Comparing P2P & C/S Models in Online Gaming

Overview

This project aims to compare the performance between peer-to-peer and client-server internet architectures in the context of online multiplayer games using a game called Attacke!

Gameplay Demo

A slightly under 5 minute video showing this game working with 3 players in P2P mode and in C/S mode. (No sound)

Project Demo Presentation

A 17-minute long presentation going over this project and the progress we have made.

Comparing C/S to P2P in a Multiplayer Online Game

Presentation Slides

The raw slides we used for our Project Demo Presentation if you would like to have a look at them at your own leisure.