Correcting AFCADs

Unparalleled precision in revised AFCADs

Adjusting all lines and nodes manually to match visible surface textures of airports. Proper taxiing of AI aircraft, taxipath shown on the path not just somewhere. Making lines straight, where they are not. Adding more parkings and airlines designations. Fixing landscape problems.
Adding more objects or details left off from original authors.
Just making it perfect, as it should have been from the start.

All sceneries listed here, made for sims prior to P3D5, were tested by me in P3D5, and work there from scratch or with my mod.

Aerosoft Chania

AFCAD refining and adding more parkings

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Aerosoft Mega Airport Ben Gurion V5 LLBG

Better Afcad, runway management, parkings changed

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Aerosoft Maldives X VRMM

I did this mod a while ago in 2021, fixing the Male airport and Male seaplane airport. I can't remember what I did exactly only I added my holiday Island Angaga. So if you have Maldives X and see some problems there, try this fix. There's certainly not the new runway added, since the given Maldives X background did not allow that. 

I checked it today and it works on 5.4.

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Aerosoft Nassau X MYNN

Made compatible for P3D5 with proper exclusions, adjusted parkingsizes and -types. 

Added GSX jetways, replacing the SODE jetways not working in P3D5. 

I also added much more more GA parkings and corrected some taxiway to improve AI traffic.

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ARMI Project Tehran Imam Khomeini International Airport OIIE

This Mod makes the scenery compatible with P3D5 and gives it nice GSX jetways.

Bajasim La Paz MMLP

I just fixed a few little things like removal of default P3D5 buildings, fixed a few parkings and bugs.

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Bajasim Los Cabos MMSD

I just fixed a few little things like removal of default P3D5 buildings, fixed a few parkings an bugs.

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BDOaviation LICA Lamezia Terme


Adjusted heigth to P3D5 in cvx and afcad, removed redundant papi lights

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Blue Sky Simulations Montserrat TRPG

Get the original freeware scenery from Blue Sky here

I changed the scenery a bit, made it more detailed, removed some parkings. Not a necessary mod, but to make the good even better. 

ARMI Project Cairo HECA

At this time, this is just an altitude fix for the scenery that it can be used in P3D5.

BinerSim Soekarno Hatta WIII for P3Dv5

I fixed all unmatching paths and glitches of this great airport.

Captain7 EDAH Heringsdorf

This mod is to remove default buildings and objects shining through in P3D5.4.  I also corrected the afcad generally. It should work with ai. 

The original scenery is needed and available here

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Cloud9 Podgorica LYPG

Matched all taxiways and parkings to the visible lines. Changed from GA parkings to Gates, to direct AI planes to the right stands.

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Cloud9 LQSA Sarajevo

This scenery had some serious problems, although it should be compatible with P3D5.

As usual I fixed all taxiways and parkings beeing shifted off the seen taxiways.

Fixed the missing SODE jetways, because of a faulty sim.cfg file. 

Fixed default buildings bleed through. 

Moved the tower view inside the tower and at 60 ft.

Changed the flight pattern according to Navigraph Charts. Landing is only available to Rwy 11 and takeoff is only Rwy 29. I assume this is due to the surrounding terrain.

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Coolsimmers SKMU 

Adding vapor and rainbow as well as rocks to both Mitu Falls and made AFCAD AI friendly, more parkings and defining turning paths. Added some piers and boats. Also in the package the AI Antonov 32 in Aer Caribe paint with flightplan.

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Dreamflight MDPP Puerto Plata

Fixed the altitude problem in P3Dv5, added exclusions and made it more precise as always.

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Flightbeam KMSP Minneapolis Saint Paul Intl

Flightbeam used to be a quality developer for me until i saw this afcad. Every single parking and all taxiways were misplaced. Big work to fix a four runways airport. I checked while taxiing if I got all missplaced taxiways. If you still find one, drop me a note.

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Flightsim Chile SCGZ Puerto Williams

Fixed terrain around runway

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Flylogic Locarno

Improved AFCAD

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Flylogic Sion LSGS

Fixed altitude problem in P3D5, more parkings, Helicopter Takeoffs

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Flytampa KBUF Buffalo / Aerosoft USCities Niagara Falls Buffalo

I changed the airlines on the parkings to more actual ones and corrected all taxiways. Also enhanced the cargo terminal with more parkings. I also added an exclusion to remove an tank within the Amherst Watertower seen when departing the airport.

