I am investigating how to bring the best of 3D and the best of generative AI together in ways that are ethical and amplify the artist's skills and efforts.
Check out the generative AI features in the new Adobe Substance 3D Viewer!
From phones to spatial computing, from developer tools to generative AI, I've been fortunate to contribute to multiple cutting edge products and foundational interaction techniques.
Over my long career I've had the amazing opportunity to collaborate with key inventors and implementers in the field of user-interface design. I've helped define:
novel touch interfaces before there were even smartphones
powerful search and browse interfaces
practical hand-based interactions for Augmented Reality
compassionate uses for machine learning
nuanced integrity and safety workflows for social VR communities
efficient professional design tools
Across my time at Brown University, Microsoft Research, Visual Vocal, and HTC, I've taken care to codify my projects into over 100 patents and publications. With colleagues from the disciplines of user research, computer graphics, HCI, and software development I've carefully delineated useful and cutting-edge techniques for interaction, visualization, and workflow.