Product Designer: Horizon Worlds
ROLE: senior level UX design and strategy including mockups, vision sprints, white-papers, and community outreach
TOOLS: Figma, Horizon Worlds
IMPACT: Shipped World Hop, Closed Sessions, Party system improvements, Creator Competitions Hub world
The creation tools start simple, but include full featured scripting, global illumination, persistent variables, and player tracking. The team is adding new features all the time.
I'm part of a dynamic creative organization that includes Product Designers (like myself), content designers, user researchers, audio designers, UI designers, and 3D artists. I've worked on many projects:
World discovery
World Hop
Party grouping and travel systems
UI design system
Integrity (safety and privacy)
Competitions
Creators and scripting onboarding