Angry Birds is a Finnish action, puzzle, and strategy based media franchise created by Rovio Entertainment, and owned by Sega. The game series focuses on the eponymous flock of colorful angry birds who try to save their eggs from green-colored pigs. Inspired by the game Crush the Castle,[1] the game has been praised for its successful combination of fun gameplay, comical style, and low price. Its popularity led to many spin-offs; versions of Angry Birds created for PCs and video game consoles, a market for merchandise featuring its characters, Angry Birds Toons, a televised animated series, and two films; The Angry Birds Movie and its sequel The Angry Birds Movie 2. By January 2014, there had been over 2 billion downloads across all platforms, including both regular and special editions.[2][3]
On 17 November 2018, a series titled Angry Birds on the Run was released on YouTube. The series focuses on the birds being sent to the real world from a girl's phone, causing mayhem while the pigs are looking for them.
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On 18 January 2020, a series titled Angry Birds Slingshot Stories was released on YouTube.[59] It features structures from the original Angry Birds game and shows the birds and pigs' life outside the levels.
There have been several toys made from Angry Birds characters.[49] The game's official website offers plush versions of the birds and pigs for sale, along with T-shirts featuring the game's logo and characters.[72] In May 2011, Mattel released an Angry Birds board game, titled "Angry Birds: Knock on Wood".[73] Over 10 million Angry Birds toys have been sold thus far.[50] Rovio opened the first official Angry Birds retail store in Helsinki on 11 November 2011 at 11:11 a.m. local time.[74] It expects to open its next retail store somewhere in China, considered the game's fastest-growing market.[74] Merchandise has been successful, with 45% of Rovio's revenues in 2012 coming from branded merchandise.[75]
On 20 March 2012, National Geographic published a paperback book titled Angry Birds Space: A Furious Flight Into The Final Frontier[81][82] shortly before the release of Angry Birds Space which became available on 22 March 2012. National Geographic also has a book titled Angry Birds Feathered Fun for learning all about birds.[83]
In June 2013, Rovio and NASA opened the Angry Birds Space Encounter theme park at the Kennedy Space Center.[100] It offers creating characters and shooting birds at pigs, as in the video game. It also opened in the Space Center Houston.
The game's popularity has spawned knock-off and parody games that utilize the same basic mechanics as Angry Birds. For example, Angry Turds features monkeys hurling feces and other objects at hunters who have stolen their babies.[133] Another game, titled Chicks'n'Vixens and released in beta form on Windows Phone devices, replaces the birds and pigs with chickens and foxes, respectively.[134] The developer of Chicks'n'Vixens intended the game as a challenge to Rovio Mobile, which stated at the time that a Windows Phone port of Angry Birds would not be ready until later in 2011.[134] The Angry Birds theme song (Balkan Blast Remix) and its characters appear in Just Dance 2016.[135]
You know the game, I know you know. Angry Birds. I have an attraction to games like this. You can play for just a little bit at a time (like that) and each time you shoot, you could get a slightly different result. Oh, you don't know Angry Birds? Well, the basic idea is that you launch these birds (which are apparently angry) with a sling shot. The goal is to knock over some pigs. Seriously, that is the game.
I was given a Peterson Field Guide to Birds when I was seven years old and snapped, I love birds, it\u2019s just the way I'm wired. Since 1997, I've made it my goal to get paid to go birding. I'm an international professional speaker and storyteller, wrote the books Disapproving Rabbits, City Birds/Country Birds and 1001 Secrets Every Birder Should Know and I'm #32 in the Geek A Week Trading Card set. I also work part-time as a National Park Ranger. When I'm not digiscoping or banding birds, I'm an award-winning beekeeper.
But Angry Birds was sweeping that nation and as a die hard birder how could I not test it out? I waited until I didn't have hard deadlines and started playing it. The premise is that green pigs have stolen the birds' eggs and the birds launch an all out attack to annihilate the pigs. In turn, the pigs build elaborate forts and put on armor to guard against the furious birds hell bent on destruction. Kind of based in reality...wild boars would eat bird eggs if they found them...but I don't see any wild birds with the ability to explode and take down a fort of glass, rock and wood. You use a slingshot to launch the birds at the pigs and different birds have different abilities. Physics actually plays a part in the game as to how you launch the birds.
