"Death is proper payment for the sins of a useless Life."
1: Spectre Form, Starting Abilities
2: Asha Uses All
3: Soulreaver
4: Life-Sense
5: Shadow of Death
6: Repulsion Blast
7: Ectoplasmic Barrier
8: The Face of Death
9: Overshadow
10: Wail of the Netherworld
A Spectre of Asha can, as a Full-round action, turn into a Spectre.
He can stay in this form for a number of rounds equal to his Constitution modifier x his Spectre of Asha level x 10 a day( These rounds need not be consecutive)
While in this form he gains access to a number of abilities, and undead-like traits,
This ability only works if the Spectre of Asha is wearing cloth or light armor,.
A Spectre of Asha will revert back to their living form if successfully turned.
Phased Ectoplasmic Ray (Su)
While in Spectre Form a Spectre of Asha can fire a ray of Phased Ectoplasmic Energy from his hand as a standard action, dealing damage as shown on the table, with bonus damage equal to his charisma modifier. This ray is a ranged touch attack and has a range of ([10' x level] +[10' x Charisma modifier]), and scores a critical on a hit of 19-20, with a x2 multiplier. This ray deals double damage to undead due to its phased state.
This ability cannot be used if the Spectre of Asha has been reduced to 0 Chakra.
Lvl Damage
1-2 1d8
3-4 1d10
5-6 2d6
7-8 2d8
9-10 2d10
Damage Reduction (Ex)
While in Spectre form a Spectre of Asha gains damage reduction as shown on the class table based on total character level.
Lvl Damage Resistance
1-13 1/Laconia
14-27 2/Laconia
28-41 4/Laconia
42-50 6/Laconia
Invisibility (Su)
While in Spectre form a Spectre of Asha can, as a standard action, turn invisible for a number of rounds per day equal to his charisma modifier x his Spectre of Asha level, these rounds need not be consecutive. If he chooses he may share his invisibility with an number of touched creatures equal to his charisma modifier. This ability cannot be used if the Spectre of Asha has been reduced to 0 Chakra.
Intangibility (Su)
While in Spectre form a Spectre of Asha can, as a Immediate action, become Incorporeal for a number of rounds per day equal to his charisma and Constitution modifer added together, these rounds need not be consecutive. If he chooses he may share his incorporealness with an number of touched creatures equal to his charisma modifier. This ability cannot be used if the Spectre of Asha has been reduced to 0 Chakra.
Flight (Ex)
While in Spectre form a Spectre of Asha gains a fly speed equal to 10 x his Spectre of Asha class level. if he chooses so he can divide his speed among himself and a number of touched creatures equal to his charisma modifier, they must remain in direct contact for this to work.
Lvl Maneuver
1-2 Clumsy
3-4 Poor
5-6 Average
7-8 Good
9-10 Perfect
The Spectre of Asha gains Chakra whenever a Friend or Foe crosses the threshold between this world and the next. Whenever a Creature enters Negative Life within 125 feet of the Spectre of Asha they gain +1 Chakra per Spectre of Asha Level.
The Spectre of Asha can as a swift action consume 2 Chakra to mark a creature with Soulreaver for 1d4+1 turns. If the creature dies under the effect of Soulreaver, then the Spectre of Asha gets 1 Hitpoints and 1 Chakra per spectre level. The Chakra requirement to resurrect the target is doubled.
At 3rd level, a Spectre of Asha gains blindsight to a range of Constitution Modifier x 10 ft. for a number of rounds per day equal to his Spectre of Asha level x2, but it detects only living creatures and undead creatures.This sight also tells him whether a creature is living or undead. Constructs and other creatures neither living nor undead cannot be seen with this ability. These rounds need not be consecutive.
Beginning at 3rd level, the mere presence of the Spectre of Asha can inspire fear in his enemies.
