DEFINING THE PROBLEM: The need for the production was a wired controller that can be used with many different systems and can be produced affordably with an aim towards user friendliness. This is important since many controllers on the market are expensive and do not provide quality compatibility with computer systems. Currently available designs prioritize specific consoles, and current solutions are overpriced for their specialty uses/features. The user needs a design with the core components for a computer compatible controller at an affordable price from a trusted network of quality products and peripherals. Their solution created an affordably produced controller for the consumer market, provides users with accessible controllers for longevity, and is affordable, wired, and designed for computer compatibility.
It was pleasant to find how affordable it felt inside as it was mostly injection molded plastic, no rubber pieces, and the buttons used a simple spring, with the only non plastic pieces being the spring and the silicon pads that allowed buttons to respond to the board. The simple analog stick mechanism for the joystick was compact and provided direct connection to the core of the PCB. A lot of it seemed to be made at a low cost, allowing for a controller that’s easy to work on.
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The wired USB-A connection the controller provides allows for less internal components in comparison to wireless controllers, and simplifies the construction. This further adds to the repairability and affordability of it because of the single point where the wire is soldered on, also adding to the user-friendliness as the wired connection lets it be used with multiple systems more easily.