Hi, I'm David Seguer, a Game and Level Designer from Barcelona, dedicated to crafting rewarding experiences. I bring creativity and a player-focused approach to each project, building captivating worlds for mobile, PC, and console games.
Since I was little I have always liked creating games. It all started with mazes, and minigames in the school yard. When I grew up I began making levels in videogames. One of the greatest satisfactions it gives me is to see how people enjoy the level created.
To sum up, I aim to help create experiences that the player will remember.
CV
SKILLS
Game and Level Design
Level Design / Planning
Design Document
Gameplay Balancing
Gameplay Concepting
Multiplayer Level Design
Playspace Blockouts
Tools
Atlassian (SourceTree, Jira, Confluence)
Excel
Hammer SDK Tool
Photoshop / Ilustrator
Figma / Tldraw
Unreal Engine 5 / Unity
Level Design (landscape tool & blockmesh)
Gameplay programming
Blueprint Programming
Behaviour Trees Designer & Programmer
Programming Languages
C++, C#, C, Java, Html
Languages
Spanish, Catalan, English