Simon Says Game - A game for classroom management. The players must obey all commands that begin with the words “Simon says.” If Simon says, “Simon says touch your nose,” then all players must touch their nose. However, if Simon says “jump” without saying “Simon says" first, the players must not jump. If they do jump, that player is out until the next game. It is flexible regarding time and actions. Connect with the concept of Event in coding.
No talk line up - Instruct your students to line up at the door in a particular order (by birthday, age, or height are good places to start) without talking! This game builds nonverbal communication skills and helps students learn something about each other. Plus, it’s a great way to use the last 2 minutes of the class after everyone is ready to go. Connect with the concept of pattern recognition in Computational Thinking.
Rock Paper Scissors - It is a simple game that can keep children entertained for a full lesson. After the count of three, children will reveal their hands in a gesture of either rock, paper, or scissors. The gestures are outlined below: rock - folding your hand into a fist; paper - an open palm; scissors - a V shape using your index and middle finger. Rock beats scissors, paper beats rock, and scissors beat paper.