Additional you will find some fixes if you use Aerosoft USCitiesX-NiagaraFallsBuffalo. I made exclusions for some default factories bleeding through in industrial areas. I also fixed exclusions at KIAG airport, which is part of the Aerosoft scenery. The old Hospital, which is no longer in service today got a texture upgrade, since it has a helicopter landing there and you may visit it.

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FSDG Accra DGAA

I updated all taxiways and parkings to match the painted surface and added a few new parkings according to GoogleEarth information. I fixed some minor problems for AI planes now doing full operations. 

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FSCGAA FKKD Duala

Refined the afcad to exact position, extended the airport in the west, removed static jetways from terminal and added gsx jetways.

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FSDG VOBL Bangalore

Adjusted parkings to fit jetways. They were way too much forward. Removed disabled parkings because of GSX confusion. Improved accuracy of parking paths.

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FSDG HEGN Hurghada

Adjusted all paths and parkings to the visible surface and added more parking for mil combat and some new taxiways neglected before.

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FSDG HESH Sharm El Sheikh

Adjusted taxilines, holdshorts and parkings.

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FSDG-Lite MDLR La Romana

Adjusted taxiways and made afcad holdshorts invisible.

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LatinVFR Montevideo

AFCAD refining, terrain adjusting and making the FSX scenery P3D5 compatible

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LatinVFR Miami KMIAv5

Greatly improved afcad for this huge airport now featuring straight taxiways following precisely the drawn lines of the scenery. Correct positions of the parkings and added even more of it. 

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LatinVFR San Juan TJSJ

This airport afcad was very lazy. Fixed all things needed. Had this airport for a while but landed there onyl recently. Fixed various parking codes, parking types to let AI park at the proper places.

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MagMexico MMCS Ciudad Juarez

There was a big bug in this scenery since 2016, placing warehouses completely wrong. MagMexico put them into a library, which also worked as a placement for these warehouses. All these warehouses are one object and could therefore not be placed individually. I made a new library, placing them somewhere far off. Then added a new placement file to place them correctly. Also i added some more warehouses, modelled the terrain, which had an ugly brim before.  The jetways are static and I did not replace them, cause they are unique and can not be replaced with equal or similar ones. As usual i adjusted all taxiways and parkings.

The mountains in the you see far behind on the screenshot are part of the SXAD KELP scenery nearby.

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MAGMEXICO MMCL Culiacan airport

Initially made for FSX, then P3D v2.5 and now adapted for P3D v5. I improved all taxiways and parkings, added gsx jetways (optional).

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Mex High Flight  MMTO Lic Adolfo Lopez Mateos International Airport

I made new exclusions and improved taxiways and parkings. With older sceneries, parkings often have airlines no longer operating and therefore these parkings remain empty. I changed all parking codes to contemporary values.

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Mex High Flight - MUHA La Havana Jose Marti International Airport 

This mod is for Mex High Flight - MUHA La Havana Jose Marti International Airport to make it compatible with P3D5

This scenery was made for P3D3. I made working exclusions and of course the regular precision corrections.

I also modded a placement file, removed exclusions inside, cause double exclusions sometimes disable the exclusions. This airport was difficult.

I used microexcludes for the terminal, to let jetways show but larger exclusions for taxisigns, which were not excluded with micros.

MK Studios EIDW Dublin 

Mod to make it work in P3D5, new exclusions and some fixing

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ORBX England EGHE St. Mary's

The ORBX scenery of St. Mary's on the Scilly Island was no longer actual. So i decided to give it a brush up. Not as nice as Earthsimulation once was but still the best available now. Made use of GP textures to give it the correct look. ORBX England is needed for this to work. ORBX library objects are used and some others too. See readme for info.

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ORBX KNZY North Island NAS for ORBX KSAN

This is an updated afcad for ORBX KSAN package, which contains this NAS. I replaced most of the generic buildings with nicer ones from MAIW and fixed the airport to have exact parkings and paths.

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ORBX LSTK/LSTS/LSTZ fix

Made the flatten nicer and removed default buildings. Same for the neighbour airfield St. Stefan.

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PacSim MMPR Puerto Vallarta

The scenery needed fixing for default buildings bleed through and matching of the afcad. 

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PacSim Manila Ninoy Aquino RPLL

Excludes for P3D5, completely overhauled and improved taxiways and parkings. 

