Cybertitans is a competitive auto-battler that combines strategic depth with fast-paced decision-making. Players build and position their team of cybernetic titans, each with unique abilities, to battle opponents in tactical, round-based combat. With a variety of synergies, upgrades, and strategies to master, the game challenges players to adapt and optimize their approach in every match.
Constantly updating confluence to make sure that we don't lose information and making easier to do the other team tasks to my teammates.
Creating tournaments and paying attention to the community to know how to manage them.
Every season there is a game balance to ensure good feeling to players experience and creating new metas to change gameplay.
Creating Features like Tournaments / Clubs / Mobile / Social Area. Documentation and creation mock-ups about that.
My time at Litlab Games marked my first time into the gaming industry, where I started from scratch and learned the fundamentals of game design and development. I was fortunate to have the team’s trust in my designs, which motivated me to tackle the complexities of creating features and meticulously documenting everything.
I also gained a deep appreciation for the importance of daily stand-ups and team meetings in fostering collaboration and ensuring everyone is aligned. A significant highlight of my journey was contributing to my first published game, Cybertitans, which was an incredibly rewarding experience that solidified my passion for game development.