For this project, I have made an AR application that uses Vuforia and AR cards to display objects. The objects that were a table play set that included a human model of me with a activatable animation with a VR button. Also, I had made a VR table that would shadow my real world table which would also include physical properties. This table would be able to have red balls generate while holding down the mouse button where when touching the table would make them bounce. Lastly, we made a life-size model that would use a ground plane to find its location though a smartphone.
When creating this project, I was constantly thinking about what can this really can be used for in the real world application. As time goes on, we will see an increase of the power of this technology and the usage amongst many consumers within the field.
The first thing that would be a good point to start at would be picking up real world models constantly within the view of them. I knew the current technology of the Hold lens does scan a room for an object to map out it’s view, but it does require a new stationary scan every time you move from that area. My vision is to have it constantly mapping as the user goes as it will allow them to have continuous modeling. The reason I say this is when I was doing the table-top cover with physic, It was a pain to adjust the marker perfectly as I moved around, but when the model was working I was able to make a new reality of how objects interact with my desk. This in term makes it more and more applying to the name of Augmented Reality with the application of physics added to that domain.
Next I will be talking about the future application of the play set itself. When looking at what kind of audience can use this technology, the first thing that would come up would be kids, but the person who buys this would be parents. But why would a parent buy expensive technology for just a child? Because it will become a better investment than toys. If you look at it simply, all of these play sets we have made, a lot lacking polish, can easily entertain children. Currently, parents would have to shelve out a lot of money just for one toy for their child to play, and sooner than later they will become more bored with that toy as time progresses. These AR play sets are perfect because of how easy we can make a more immersive environment without the physical space or high cost of toys. Some may argues that VR might be a better option than using AR due to its higher immersion, and the bigger wow factor for children. I’d disagree as VR may be too much for a child to handle or how much they are disconnected from reality. AR does not have that issue as it is augmenting the current reality from the view of a phone or glasses, you're able to see yourself within the world. Overall, the technology needs to get better first for this to happen, but don't discount AR as hot technology for kids.
To summarize the topics, I think that this technology needs a boost in scanning the room for models, like tables, chairs, computers, and ECT. Once that is accomplished, the usage of play sets, like the ones we created in this project, can be used amongst children as it is more cost-efficient than toys, and a better adaptive technology than using VR right away on young minds.