Chat with your Discord friends while on your PS5, or come together and enjoy multiplayer games, no matter if people are playing on PC, mobile, or a different Discord-supported console.

If you've previously linked your account for PlayStation Network to display what game you're playing, you'll have to link your account again to grant the permissions needed for Voice. If you were lucky enough to try out Discord Voice on PS5 during the beta phase, you won't need to link again.


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So, as of the most recent update, Discord is now showing when you're playing Raid via Plarium Play. The only problem is...I don't want it to. Does anyone know if there's a way to stop it? It's not even showing up in my Discord settings when I go to Registered Games, it seems like Plarium is just injecting it into Discord some other way.

Note that you are not giving a callback function here; instead you are calling play immediatly again. The error you are seeing is caused because you recursively spawned too many instances of FFMPEG (The library ytldl uses to transcode the video). To solve this you simply have to give an actual callback function like this:

Discord Player is a robust framework for developing Discord Music bots using JavaScript and TypeScript. It is built on top of the discord-voip library and offers a comprehensive set of customizable tools, making it one of the most feature enrich framework in town.

Discord Player requires Discord.js 14.0 or higher. Please ensure that you have a compatible version by running npm list discord.js in your terminal. If you're using an earlier version, please update it. The discord.js Guide provides resources to assist you with the update process.

YouTube streaming is not supported without installing one of the following package. If you want to add support for YouTube playback, you need to install a streaming library. This step is not needed if you do not plan on using youtube source.

Discord is the first choice for gamers when they want to chat with some friends while playing an online computer game. Moreover, it is also a major choice for users that simply want to communicate with their friends and family. All of these make Discord one of the most used collaborative applications worldwide, gathering millions of people.

A search for malware samples that have attempted to connect to cdn[.]discordapp[.]com resulted in numerous samples that use Discord's CDN to download a next stage payload. Among those, the most popular are loaders, which are responsible for deploying a payload obtained from Discord servers.

Are you looking for a friendly little discord server? I am going to suggest Cayden's Keg, which has a delightful subset of players and GMs and is small so you and your daughter can get to know folks and find a VO to get you into a game. If playng with a kid, I think that I would want to start on a small but active discord with a very welcoming little community, and Cayden's Keg fits the bill nicely.

Issue Description:

I havent seen anyone mention this. While the game is running fine on my end, finished the prologue and training without any issues however when I it, Discord keeps losing connection on and off. Works fine the moment I close the game. It seems the game itself or the anti-cheat is causing this. Unable to play with friends like this.

Okey so I just tried to run Discord on Firefox and I remain connected while playing. So something with the game and the discord app is acting up on my end. Tried to completely re-install Discord and the beta still disconnected me.

The pandemic of 2020 / 2021 taught many of us the value of playing D&D online. Even as we crawl out of our holes into the bright shining light of the world once more, many of us still find great value in playing D&D online. It is ever important that, whether we do so in person or online, we connect and spend time with family and friends and there's no better way to do that than playing D&D. Playing D&D is important.

This article isn't intended to convince you to use a different stack of software than you already use to play D&D. All that matters is that you're playing D&D, whatever tools you use. Don't take this article as a slight on other solutions. If you love Roll 20, Fantasy Grounds, Foundry or other VTTs; go with the Gods.

While much of our D&D game can happen over voice chat, we can also drop images into Discord for pictures of NPCs, locations, handouts, maps, and parts of maps. You can add an image to the chat channel by dragging and dropping it into the channel, pasting from your clipboard, or uploading it directly by clicking the + button near the chat box. I recommend setting up a "maps and handouts" text channel on your D&D Discord server and then locking down write permissions to just the DM so only you can add new images to it but your players can see it.

Instead of running tactical combat, you can run a form of augmented theater of the mind by uploading screenshots of pieces of maps or pieces of maps into the "maps and handouts" channel so players can see the combat location and then ask players to describe where they are and what they're doing. Seeing a map is often a big help for players even if you don't display tokens for characters or monsters. Knowing generally what an area looks like is often enough.

This works equally well for exploring dungeons. You can take a full dungeon map (I personally love the maps over at Dysonlogos), screen capture and crop the relevant sections, and upload them to Discord as the characters explore the dungeon. A lasso-style copy and paste tool lets you clip out exactly the right portion of a map to show the players. Windows has this natively by pressing Win, Shift, and S all at the same time. The Mac has third-party applications such as Screenshot Maker that lets you use a lasso to copy a part of an image as well.

D&D Beyond now lets players with characters in the same campaign share their dice rolls in a "campaign log". As a DM, you can build encounters tied to those campaigns as well and share the dice rolls of monsters in the same log. This is a great way to share dice rolls within a group and requires no extra settings in Discord.

If you want those dice rolls passed into Discord you can add the Avrae discord bot to your server and connect Discord to D&D Beyond in your D&D Beyond account page. Your players need to do the same thing to share their rolls in Discord. Once your accounts are connected you can type "!campaign URL" where URL is the URL of your D&D Beyond campaign page to connect your D&D Beyond campaign, and the characters in it, to your Discord bot.

One problem is that you can't share the initiative results with your players. As a hack, I wrote this D&D Beyond initiative parser. When you're on the D&D Beyond encounter page, hit "Control A" and "Control C" to copy the entire page and then paste it into the parser's form. It will return a markdown version of initiative in text which you can copy and paste into Discord so your players can see the order of initiative. I'm hoping D&D Beyond adds a way to pass the initiative results to the players in the future.

This article focuses on playing D&D over Discord because I found it to be a popular, free, simple, and powerful way to play D&D online. Choose whatever system you wish to help you play D&D online. If you're having trouble finding the right system and method to play D&D online or don't know where to start, hopefully this article helps you find an option with Discord. Most important is that we continue to play D&D with our friends and family. It's never been more important than it is right now.

You can also customize the behaviors of an audio player. For example, the default behavior is to pause when there are no active subscribers for an audio player. This behavior can be configured to either pause, stop, or just continue playing through the stream:

Audio players can play one audio resource at most. If you try to play another audio resource while one is already playing on the same player, the existing one is destroyed and replaced with the new one.

Buffering - the state an audio player will be in while it is waiting for an audio resource to become playable. The audio player may transition from this state to either the Playing state (success) or the Idle state (failure).

Playing - the state a voice connection enters when it is actively playing an audio resource. When the audio resource comes to an end, the audio player will transition to the Idle state.

AutoPaused - the state a voice connection will enter when the player has paused itself because there are no active voice connections to play to. This is only possible with the noSubscriber behavior set to Pause. It will automatically transition back to Playing once at least one connection becomes available again.

In this example, the audio player will only move on to playing the next audio resource if an error has occurred. If playback ends gracefully, nothing will happen. This example avoids a transition into the Idle state.

In this example, the error event is used only for logging purposes. The audio player will naturally transition into the Idle state, and then another resource is played. This has the advantage of working with streams that come to an end gracefully, and those that are interrupted by errors.

This setting will allow exploration into ghost towns, vast deserts, old labs, sludgy seas and more. The setting is built to allow more then one DM to create their own story line for the world that players can choose to engage with or not.

This module uses the Python logging module to log diagnostic and errorsin an output independent way. If the logging module is not configured,these logs will not be output anywhere. See Setting Up Logging formore information on how to set up and use the logging module withdiscord.py.

If an error happens while the audio player is running, the exception iscaught and the audio player is then stopped. If no after callback ispassed, any caught exception will be logged using the library logger. ff782bc1db

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