I am looking for a full-fledged virtual Android (Android in Android) without limitations in functionality with the same functions as real Android. If there is one, I will be very grateful if you share it to me.

I had the same problem, although all required packages were installed. I closed down Eclipse, ran monitor.bat in the \android-sdks\tools\ folder, opened the AVD Manager from there, and I was able the create virtual devices here.


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I had (a lot of packages) all the required packages installed but hadn't used them for some time & had issues detecting them in the SDK manager.I attempted all the solutions provided above to no avail, including running the AVD after running the monitor.bat file in 'android/sdk/tools'.

If you are having AVD creation problems, just try to put it inside a new folder (eclipse, android sdk, avd) and then you just run it and it should work. Just open Eclipse in that folder and run as usual

Then I restarted the Android studio deleting all the files in rootdirectory of the android studio and started again with defaultsettings downloaded all the required files but this time alsothe virtual device didn't start.

I am running my Android app through Android Studio on the Android Virtual Device. I have tried using multiple different virtual devices, however the Google Play app continually crashes whenever I try to open it. I have also tried updating the Google play app through Android Studio, but the Google Play app continues to crash. Any ideas on what I may be missing? Thank you for your help.

Its the visual studio android emulator as I 100% have to run hyper-v given my work environment. Hyper-v means genymotion and the google android emulators are not viable as they require VirtualBox and are incompatible with hyper-v, so there is absolutely no way I can use them / this VS emulator is my only option.

The VS emulator didnt work at first, but adding the android studio adb version to path and a windows reg key to it seems to have worked, i.e. I can open a console and type adb devices and the virtual device is listed ok.

Expo seems to talk to the virtual device, if I open a 4.4 android and open on android device I get loads of error text in in the expo react native consol saying cant adb reverse which I later found out is supported in android 5.0.0 + devices.

Whats frustrating is I can see no log out put, no time out, or error saying cant deploy etc I have nowhere to start to try and make this work. From what I read, people have made this work with the VS android emulator so its possible.

So I made the switch to linux, after an inotify issue and adb path, it (seemingly) works fine Also, means there is no hyper-v requirement and I can just use virtual box / the standard android emulator which just works.

But, the apps run really slow since it is 2 virtual machine layers deep. The first layer gets virtualization support with multiple cores, but the 2nd layer (BlueStacks Android emulator) does not get hardware virtualization support, and is therefore single-threaded and very slow.

some games need an option to choose, and so need to type some keys.in this page (bottom of the page) it says that the virtual keyboard can be opened with select+down key of the controller (the controller is included with the gpd xd plus)but in my case when i press select+down there is no virtual keyboard.i searched many options to try in the menu but nothing succed.

With AVF, we are more broadly supporting virtualization to Android. Virtualization is widely used and deployed to isolate workloads and operating systems from each other. It enables efficient scaling of infrastructure, testing environments, legacy software compatibility, creating virtual desktops and much more.

With AVF virtual machines become a core construct of the Android operating system, similar to the way Android utilizes Linux processes. Developers have the flexibility to choose the level of isolation for a virtual machine:

Virtual machines and the applications running inside them are far more portable than trusted applets. For example, a Linux-based virtual machine with a Linux-application payload will work on all devices that support AVF. This means that developers can build an application once and deploy it everywhere. VMs also make porting of existing Linux based applications seamless and easy, compared to porting into a Trustzone operating system.

AVF consists of the framework APIs, the hypervisor, and the Virtual Machine Manager. The hypervisor guarantees virtual machines (including Android) are isolated from each other, much like how the Linux kernel does it for processes. The AVF hypervisor (pKVM), however, does that with a significantly smaller (~50x) code base compared to the Linux kernel.

