Written by Pipsqueak
There is a very interesting phenomenon when it comes to Custom Magic formats; they're never fully discovered. The number of games played will simply never reach a point where all potential strong strategies are found, meaning that there can always be fresh and exciting decks that can challenge the meta. Today we will be doing a deep dive into the Revolution card pool to make some never-before-explored decks that have the potential to shake things up! (To see the full decklists in a visual display, click on the deck's names!)
Fleshmaker’s Tribute is a card that has always interested me since its original introduction to Revolution. Yawgmoth’s Will is a very powerful card and, although its pedigree is primarily in combo decks, it can allow some fair decks to go way over the top in mid or late game scenarios. While Fleshmaker’s Tribute is very notably worse than Yawgmoth’s Will, it still isn’t too hard to turn it into a draw 2+ for 2 mana, which is all you really need to justify it.
The core of this deck is a solid shell of good Jund cards, with a particular tilt towards running permanents and a density of self mill. While the early game is going to play out like any other Jund midrange list, with selecting cards and trading resources, we have an incredibly powerful endgame waiting in the wings. Fleshmaker’s Tribute, in its floor case (which you should use it as) can just be “replay a land, cast Drudge Dredger.” But it's ceiling is that plus also casting a Forgotten Cultivator, and triggering your binned Abominable Avalanches.
Because the deck is so good at spending mana, it leans into Spellcharge a fairly hefty amount, with a mini combo of Alranta being animatable by Gift of Deadwoods in addition to spending 6 mana. Gift of Deadwoods turning Twinblade Gates into a 4/4 doublestrike is also a great deal (and one that I can’t really resist shoving in most of the BG decks I build).
Vibrant Chronicle is a pseudo combo deck that’s trying to use Vibrant Vengeance and Harrow to ramp into a flashback for Chronicle of Armageddon to shred through your opponent’s lifetotal. If you also have an online Eltensian Hospitality, a single flashback can deal 18 damage! But the fact that the combo involves hurling burn spells at face means this deck has a solid fair backup plan: control the board with burn spells, and then finish your opponent off later.
The core “combo” being a flashback spell plus a permanent card means that Forgotten Cultivator is really good at helping us find it. Chronicle of Armageddon is great to answer opposing Cultivators, and its rummaging mode alongside Embrace Hopelessness lets us more reliably assemble our endgame at a steady clip. An Unlikely Peace also gives us excellent fodder for these rummage effects, as well as allowing us to endlessly throw bolts with Eltensian Hospitality.
Ephara is a very powerful enchantress effect, and as one would expect, the format has a lot of enchantments worth casting. And you know what’s great when you’re drawing cards? Keening Belltower. Beyond the cuteness of the enchantment synergy, the deck is just a WU control deck with a powerful anti-creature bent. It is very hard for people playing up the curve to keep up with all your spot removal, plus your board wipes, and it becomes even harder once the spot removal starts cantripping.
Since most of our removal is mostly sorcery speed, we’re running two copies of Timeworn Crags to tag some of the land Ruins that could otherwise pressure us. We’re not as concerned about the artifact Ruins with our 8 O-Ring effects. Also hiding in the land base are four copies of Hundred-Handed Pillars, an incredible wincon in a deck that builds up as much white and blue devotion as our enchantment centric control deck.
Restless Woods, as a build around, got a huge power level boost with the introduction of Ruin lands from OLD. This deck is really trying to lean into this, and related synergies, and has some fairly potent starts as a result. A turn 2 Old Ways Advocate off a few sacrifice lands, into turn 3 Gift of Deadwoods on a Twinblade Gates can have you swinging with a 6/6 doublestrike trampler on turn 4.
This deck is definitely playing for the midgame, and might struggle to go toe to toe with certain lategame focused strategies, but you have the ability to pressure their life totals heavily enough to not let them get to that endgame. Similarly, versus decks with fast openings, you’re going to rely on Drudge Dredgers and removal to stall them out for long enough to get Restless Woods online and able to overrun your enemies.
Written by Scribbl
The Revolution format entered the new year with its tenth rotation, giving a warm welcome to the cold peaks of its newest set, Awakening In Oldun, by Revolution curator Dodger! This month’s tournament in Grand Prix Alranta saw players excited to brew with Oldun’s new toys, with the most attractive of those being from the set’s UB Flash archetype. 4 players rocked up with a variant on the list, including 3 identical Esper Enchantment Flash lists and one Dimir Flash list. These decks highlighted the synergies between Oldun and Theros, with Flash Enchantments getting a great opportunity to shine. Beyond that, the tourney featured a healthy mix of other strategies and colors. We saw revamps to the classics in BR Midrange, UR Prowess, and 4-5 color Ramp decks, as well as exciting newcomers in BG Graveyard Grind, Monored Control, and WB Equipment.
Top cut featured the Dimir Flash and two of the three Esper Flash lists, the latter two making their way to the finals for a whiplash of a mirror match. Our finalists were Zangy and Scribbl, with the featured deck being made by Scribbl. Zangy commented on their disadvantage before the match, being on the draw in a Flash mirror and against the creator of the deck, but Magic is never that cut and dry (especially when the premiere creatures of the deck were fish, in Blind Keelah and Raboorah Goliath)!
The first match saw Zangy able to resolve more Blind Keelahs and better protect them, providing a constant stream of mana discounts and life loss that proved too quick and slippery to beat, earning the win. The second match was more of a slog, with Scribbl being stuck on two lands against Zangy drawing too many of them. Eventually Scribbl landed the win with some Raboorah Goliaths that Zangy couldn’t answer with multiple Benthalos of Land and Sea rotting in hand with no enchantments to copy.
With the score tied at 1-1, the deciding game saw immense patience from both sides, where each player spent their early game hitting land drops and passing with open mana. This gamestate posed some interesting questions, such as “Should I cast my draw spells in my opponent’s end step, or do I need to hold up mana to represent answers to a potential Blind Keelah, even if I’m not holding any?” Turn 4 saw Scribbl bite, casting Hear Destiny’s Whims on Zangy’s end step. Zangy then cast his bait, targeting it with Forget Their Names on Scribbl’s end step. Scribbl’s sideboarding decisions relied on Forget Their Names to remove all of Zangy’s win conditions, so he cast his own copy to remove Zangy’s Forget Their Names. This drew out Zangy’s counterspell in Ephara’s Judgment, which Scribbl answered with an Omen of Deception. While Scribbl was able to win this counterspell battle, this marked the loss of the war, as Zangy capitalized on Scribbl being tapped out by doing the unthinkable: resolving a 5 mana sorcery-speed Enchantment, in Ikel’s Legacy. With Scribbl’s enchantment removal rotting away in his sideboard, Zangy’s patience and bait rewarded him with the win! Despite being a mirror match, the finals highlighted the differences in playstyle and sideboarding preferences between each player, with Scribbl leaning into the safety of the Flash strategy with more copies of Forget Their Names, and Zangy taking the higher-risk and ultimately higher-reward route of slamming expensive haymakers.
Congratulations to Zangy! There are plenty of deckbuilding avenues left to explore in Awakening In Oldun as well as the other sets in the format–we hope to see you there in Grand Prix Telhedo! For a full look at all the deck lists in the tournament, including interactive visual displays and final standings, check them out here!