After around 2 years of development (during which I was also completing my degree), I finished "The Adventures of Meerkat Man", delivered it to my client for a fair price and, with permission, released it on Itch.io and gxgames.com where I found thousands of people who seemed to enjoy it a lot!
I've had grateful messages from parents and rave reviews on tiktok, but while the game was a huge success for what it was, there were several areas I realised I need serious work on as a developer: namely Art and Marketing.
Overall, Meerkat Man was a huge success and still holds the position of my most played and best reviewed game to date.