has its origins in late 1980s New York hardcore bands such as Breakdown, Killing Time and Madball, and was pioneered in the mid-1990s by bands like Bulldoze, Terror Zone and Neglect. The definition of the genre has expanded over time to incorporate artists increasingly indebted to metal, notably Xibalba, Sunami and Knocked Loose.

Beatdown is a genre of hardcore punk influenced by heavy metal that features aggressive vocals (typically screaming), gang vocals, heavy guitar riffs, and heavy breakdowns.[2][3] More heavy metal-influenced than traditional hardcore punk,[4] the sound of beatdown is indebted to thrash metal[2] and hip hop.[5] Many beatdown bands also make use of elements of slam metal.[6] According to writer Brian J. Kochan, the genre "embraces the mystique of the gritty and hard working class lives of those in America's big cities".[7] Punknews.org described beatdown as "heavy breakdowns, growly vocals" and "the occasional metal riff".[8]


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One prominent characteristic of beatdown is its close association to hardcore crews particularly New York's DMS and Boston's Friends Stand United, to the extent that academic Jeff Purchla used the term "crew scene hardcore" to refer to the genre in his 2011 essay The Powers that be: Processes of Control in 'Crew Scene Hardcore'.[9] Sociology academic Edgar M. Peralta defined crews as being people involved in hardcore scene who unify "based on reciprocal ties and varying interests, including non-criminal elements such as music or sports, but also including some criminal elements, which often include violence and graffiti", specifically originating as a means to oppose the white supremacist currents in their scenes.[10]

According to Bandcamp Daily writer Kevin Warwick, after the 1990s the genre expanded from a specific style of metal-influenced hardcore to "encompass a larger variety of mosh-friendly, breakdown-fixated groups", which includes both 1990s-style hardcore revivalists like Absolute Suffering and more metallic groups like Knocked Loose.[16] With this progression, influence from death metal, slam metal and doom metal became increasingly prevalent with MetalSucks writer Max Heilman calling slam riffs "a staple of modern beatdown".[17] Subsequently, the genre's borders have become increasingly blurred with the those of metalcore and deathcore.[18]

Beatdown's origins are particularly tied to the Lower East Side hardcore crew DMS (Doc Marten Skinheads).[9] Formed in the early 1980s by Jere DMS, the crew's embrace of elements of hardcore, hip-hop, graffiti, motorcycle, skinhead and skateboarding culture, and multi-ethnic membership led to it including members who would go on to form bands including Bulldoze, Madball and Skarhead. The way in which DMS bands would sometimes discuss their crew's brotherhood and criminal activities would play a key role in developing the lyrical themes of beatdown.[10]

One of the most prominent precursors of the genre was the Yonkers, New York band Breakdown. Formed in 1987, they were a part of a new wave of New York hardcore bands similarly expanding the scope of the genre, like Sick of It All, Sheer Terror and Krakdown.[23] The same year Judge released their debut EP New York Crew, which Crack magazine described as the record that took New York's "tough guy mentality to new heights".[24] Killing Time's 1989 debut album Brightside was a key step in New York, by making use of the heaviness of thrash metal while sidelining metal's camp and creating beatdown style groove parts in songs like "New Release". Furthermore, Madball's emphasis on heavy grooves and lack of reliance on the speed which defined earlier hardcore, became the characterizing sound of New York hardcore in the 1990s and birthed beatdown.[25] The band were credited by Riverfront Times as the band that defined tough guy hardcore.[26] In his book The Music Sound, academic Nicolae Sfetcu credited Madball's street life lyrics, Judge's syncopated, rhythmic riffing style and Biohazard's embrace of metal and hip hop as well as bands such as Killing Time, Carnivore, Maximum Penalty and Sheer Terror as the key elements which birthed the beatdown genre.[5]

Beatdown was pioneered by Bulldoze, with their 1996 album The Final Beatdown giving the genre its name.[27][28] Bulldoze, along with Terror Zone, merged the sound of earlier New York hardcore with lyrics of gang activity and heavy breakdowns to set the template for the genre.[29] In their wake followed groups like Next Step Up, Neglect, Confusion and Grimlock.[30] The genre took a particular hold on the New Jersey hardcore scene at the time, with venues including Melody Bar, the Stone Pony and Birch Hill Nightclub frequently playing host to bands like Clubber Lang, Signed with Hate and Force of Aggression. NoEcho writer Chris Suffer called New Jersey beatdown band Shattered Realm's 2002 album " Broken Ties... Spoken Lies "the standard for which all future beatdown style hardcore should try to live up to but not expect to come anywhere close".[31]

