On this project, I was leading all research and service design activities to help deliver a new payment flow between Secret Escapes and all their hotel partners. Building this virtual card payment service was part of a revenue management initiative, involving several functions of the business - tech, product, finance, and sales. The goal was to enable faster payments and additional generated revenue from rebates.
Role:
Service Designer
UX Researcher
Objectives:
Phase one - build a PoC
Phase two - all suppliers are paid via virtual cards
0% opt-out rate on the new payment process
Outcome:
All suppliers are subscribed to the new payment service with an opt-out rate of 0%
Main project takeaways:
Facilitating an Event Storming workshop;
Applying my Service Design knowledge into practice:
Utilising a goal-setting framework OKRs - (Objective and key results) to deliver value both to the service user and the business.
Artefacts produced:
Service events flow;
User task flows;
Email designs;
CMS designs;
Service blueprint map;
Process overview:
1. Research: gathering domain knowledge
2. Planning
3. Discovery
4. Delivery
5. Feedback
To kick off the initiative I chose to run an Event Storming workshop, originating from the context of domain-driven design. The product manager, team lead and myself considered this type of workshop fit for the initiative due to the project's underlying complexities and multiple business functions involved. The format allows for those complexities to come to surface early as well as to align the different domain experts and enable them to learn about the service together, with each bringing their own expertise to the table.
After having aligned the domain experts on the ideal events flow of the service, as a cross functional team, we were able to make a decision on how to break down the work for the PoC build and the chunks of work were put into the delivery backlog.
After we had a clear view of the technical work required for the PoC, the product manager and myself started planning the discovery work and prioritised it in alignment with delivery. The Event Storming workshop we ran as a kick off uncovered the complex areas which was our cue of where we need to do further investigation and ideate on potential solutions. Cancellations and refunds were two key areas holding unknowns and complexities. Interviewing members of the customer service team and finance helped us understand the multiple work streams that were in place in order to make customer refunds and cancellation possible. We were able to identify the key user needs and make sure those are met with the implementation of the new service. Some of the design solutions proposed fitted the existing user flow, the ones that didn't were usability tested and iterated upon before the build.
Working with the engineers in two work streams - current and future. For the current work I was involved in the delivery process by doing design reviews of the solution implementation before release. For the discovery future work stream, I would communicate and collaborate with the developers to explore the problem space and potential solution as well as understand the technical limitations.
After PoC was live for a limited number of users, we were able to gather feedback on how the service is performing and identify pain points. To communicate the severity of the issues, their position in the service and correlation with the initiative's objective, I used a service blueprint created and validated with the domain experts. The blueprint clearly pointed out to the areas that required iteration, which helped the stakeholders agree on prioritising the work.
I can share further, more detailed images upon request.