Deriving acceleration from Newton's Law of Universal Gravitation (plus other miscellaneous scratch work)
Deriving acceleration from Newton's Law of Universal Gravitation (plus other miscellaneous scratch work)
Work towards figuring out the Runge-Kutta methods
An overview of my object oriented solution for the GUI
The "Label" class - Label objects are drawn to the screen as a rectangle with text
The "Interactable" class - every child of this class handles several "events" like clicking or key presses
The "NumericEntry" class - NumericEntry objects allow the user to input strictly numbers into them