Interaction Design, Leadership, & Strategy
I'm currently a Principal Designer at Adobe, helping to drive ethical cross-product initiatives that combine generative AI with 3D, AR, and VR.
I am investigating how to bring the best of 3D and the best of generative AI together in ways that are ethical and amplify the artist's skills and efforts.
Speaking Engagements & Teaching
Successes & Design Influence
Over my long career I've had the amazing opportunity to collaborate with key inventors and implementers in the field of user-interface design. I've helped define:
novel touch interfaces before there were even smartphones
powerful search and browse interfaces
practical hand-based interactions for Augmented Reality
compassionate uses for machine learning
ship nuanced integrity and safety workflows for social VR communities
efficient professional design tools
Patents & Publications
Across my time at Brown University, Microsoft Research, Visual Vocal, and HTC, I've taken care to codify my projects into over 100 patents and publications. With colleagues from the disciplines of user research, computer graphics, HCI, and software development I've carefully delineated useful and cutting-edge techniques for interaction, visualization, and workflow.