Jets of Time
Resources and Help
Jets of Time is an open world-ish randomizer for Chrono Trigger. The goal is to search for a path to Lavos, and then build a team strong enough to defeat it. This site provides basic resources to get started without being lost or confused.
Features
A new take on Chrono Trigger, emulating the style of open ended RPGs.
Randomized character pickups, encouraging the use of many varied parties.
Randomized loot, with treasures being adjusted to fit progression.
Random charms and drops from enemies.
Various optional modes and flags that add to the replayability, like Lost Worlds, Cronosanity, random techlists, and more.
Basic Changes
The player starts with the Epoch, and can travel to many sites around 600 and 1000 AD freely.
Eras besides the two are locked, and require completing quests to unlock. Certain key spots, like Magus' Castle, are also locked.
Characters who need to unlock magic now learn 3 techs before their Spekkio visit.
All characters except Magus, Robo and Ayla have a standardized tech point distribution of 5->10->50 for their first three techs.
Characters in general take a LOT less time to learn their techs than in vanilla.
Enemies are generally tweaked to support the progression. Yakra XIII and Retinite for instance are much more easier than they were in vanilla.
Enemies in locations relevant to the progression give a lot more XP than in vanilla, and the gains grow bigger as you visit more in depth locations.
Characters are slightly adjusted to fit the gameplay of the randomizer; characters who started with a speed of 6 now start with 8 speed instead, and Frog fits the role of a hybrid fighter/mage much better.
Lavos was adjusted to not require high levels. Generally, levels around 30 or above should do, though equipment and tech combos play a big role.
Power and Magic tabs now give random, usually stronger boosts, since both were quite underwhelming in the original game.