Developed over 3 days with a team of 4 members
Created using Unity
Focus on well balance levels
Level Creation (Greybox and final product)
Participation in Spain Game Devs Jam II
Introduction (Narrative Introduction)
Denial (Mechanics introduction)
Anger (Enemy introduction while plataforming)
Bargaining (New plataforming elements)
Depression (Slow character, introduce new mechanics)
Acceptance (Flying character, introduce new mechanics)
Conclusion (Narrative final)