This blog post marks the final stretch of work for this project before submission, and my plans for the future.
With the Titans, Titan Walls and ODM Gear being at the level that they are now, together they create an enclosed gameplay loop that works as a suitable addative to the gameplay loop of vanilla RimWorld. The mod adds a new threat, Titans, as well as a defensive and offensive response to this new threat, in the form of Titan Walls and ODM Gear respectively.
The remaining work for me now was to add a final level of polish. I further updated several textures to make them further in-line with RimWorlds art direction, such as making the texture file for the walls a much brighter shade, as the game adds its own colour to texture files when creating an object (EG building the walls out of granite will make them much darker than building them out of marble). I also balanced the Titans, adjusting the size of their health pool and movespeed to make them far more terrifying threats, as previously one could simply run away from them on foot.
At this point, I believe the mod is suitable for submission as a project; I will add to it an evaluative piece to further show my progress with it. This blog will also act as an additive to the project, showcasing the development of the project as it occurred, and my thought processes at different stages of development.