As I played the game, I tried to identify the birds. I wondered...what real birds are the Angry Birds based on? Here' my opinion, how does it compare with your thoughts on the id of the Angry Birds? Some are easy:
The Red Angry Bird is a Northern Cardinal--that's a total no brainer and makes sense. Having had more than one cardinal in my hand, that hard beak is no lie. They are truly angry birds and capable of nasty bites.
The Yellow Angry Bird is an American Goldfinch. In the game, it's special ability is to have sudden short bursts of speed. This would be something more suited to a Cooper's Hawk or Sharp-shinned Hawk but that's not as funny as tiny cute bird being angry and taking out big green pigs.
The Blue Angry Bird (that morphs into a flock of three birds when tapped) has been vexing me. It's tiny and all blue, so that makes me think Indigo Bunting...but that's the wrong shade of blue. Could it be a Mountain Bluebird? Or do we need to look at birds outside of North America and could it be an African Blue Flycatcher? It does have a slight crest and that is about the same color of blue. This bird's special ability is to break out into three birds when you tap the screen after launching it.
I think the Black Angry bird that explodes is based on a myna bird, most specifically, the Crested Myna. Look at the color scheme between the two. The Angry Birds version is more stylized but you can see the the little crest and the red and yellow. I think there might be some elements of the Common Hill Myna in there too. And that's a family of birds that always kind of looks angry anyway. Good thing the real life ones do not explode, it would make keeping them as pets incredibly dangerous.
The Green Angry Bird which acts like a boomerang in the game has got to be Emerald Toucanet, a bird that I've seen in Panama and Guatemala. Although, I didn't see actually do anything remotely boomerang like. But compared to the other birds in the game, it's smaller--like the toucanet and has a giant schnoz...or beak.
So those are my thoughts of the Angry Birds...how about you? Do you agree with the id? Incidentally, I linked to a trailer earlier for the movie Rio. Word from the producers is that an Angry Birds version of the birds in the movie will be coming so you can fling Spix Macaws, Red-crested Cardinals, Canaries and perhaps a Keel-billed Toucan. What really cool is that the game touches on the issue of illegal trapping for the pet bird trade. More awareness of that cannot be a bad thing.
I'm not sure but considering that quite a few .lua files are inside the angry bird app folder, I'd say they used LUA at some aspects.But from what I've heard, LUA isn't a primary language, just something to script with.That said, I'm not a obj-c programmer either, so take my word with a grain of salt.
On an island in the Pacific, the goal is to fling a squadron of kamikaze birds at gormless green pigs. The birds have just cause: the pigs stole their eggs. The swine took refuge in, and on, easily collapsible structures. The game is physics-based -- you adjust the trajectory and power of the slingshot with your finger -- and very, very addictive. Rovio, the Finnish developer behind the title, certainly got lucky. But Mikael and Niklas Hed, the cousins who run the company, also realised in early 2009 that the smartphone was about to become a new mass medium -- just one without the mass-media economics. So they methodically set out to create a new type of blockbuster, one with universal appeal, and use it to build an entertainment empire that would extend far beyond the iPhone. It would be Disney 2.0. "We set out to minimise the amount of luck that was needed," says Mikael Hed. "We felt we had done our best game so far. But the idea always was, this is the first step."
First they had to save a company in crisis: at the beginning of 2009, Rovio was close to bankruptcy. Then they had to create the perfect game, do every other little thing exactly right, and keep on doing it. The Heds had developed 51 titles before Angry Birds. Some of them had sold in the millions for third parties such as Namco and EA, so they decided to create their own, original intellectual property. "We thought we would need to do ten to 15 titles until we got the right one," says 30-year-old Niklas. One afternoon in late March, in their offices overlooking a courtyard in downtown Helsinki, Jaakko Iisalo, a games designer who had been at Rovio since 2006, showed them a screenshot. He had pitched hundreds in the two months before. This one showed a cartoon flock of round birds, trudging along the ground, moving towards a pile of colourful blocks. They looked cross. "People saw this picture and it was just magical," says Niklas. Eight months and thousands of changes later, after nearly abandoning the project, Niklas watched his mother burn a Christmas turkey, distracted by playing the finished game. "She doesn't play any games. I realised: this is it." ff782bc1db
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