CREATE A KINGDOM.
CREATE A KINGDOM.
Built in Godot Game Engine. All development was done by me, during the time of Summer 2024. Homesteader is perhaps my first "real" project, in which I created it to be distributed.
During the process of Homesteader, I learned how to sync art assets with mechanics design, UI/UX creation process, and learned improved procedural generation.
Homesteader represents a massive leap in my capabilities as a designer, being my second project. I created Homesteader primarily to practice balancing and presentation.