When the National Portrait Gallery removed a work after pressure from activists and politicians, a project called the Museum of Censored Art set up shop right outside the museum's doors. Erin Schwartz/NPR  hide caption

In our environment, agents play a team-based hide-and-seek game. Hiders (blue) are tasked with avoiding line-of-sight from the seekers (red), and seekers are tasked with keeping vision of the hiders. There are objects scattered throughout the environment that hiders and seekers can grab and lock in place, as well as randomly generated immovable rooms and walls that agents must learn to navigate. Before the game begins, hiders are given a preparation phase where seekers are immobilized to give hiders a chance to run away or change their environment.


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There are no explicit incentives for agents to interact with objects in the environment; the only supervision given is through the hide-and-seek objective. Agents are given a team-based reward; hiders are given a reward of +1 if all hiders are hidden and -1 if any hider is seen by a seeker. Seekers are given the opposite reward, -1 if all hiders are hidden and +1 otherwise. To confine agent behavior to a reasonable space, agents are penalized if they go too far outside the play area. During the preparation phase, all agents are given zero reward.

As agents train against each other in hide-and-seek, as many as six distinct strategies emerge. Each new strategy creates a previously nonexistent pressure for agents to progress to the next stage. Note that there are no direct incentives for agents to interact with objects or to explore; rather, the emergent strategies shown below are a result of the autocurriculum induced by multi-agent competition and the simple dynamics of hide-and-seek.

As can be seen, agents trained in hide-and-seek qualitatively center around far more human interpretable behaviors such as shelter construction, whereas agents trained with intrinsic motivation move objects around in a seemingly undirected fashion. Furthermore, as the state space increases in complexity, we find that intrinsic motivation methods have less and less meaningful interactions with the objects in their environment. For this reason, we believe multi-agent competition will be a more scalable method for generating human-relevant skills in an unsupervised manner as environments continue to increase in size and complexity.

In the previous section, we qualitatively compare behaviors learned in hide-and-seek to those learned with intrinsic motivation. However, as environments increase in scale, so will the difficulty in qualitatively measuring progress. Tracking reward is an insufficient evaluation metric in multi-agent settings, as it can be ambiguous in indicating whether agents are improving evenly or have stagnated. Metrics like ELO or Trueskill can more reliably measure whether performance is improving relative to previous policy versions or other policies in a population; however, these metrics still do not give insight into whether improved performance is caused by new adaptations or improving previously learned skills. Finally, using environment-specific statistics such as object movement can also be ambiguous (for example, the choice to track absolute movement does not illuminate which direction agents moved), and designing sufficient metrics will become difficult and costly as environments scale.

Though the hide-and-seek agent performs better on many of the transfer tasks, it does not drastically improve performance or convergence time. From viewing its behavior, we know it has the latent skill to move objects in a precise manner to construct shelter in the hide-and-seek game; however, it does not have the capability to use this skill in other contexts when trained with a low number of samples.

Are you still in hiding? What might give you the courage to step out and be known as your authentic multipotentialite self? Or have you graduated from undercover to out-and-proud multipotentialite? What changed in your life when you allowed yourself to be seen? Share your experience to inspire other multipotentialites to stop playing hide and seek.

Hi Mel, this is a much awaited article for me. I, too, have faced the situation where I have to show only a certain side of my personality while in a particular work environment, and I still do it. While I agree with you that we, as polymaths, should not hide being those, I also feel that sometimes a full disclosure may not fetch work for you. What do you think?

Evolutionary, cognitive, and neural underpinnings of mammalian play are not yet fully elucidated. We played hide-and-seek, an elaborate role-play game, with rats. We did not offer food rewards but engaged in playful interactions after finding or being found. Rats quickly learned the game and learned to alternate between hiding versus seeking roles. They guided seeking by vision and memories of past hiding locations and emitted game event-specific vocalizations. When hiding, rats vocalized infrequently and they preferred opaque over transparent hiding enclosures, a preference not observed during seeking. Neuronal recordings revealed intense prefrontal cortex activity that varied with game events and trial types ("hide" versus "seek") and might instruct role play. The elaborate cognitive capacities for hide-and-seek in rats suggest that this game might be evolutionarily old.

With summer winding down, we still wanted to enjoy some time as a family. Since we tend to stay up much later in the summer, playing flashlight hide and seek for some family fun turned out to be a perfect way to spend a summer night.

To start playing with a pup that has never played before you will either need to teach your pup a rock solid sit stay or have a helper hold them while you hide. Either option is fine and it really just depends where you are with your training efforts. If you try the stay method and the dog keeps getting up and coming to you before you hide you can keep training on the stay or simply switch and have someone hold them.

Each time you play you can hide in a harder and harder place. Pretty soon you will be hiding on a different floor of the house in some pretty sneaky places. Some of our favorites are closets and showers with the curtains shut. Another really fun option is laying under a blanket on the floor or a couch where a blanket would normally be. This usually gets the dogs really worked up and excited when they realize you are under it!

David invites Elizabeth over to dinner one night, where Emily acts hostile toward her. Elizabeth later tries to make peace with Emily. When Emily tells her that she is playing hide-and-seek with Charlie, Elizabeth indulges her by pretending to look for Charlie. When she opens the closet, someone bursts out and pushes her out the window to her death.

My homemade hide and seek biscuits recipe is very easy, totally eggless and looks just like ready hide and seek biscuits. It tastes even better because it has absolutely no preservatives and its made with fresh & clean ingredients.

The Beach Buddies hide the globes in public places only where they can be found. Look in general areas such as the Beach Village, the Historic District, Great Dunes Beach Park, and other common locations. Just know, the globes are not hidden in the dunes, the marshes, golf courses, or on residential properties.

There are some clear cognitive benefits to playing hiding games. Peekaboo makes them giggle but also teaches them the concept of object permanence; that things can still exist even though they might not be able to see them. Searching for objects or people encourages children to use their imagination and helps them develop problem-solving skills as they try to work out the best place to hide or find their target. They can even start to appreciate the concept of volume as they try to find the smallest hiding place they can fit into. It also gives them an opportunity to develop their social skills as they play with others, learn to deal with conflicts between participants, take turns, and practice the other skills that will enable them to work effectively in teams.

Playing hide-and-seek gives a child some valuable physical benefits as well since the exercise helps them build stamina and aids muscle development. The challenge of getting into the perfect hiding place will help improve their balance, agility, and coordination. 

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The quest Hide and Seek is one of the Side Quests found in the Argentum Trade Guild. It can be started by speaking to Aft on the second floor of the bazaar. Aft, Talulu and Snikisniki want to play hide-and-seek. Find them all scattered around the area.



This method is beneficial because it allows your dog to know your location. Dogs are always looking for their pack leaders. Have an assistant hold your dog on a leash. Talk excitingly to your dog while you go and hide behind a piece of furniture, tree, bush, etc. Let the dog see you hide.

 Command your dog to find you. Have your assistant take your dog off his leash and follow him. Your dog will more than likely run to you, mostly basing your location off his sense of sight, as he saw where you hid. This establishes the concept of hide & seek. When your dog finds you, reward him and praise him with a treat or toy. 2351a5e196

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