The hypervisor is focused on open source availability, security, device assignment to VMs and security by isolation between virtual machines. It has a small attack surface that meets a higher security assurance level. AVF APIs and features are fully supported by the protected KVM hypervisor (pKVM).

pKVM is built on top of the industry standard Kernel-based Virtual Machine (KVM) in Linux. It means all existing operating systems and workloads that rely on KVM-based virtual machines can work seamlessly on Android devices with pKVM.

crosvm, a Rust-based Virtual Machine Manager (VMM), provides the glue between the hypervisor and the AVF framework. It is responsible for creating, managing and destroying virtual machines. In addition, it provides an abstraction layer across multiple hypervisor implementations.

Isolated virtual machines are invisible to Android i.e. any process running in Android cannot inspect, see, tamper with the content of such a virtual machine. This guarantee is provided by the hypervisor.

Microdroid is a trimmed down Android OS package that is created to serve as a template for starting a virtual machine (VM). It provides developers with a familiar environment to build and run their workloads in a VM. Microdroid uses familiar Android tools and libraries, such as Bionic, Binder IPC and keystore support.

RpcBinder is an all-new backend developed for the Android Interface Definition Language (AIDL). RpcBinder enables communication to and from virtual machines using the existing binder wire protocol. This means:

The rest of the AVF framework makes virtualization easy to use by Android services and apps. For example by abstracting inter-VM communication using AIDL as a transport layer, managing the VM lifecycle or how VMs are created.

When you save a credit or debit card to your Google Account, you may be able to turn on a virtual card number. Virtual card numbers can be shared with merchants for online or in-app transactions to keep your actual card number info more secure.

Virtual cards are a safer way to pay online or in-app. When you use a virtual card to make a purchase, the app replaces your physical card number with a unique virtual card number. When you check out, the virtual number hides your personal payment details and helps to protect you against fraud.

Tip: The virtual card number, expiration date, and CVC may be different from your physical card. For added security, some card issuers change your virtual card number or CVC for different merchants or transactions.

No, the virtual card number replaces your physical card number, but is used the same way. Your credit line, balance, fees, and transaction info stay the same. You use your virtual card number during the checkout process. Instead of your actual card info, the merchant gets your virtual card number, expiration date, and CVC.

To make a return, or pick up an item in store that you bought with a virtual card, you may have to find the last 4 digits of your virtual card number. The last 4 digits of your virtual card are different from your physical card. To find the virtual card number, refer to the receipt from the merchant or go to your card issuer website. If neither of these have the last 4 digits you can contact your bank for support.

When I am running my android scripts on emulator(Pixel) in local device, it runs smoothly without any delay. But the same script if I try to run on my Virtual machine, the emulators are too slow. It hardly loads and runs the script. There is a huge difference in speed and performance.

Virtual machines often have limited resources compared to a physical machine, which can affect performance.

to improve the performance of emulators on your virtual machine

make sure your virtual machine is allocated enough resources such as CPU, RAM and disk space. Consider increasing allocated resources if possible.

Using Lightweight Emulators for example, you can try using the Android Emulator with x86 system images, which tend to perform better than ARM-based emulators.

You can do this, but I would not expect the emulator to perform well in such case, as nested emulation takes place there (emulator itself is also a virtual machine). Check -do-I-run-a-Android-emulator-on-a-virtual-machine for more details.

This article explains how to use the Android Device Manager to createand configure Android Virtual Devices (AVDs) that emulate physical Androiddevices. You can use these virtual devices to run and test your appwithout having to rely on a physical device.

After you have verified that hardware acceleration is enabled (asdescribed inHardware Acceleration for Emulator Performance),the next step is to use the Android Device Manager (also referred toas the Xamarin Android Device Manager) to create virtual devices thatyou can use to test and debug your app.

The Android SDK must be installed (seeSetting up the Android SDK for Xamarin.Android).Be sure to install the Android SDK at its default location if itis not already installed: C:\Program Files (x86)\Android\android-sdk.

When you first launch the Android Device Manager, it presents a screenthat displays all currently-configured virtual devices. For eachvirtual device, the Name, OS (Android Version), Processor,Memory size, and screen Resolution are displayed: 2351a5e196

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