Hey. I'm Dima. 
These are my narrative designer/game writer samples based on my original game settings: MOONBITE, BLOODFORGED and STEAM YORK.
You'll also find samples for existing IPs as examples of working within established worlds.

I'm a seasoned senior creative – check out dimakishka.com to see my work.
I've completed two intensive courses in narrative design and game screenwriting led by top-tier professionals Serhii Ten and Vlad Bieliaiev.
In my spare time, I work as a narrative designer on the arcade roguelike DRONE 'EM ALL

Feel free to check out the short MOONBITE setting pitch below or browse other samples.
MOONBITE is a space sci-fi horror set in an alternate 1990s, unfolding on the Moon during a deadly virus outbreak.


In short
"Resident Evil' on the Moon with cannibalism, “Children of the Corn”, “Lord of the Flies” and a bit of “Alien Isolation”.

Game genre
Third-person survivor horror. With elements of action and stealth.