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PacSim Taiwan Taoyuan RCTP

Enhanced all taxiways and parkings to match the paintings and added exclusions to make it work in P3D5.

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Paolo Rota LILO Caiolo (Portover to P3D5)

This is the complete airport. This freeware was made by Paolo Rota in 2013 and I adapted it for P3D5.

Caiolo is small airfield in northern Italy in short distance to cross the alps to Samedan in Switzerland.

I adjusted the airport height to P3D5 and made a new flatten and some landclass. Extracted all objects out of the AFCAD, since they didn 't show and created a library of Paolo's wonderful objects used in this airport. I also completed textures for the objects, which were partially missing.

Paolo Rota LIME Orio (Portover to P3D5)

This is the complete airport. This freeware was made by Paolo Rota in 2013 and I adapted it for P3D5.

Orio is a medium airport in northern Italy.

I extracted all objects out of the AFCAD, since they didn 't show and created a library of Paolo's wonderful objects used in this airport. 

PKSIM SKBO Bogota

AFCAD refining

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PKSIM SKBQ Barranquilla

Improved taxiways and parkings

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PKSIM Cartagena SKCGV2 Mod

Improved AFCAD, added missing starts and paths for AI.

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Project Max VABB


AFCAD refining and adding more parkings

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Photorico KONT Ontario

Moved some buildings (ILS shacks) and corrected taxiways. Made GSX Jetways (optional)

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Sim Skunkworks LIPH Treviso 70's

Some fixes for AI for this free scenery availabe togheter with the free Fiat G-91 from Sim Skunkworks. 

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SXAD KBHM Birmingham-Shuttlesworth

More precise taxiways and parkings, full military AI enabled, removed static military aircraft

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SXAD KELP and KBIF

Added parkings to the afcad of KBIF and lots of statics

Improved taxipaths and parkings in KELP

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Taxi2Gate EDDM Exclusions

Just a small update for the SODE version of the airport to get rid of default buildings

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TAXI2GATE KSTL

Fixed the flatten but not accuracy of the taxiways so far.

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Taxi2Gate TKPK St. Kitts

Added more paths, increased accuracy, fixed exclusions.

Trees library transparency fix for P3D5

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Taxi2Gate TFFR P3D5

Increased accuracy, added airline codes, some scenery for the harbor, which can be seen from airport

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Taxi2Gate TFFR P3Dv3 to P3Dv5

This is for the former T2G P3Dv3 TFFR scenery. 

Added more paths, increased accuracy, 

Trees library transparency fix for P3D5

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Tompa Sergiu LRBC Bacau

Get the original scenery on AVSIM, name lrbc_-_bacau_p3d_v4_v5.zip

I made the afcad working for AI, removed few static MiGs and added parkings for Mil-AI. I also replaced the shelters with nicer ones. Libary for these availabe in Libraries section.

Tropicalsim LATI2020

Altitude and exclusion patch, fixed redundant default tower and precison of taxiways and parkings. It has a difficult AI system, hope it works now.

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Tropicalsim MDST Cibao

AFCAD refining, changed some parkings, added chopper takeoff position

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Tropicalsim TAPA 2023

New exclusions for P3D5 compatibility, improvements of parkings

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Tropicalsim TIST 2021

AFCAD refining and fixing surroundings

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Tropicalsim UK Virgin Islands TUPJ

Made it work with P3D5

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Tropicalsim TNCA

AFCAD refining

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Wingsim MKJP

After a user encountered aircraft parking double on some spots, I reworked this airport one more time. This time I modified the SODE xml which places aircraft on the parkings getting in conflict with AI traffic plaens. I also realized back then, when I first reworked this airport, the AFCAD was not improved as I improve them today.  The correction of misplace objects remained the same, moving buildings out of  the water or ships from shore into deeper waters

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WingSim SKIB

Making parkings and taxiway more precise and creating a nicer flatten

Wingsim SBTT

Improved AFCAD exclusion and replaced winter trees in vegetation file. Also fixed static aircraft size and position.

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Wingsim SKLT

A mod made back in 2021 with not exactly known fixes. I think, the exclusions were fixed and also some winter vegatation replaced and missing textures added.

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Do you want to learn how to fix airports in Prepar3D yourself?

Have a look at my tutorial at the AVSIM forum

 Adjusting older 3rd party airports for P3Dv5