Effective date: 31 August 2026
This notice describes the offline Android version of Sky Catch Sprint, package com.skydropworks.skycatchsprint.
The game reads drag and touch input to move the catcher and operate its menus. These movements are processed on your device. They are not recorded as a touch history, used to identify you, or transmitted to a developer or other company.
The app keeps your selected mode, theme, catcher style, object set, sound and vibration preferences in its local storage. It also saves a best score for each mode and your all-time longest combo. These values have no name, account or player identifier attached.
During a run, the current score, combo, hearts, caught and missed drop counts, elapsed time and catch rate are held in memory to run the game and show its catch summary. The app does not save a history of these individual run results. A new session resets the run values.
You can remove saved preferences and records by clearing the app's storage in Android settings or uninstalling it. Cloud backup and device transfer are disabled in the app configuration.
No account login is required. The app does not collect your name, email address, location, contacts, photos, microphone recordings, camera images, advertising identifier or other personal information. It does not request access to your camera, microphone, contacts, files or location.
The vibration permission supports optional feedback when a heart is lost. You can turn that feedback off in Settings. It does not read information from your device's sensors.
Sky Catch Sprint works offline and does not request Android's internet permission. It contains no ads, analytics, remote crash reporting, account services, purchases or multiplayer networking. Fonts, artwork and sound effects are included with the app. No user data is collected by the game or shared with third parties.
Android and the app store may operate their own device or store services under their own policies. The game does not operate or control those services.