In the following years beatdown's ignorant take on heavy riffing would prove particularly influential on the sound of nu metal.[16] Furthermore, Hatebreed formed in Bridgeport, Connecticut in 1994, merging classic hardcore with beatdown and metalcore.[32] Their 1997 debut album Satisfaction is the Death of Desire sold over 150,000 copies.[33] By the beginning of the 2000s the genre was declining in popularity, with the dominant style of hardcore become more metallic and noiser groups, particularly those signed to Victory Records.[34]

Beatdown hardcore is also sometimes referred to as "toughguy", "heavy hardcore", "moshcore", and "brutal hardcore".[37][38] In an interview with Alex Dunne of the hardcore punk band Crime in Stereo, Dunne said that beatdown is sometimes referred to as simply "hardcore", stating that "there's really two hardcores, if you want to get into it". Dunne said bands like Minor Threat, Bad Brains, Lifetime, Avail, and Gorilla Biscuits are examples of hardcore that he grew up with, while examples of the other type of hardcore, which "often gets referred to as 'tough guy' hardcore", is "bands more influenced by Agnostic Front and Madball and Sheer Terror". Dunne described the latter as "what people think of" "when you say 'hardcore' ".[39] According to the website Vice, "there are two types of hardcore. Well, actually, there are about a thousand different subgenres of hardcore but you can put them all into two main categories: tough guy hardcore and non-tough guy hardcore."[40] Vice explained the difference between the two by describing "tough guy hardcore" as "all well and good for when you want to be mad at the world and lift weights and stuff."[40] Aubin Paul of Punknews.org wrote that "the brand of metal-infused hardcore that Victory was pushing" during the 1990s "represents the majority of modern hardcore, with relatively few bands representing the older roots". Paul described "the older roots" (traditional hardcore punk) as " 'classic' hardcore bands like Minor Threat, Black Flag and the Bad Brains".[41] Freddy Cricien of Madball said of the hardcore genre's connection to punk rock: "Our music has always been hardcore. That's nothing against punk rock. We can't not acknowledge the fact that what we created came form a punk background." Cricien spoke about the "tough guy hardcore" label and its distinction from traditional hardcore punk: .mw-parser-output .templatequote{overflow:hidden;margin:1em 0;padding:0 40px}.mw-parser-output .templatequote .templatequotecite{line-height:1.5em;text-align:left;padding-left:1.6em;margin-top:0}

Metalcore is a genre known for combining elements (including breakdowns) of beatdown with elements of extreme metal, making metalcore far more metal-influenced than beatdown.[42] Metalcore often features breakdowns, screaming, growling, heavy guitar riffs, and double bass drumming.[43] Some metalcore bands use clean singing in choruses of songs while keeping screaming or growling in the verses of songs. Metalcore began in the 1990s as a much more heavy metal-oriented subgenre of beatdown with bands like Earth Crisis,[43] Integrity,[44] and Shai Hulud.[43] In the 2000s, metalcore achieved success with bands like Killswitch Engage, All That Remains, Unearth, Bullet for My Valentine, and As I Lay Dying.[43] These 2000s metalcore bands instead were different from traditional metalcore by combining traditional metalcore with melodic death metal. 2000s metalcore bands often were inspired by Swedish melodic death metal bands like At the Gates and In Flames.[45][46]

I have been trying to kill Rimuru-sama on the Inferno 3 stage of the latest beatdown challenge. It seems like going forward, beatdown challenges will be where you get your memory stones to awaken your free 5* units sigh

First of all, I wanna start by saying this is NOT part of my Battle Tech series, but more so of a random strategy post idea that popped up in my head after seeing a post by u/Roboticpanda27 asking for an arena 4 deck. Giant is the first win condition you unlock in the game, and the great thing about giant is the fact that since you get it first, you can start levelling it up earlier, and giant decks tend to be the easiest deck to use, especially in the beginning stages of the game. Many players do end up making some sort of giant beatdown deck to start their Clash Royale journey, but they don't seem to do it successfully. They may be missing crucial components in their giant deck, or not be playing it properly (the more common mistake). This guide will be showing all those early players some advantages of using a simple giant deck and how to play one. Of course, this doesn't necessarily mean you have to play a giant deck. X-bow, giant skeleton, and hog rider are also early game win conditions that can provide value when used correctly, but giant decks are easy to learn and great for trophy pushing and three crowning, especially when used properly, and that's what I'm gonna teach you! After reading this guide, I hope all you players in the beginning stages of the game will have gained some useful tips on using giant beatdown decks and can build one of your own giant decks and use it successfully for lots of crowns and trophies! Without further ado, let's hop into the guide! 2351a5e196

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