All enemies within 60 feet that have less HD than the Spectre of Asha must make a Will save (DC 10 + Spectre of Asha's level + Charisma modifier). Enemies that fail this save become shaken, taking a -2 penalty on attack rolls, saves, and skill checks for a number of rounds equal to 1d6 + Spectre of Asha's Charisma modifier, at which time a new save is made. A creature that makes a successful will save is immune to the Spectre of Asha's Shadow of Death for 24 hours.
While this ability is marked as a Spectre Form ability, if an individual can recognize the Spectre of Asha in their living form it suddenly becomes active to that individual.
As a full round action release a wave of force that causes all creatures within 30 feet to pushed back the Spectre of asha's Charisma modifier x 5 ft.
Repulsion Blast can be used up to three times a day, but the Spectre of Asha cannot have a chakra amount of 0.
Create a shield that blocks incoming damage. As a Full round action you create a sphere around yourself (and anyone you chose within 30' up to your Constitution modifier) capable of stopping attacks. The sphere's can block a number of points of damage equal to [(12 + your charisma modifier) x Spectre of Asha level] per day. After the shield has blocked all the damage it can it shatters, dealing 1d4 damage to all creatures (including you) with in 60 ft. While the shield is up you are able to make a single move action per turn. You may prematurely drop the shield if you wish at will, Ectoplasmic attacks bypass this barrier.
Each time an enemy dies, all surviving enemies are confronted with a vision of their own death. All enemies remaining must make a Will save (DC 15 + Spectre of Asha's level + Charisma modifier). Enemies that fail this save become shaken, taking a -2 penalty on attack rolls, saves, and skill checks for a number of rounds equal to 2d4 + Spectre of Asha's Charisma modifier, this ability still functions even if the enemy has become immune to The Shadow of Death.
As a standard action Possess a creatures body and take control of it.
The target creature is allowed a will save (DC 10 +1/2 level + cha mod) if the creature passes you are flung out of the creatures body 15' in a random direction.
You control the creatures actions. At will.
This ability cannot be used if the Spectre of Asha has been reduced to 0 Chakra.
Chakra Consumption: 32
Range: 120 ft.
Saving Throw: Will and Fortitude(partial) or Reflex negates (for objects); see text
Using a Full Round action a Spectre of Asha can emit a horrible shriek, this supernatural ability functions like greater shout, except that the Area of effect is spherical from the Spectre of Asha and deals 13d6 +2 points of Ectoplasmic damage to living things and hostile forsaken and undead creatures, Allied undead, Forsaken and Necropolis classes are healed by the same amount. It also causes creatures allied or hostile to be stunned for 1 round and deafened for 4d6 rounds. A creature in the area of the Blast can negate the stunning and halve both the damage and the duration of the deafness with a successful Fortitude save. A creature holding vulnerable objects can attempt a Reflex save to negate the damage to those objects.
WIll Save:
Enemies that fail this save become shaken, taking a -2 penalty on attack rolls, saves, and skill checks for a number of rounds equal to 1d4 + Spectre of Asha's Charisma modifier.
Overwhelming Strain
Constitution Check 1d100 + Constitution score
On 67 or higher, Spectre form is maintained, on 66 or lower the Spectre of asha has taxed their Ectoplasmic energy too much and returns to their standard form, requiring re-transformation.
Restricted Class Feat:
Asha Uses All, And so does <character name>
Double the Area of Effect for Asha uses all from 125 to 250 Feet
Double the Chakra gain from Asha Uses all.
Taiga notes
Starting Meseta: 1000-might 1250-magic 1500-civilian [This should be likely + 1 zero more on each. to be done when coupons are updated!]
Basic classes use 11 points split among [HP, Energy, skills and proficiencies]
+1 HP [1] +2 HP [2]
1d4 control [0] 1d6 [1] 1d8 [2] 1d10 [3]
4 + Int at level 1 ||| 2 + Int per level after [0] 6 + Int at level 1 ||| 4 + Int per level after [2]
Highly skilled increases [Per level after] up to match Initial and costs [2]
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Advanced classes use 7
Skill base is 2 + Int per level. [0]
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Prestige is likely less [points] then adv